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winemac: Update the keyboard layout data immediately after changing the input source.
It would eventually get updated by the keyboard changed event, but only after the message queue was pumped. Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Ken Thomases <ken@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -2426,7 +2426,8 @@ void macdrv_get_input_source_info(CFDataRef* uchr, CGEventSourceKeyboardType* ke
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*keyboard_type = [WineApplicationController sharedController].keyboardType;
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*is_iso = (KBGetLayoutType(*keyboard_type) == kKeyboardISO);
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*input_source = TISCopyCurrentKeyboardInputSource();
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if (input_source)
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*input_source = TISCopyCurrentKeyboardInputSource();
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}
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});
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}
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@ -1186,7 +1186,15 @@ HKL CDECL macdrv_ActivateKeyboardLayout(HKL hkl, UINT flags)
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if (macdrv_select_input_source(layout->input_source))
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{
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oldHkl = thread_data->active_keyboard_layout;
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if (thread_data->keyboard_layout_uchr)
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CFRelease(thread_data->keyboard_layout_uchr);
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macdrv_get_input_source_info(&thread_data->keyboard_layout_uchr, &thread_data->keyboard_type,
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&thread_data->iso_keyboard, NULL);
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thread_data->active_keyboard_layout = hkl;
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thread_data->dead_key_state = 0;
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macdrv_compute_keyboard_layout(thread_data);
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}
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break;
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}
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