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d3dx9_36: Add D3DXDisassembleShader stub.
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@ -116,7 +116,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -116,7 +116,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -119,7 +119,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -119,7 +119,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -119,7 +119,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -119,7 +119,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -119,7 +119,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long)
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@ stdcall D3DXDeclaratorFromFVF(long ptr)
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@ stdcall D3DXDisassembleEffect(ptr long ptr)
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@ stub D3DXDisassembleShader(ptr long ptr ptr)
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@ stdcall D3DXDisassembleShader(ptr long str ptr)
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@ stdcall D3DXFileCreate(ptr)
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr)
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@ stub D3DXFillCubeTextureTX(ptr ptr)
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@ -2126,3 +2126,9 @@ HRESULT WINAPI D3DXGetShaderSamplers(const DWORD *byte_code, const char **sample
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return D3D_OK;
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}
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HRESULT WINAPI D3DXDisassembleShader(const DWORD *shader, BOOL colorcode, const char *comments, ID3DXBuffer **disassembly)
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{
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FIXME("%p %d %s %p: stub\n", shader, colorcode, debugstr_a(comments), disassembly);
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return E_OUTOFMEMORY;
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}
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -120,7 +120,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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@ -118,7 +118,7 @@
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@ stdcall D3DXDebugMute(long) d3dx9_36.D3DXDebugMute
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@ stdcall D3DXDeclaratorFromFVF(long ptr) d3dx9_36.D3DXDeclaratorFromFVF
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@ stdcall D3DXDisassembleEffect(ptr long ptr) d3dx9_36.D3DXDisassembleEffect
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@ stdcall D3DXDisassembleShader(ptr long ptr ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXDisassembleShader(ptr long str ptr) d3dx9_36.D3DXDisassembleShader
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@ stdcall D3DXFileCreate(ptr) d3dx9_36.D3DXFileCreate
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@ stdcall D3DXFillCubeTexture(ptr ptr ptr) d3dx9_36.D3DXFillCubeTexture
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@ stdcall D3DXFillCubeTextureTX(ptr ptr) d3dx9_36.D3DXFillCubeTextureTX
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