mirror of
https://github.com/reactos/wine.git
synced 2024-11-24 12:20:07 +00:00
d3drm: Add SceneBackground handling.
This commit is contained in:
parent
292869b969
commit
c10d95b64a
@ -55,6 +55,7 @@ struct IDirect3DRMFrameImpl {
|
||||
ULONG lights_capacity;
|
||||
IDirect3DRMLight** lights;
|
||||
D3DRMMATRIX4D transform;
|
||||
D3DCOLOR scenebackground;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
@ -981,9 +982,9 @@ static D3DCOLOR WINAPI IDirect3DRMFrame2Impl_GetSceneBackground(IDirect3DRMFrame
|
||||
{
|
||||
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
||||
|
||||
FIXME("(%p/%p)->(): stub\n", iface, This);
|
||||
TRACE("(%p/%p)->()\n", iface, This);
|
||||
|
||||
return 0;
|
||||
return IDirect3DRMFrame3_GetSceneBackground(&This->IDirect3DRMFrame3_iface);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMFrame2Impl_GetSceneBackgroundDepth(IDirect3DRMFrame2* iface,
|
||||
@ -1040,9 +1041,9 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackground(IDirect3DRMFrame2
|
||||
{
|
||||
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
||||
TRACE("(%p/%p)->(%u)\n", iface, This, color);
|
||||
|
||||
return E_NOTIMPL;
|
||||
return IDirect3DRMFrame3_SetSceneBackground(&This->IDirect3DRMFrame3_iface, color);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundRGB(IDirect3DRMFrame2* iface,
|
||||
@ -1051,9 +1052,9 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundRGB(IDirect3DRMFra
|
||||
{
|
||||
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame2(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
|
||||
TRACE("(%p/%p)->(%f,%f,%f)\n", iface, This, red, green, blue);
|
||||
|
||||
return E_NOTIMPL;
|
||||
return IDirect3DRMFrame3_SetSceneBackgroundRGB(&This->IDirect3DRMFrame3_iface, red, green, blue);
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMFrame2Impl_SetSceneBackgroundDepth(IDirect3DRMFrame2* iface,
|
||||
@ -2078,9 +2079,9 @@ static D3DCOLOR WINAPI IDirect3DRMFrame3Impl_GetSceneBackground(IDirect3DRMFrame
|
||||
{
|
||||
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(): stub\n", iface, This);
|
||||
TRACE("(%p/%p)->()\n", iface, This);
|
||||
|
||||
return 0;
|
||||
return This->scenebackground;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMFrame3Impl_GetSceneBackgroundDepth(IDirect3DRMFrame3* iface,
|
||||
@ -2137,9 +2138,11 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackground(IDirect3DRMFrame3
|
||||
{
|
||||
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%u): stub\n", iface, This, color);
|
||||
TRACE("(%p/%p)->(%u)\n", iface, This, color);
|
||||
|
||||
return E_NOTIMPL;
|
||||
This->scenebackground = color;
|
||||
|
||||
return D3DRM_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackgroundRGB(IDirect3DRMFrame3* iface,
|
||||
@ -2148,9 +2151,13 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackgroundRGB(IDirect3DRMFra
|
||||
{
|
||||
IDirect3DRMFrameImpl *This = impl_from_IDirect3DRMFrame3(iface);
|
||||
|
||||
FIXME("(%p/%p)->(%f,%f,%f): stub\n", iface, This, red, green, blue);
|
||||
TRACE("(%p/%p)->(%f,%f,%f)\n", iface, This, red, green, blue);
|
||||
|
||||
return E_NOTIMPL;
|
||||
This->scenebackground = D3DCOLOR_ARGB(0xff, (BYTE)(red * 255.0f),
|
||||
(BYTE)(green * 255.0f),
|
||||
(BYTE)(blue * 255.0f));
|
||||
|
||||
return D3DRM_OK;
|
||||
}
|
||||
|
||||
static HRESULT WINAPI IDirect3DRMFrame3Impl_SetSceneBackgroundDepth(IDirect3DRMFrame3* iface,
|
||||
@ -2685,6 +2692,7 @@ HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown* parent, IUnknown** ret_ifa
|
||||
object->IDirect3DRMFrame2_iface.lpVtbl = &Direct3DRMFrame2_Vtbl;
|
||||
object->IDirect3DRMFrame3_iface.lpVtbl = &Direct3DRMFrame3_Vtbl;
|
||||
object->ref = 1;
|
||||
object->scenebackground = D3DCOLOR_ARGB(0xff, 0, 0, 0);
|
||||
|
||||
memcpy(&object->transform[0][0], &identity[0][0], sizeof(D3DRMMATRIX4D));
|
||||
|
||||
|
@ -602,6 +602,7 @@ static void test_Frame(void)
|
||||
LPDIRECT3DRMLIGHT pLight1;
|
||||
LPDIRECT3DRMLIGHT pLightTmp;
|
||||
LPDIRECT3DRMLIGHTARRAY pLightArray;
|
||||
D3DCOLOR color;
|
||||
DWORD count;
|
||||
CHAR cname[64] = {0};
|
||||
|
||||
@ -895,6 +896,20 @@ static void test_Frame(void)
|
||||
CHECK_REFCOUNT(pFrameP1, 3);
|
||||
IDirect3DRMLight_Release(pLight1);
|
||||
|
||||
/* Test SceneBackground on first parent */
|
||||
color = IDirect3DRMFrame_GetSceneBackground(pFrameP1);
|
||||
ok(color == 0xff000000, "wrong color (%x)\n", color);
|
||||
|
||||
hr = IDirect3DRMFrame_SetSceneBackground(pFrameP1, 0xff180587);
|
||||
ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr);
|
||||
color = IDirect3DRMFrame_GetSceneBackground(pFrameP1);
|
||||
ok(color == 0xff180587, "wrong color (%x)\n", color);
|
||||
|
||||
hr = IDirect3DRMFrame_SetSceneBackgroundRGB(pFrameP1, 0.5, 0.5, 0.5);
|
||||
ok(hr == D3DRM_OK, "Cannot set color (hr = %x)\n", hr);
|
||||
color = IDirect3DRMFrame_GetSceneBackground(pFrameP1);
|
||||
ok(color == 0xff7f7f7f, "wrong color (%x)\n", color);
|
||||
|
||||
/* Cleanup */
|
||||
IDirect3DRMFrame_Release(pFrameP2);
|
||||
CHECK_REFCOUNT(pFrameC, 2);
|
||||
|
Loading…
Reference in New Issue
Block a user