diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 705a00289f..91791de4b4 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -580,6 +580,7 @@ void swapchain_setup_fullscreen_window(IWineD3DSwapChainImpl *swapchain, UINT w, { IWineD3DDeviceImpl *device = swapchain->device; HWND window = swapchain->win_handle; + BOOL filter_messages; LONG style, exstyle; TRACE("Setting up window %p for fullscreen mode.\n", window); @@ -599,15 +600,21 @@ void swapchain_setup_fullscreen_window(IWineD3DSwapChainImpl *swapchain, UINT w, TRACE("Old style was %08x, %08x, setting to %08x, %08x.\n", device->style, device->exStyle, style, exstyle); + filter_messages = swapchain->filter_messages; + swapchain->filter_messages = TRUE; + SetWindowLongW(window, GWL_STYLE, style); SetWindowLongW(window, GWL_EXSTYLE, exstyle); SetWindowPos(window, HWND_TOP, 0, 0, w, h, SWP_FRAMECHANGED | SWP_SHOWWINDOW); + + swapchain->filter_messages = filter_messages; } void swapchain_restore_fullscreen_window(IWineD3DSwapChainImpl *swapchain) { IWineD3DDeviceImpl *device = swapchain->device; HWND window = swapchain->win_handle; + BOOL filter_messages; LONG style, exstyle; if (!device->style && !device->exStyle) return; @@ -618,6 +625,9 @@ void swapchain_restore_fullscreen_window(IWineD3DSwapChainImpl *swapchain) style = GetWindowLongW(window, GWL_STYLE); exstyle = GetWindowLongW(window, GWL_EXSTYLE); + filter_messages = swapchain->filter_messages; + swapchain->filter_messages = TRUE; + /* Only restore the style if the application didn't modify it during the * fullscreen phase. Some applications change it before calling Reset() * when switching between windowed and fullscreen modes (HL2), some @@ -627,12 +637,13 @@ void swapchain_restore_fullscreen_window(IWineD3DSwapChainImpl *swapchain) SetWindowLongW(window, GWL_STYLE, device->style); SetWindowLongW(window, GWL_EXSTYLE, device->exStyle); } + SetWindowPos(window, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER); + + swapchain->filter_messages = filter_messages; /* Delete the old values. */ device->style = 0; device->exStyle = 0; - - SetWindowPos(window, 0, 0, 0, 0, 0, SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER); } @@ -965,6 +976,13 @@ void get_drawable_size_swapchain(struct wined3d_context *context, UINT *width, U LRESULT swapchain_process_message(IWineD3DSwapChainImpl *swapchain, HWND window, UINT message, WPARAM wparam, LPARAM lparam, WNDPROC proc) { + if (swapchain->filter_messages) + { + TRACE("Filtering message: window %p, message %#x, wparam %#lx, lparam %#lx.\n", + window, message, wparam, lparam); + return DefWindowProcW(window, message, wparam, lparam); + } + if (message == WM_DESTROY) { TRACE("unregister window %p.\n", window); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index cd4cf6fc39..1834c7787a 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2417,6 +2417,7 @@ struct IWineD3DSwapChainImpl WINED3DFORMAT orig_fmt; WINED3DGAMMARAMP orig_gamma; BOOL render_to_fbo; + BOOL filter_messages; long prev_time, frames; /* Performance tracking */ unsigned int vSyncCounter;