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include: Generate rmxftmpl.h from rmxftmpl.x using new build tool.
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vendored
@ -216,6 +216,7 @@ include/propsys.h
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include/pstore.h
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include/qedit.h
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include/richole.h
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include/rmxftmpl.h
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include/sensevts.h
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include/servprov.h
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include/shdeprecated.h
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@ -107,6 +107,9 @@ PUBLIC_IDL_H_SRCS = \
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IDL_TLB_SRCS = \
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stdole2.idl
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XTEMPLATE_SRCS = \
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rmxftmpl.x
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SRCDIR_INCLUDES = \
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$(IDL_TLB_SRCS) \
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$(PUBLIC_IDL_H_SRCS) \
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@ -580,6 +583,9 @@ OBJDIR_INCLUDES = $(PUBLIC_IDL_H_SRCS:.idl=.h) $(XTEMPLATE_SRCS:.x=.h)
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all: $(IDL_H_SRCS:.idl=.h) $(IDL_TLB_SRCS:.idl=.tlb) $(XTEMPLATE_SRCS:.x=.h)
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rmxftmpl.h: rmxftmpl.x $(MAKEXFTMPL)
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$(MAKEXFTMPL) -i D3DRM_XTEMPLATES -s D3DRM_XTEMPLATE_BYTES -o $@ $(srcdir)/rmxftmpl.x
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install install-dev:: $(OBJDIR_INCLUDES) $(INSTALLDIRS)
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for f in $(SRCDIR_INCLUDES); do case $$f in \
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wine/*) $(INSTALL_DATA) $(srcdir)/$$f $(DESTDIR)$(includedir)/`expr $$f : 'wine/\(.*\)'` ;; \
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268
include/rmxftmpl.x
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268
include/rmxftmpl.x
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@ -0,0 +1,268 @@
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xof 0302txt 0064
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// Copyright (C) 2011 Dylan Smith
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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template Header
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{
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<3D82AB43-62DA-11CF-AB39-0020AF71E433>
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WORD major;
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WORD minor;
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DWORD flags;
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}
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template Vector
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{
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<3D82AB5E-62DA-11CF-AB39-0020AF71E433>
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FLOAT x;
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FLOAT y;
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FLOAT z;
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}
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template Coords2d
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{
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<F6F23F44-7686-11CF-8F52-0040333594A3>
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FLOAT u;
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FLOAT v;
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}
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template Matrix4x4
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{
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<F6F23F45-7686-11CF-8F52-0040333594A3>
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array FLOAT matrix[16];
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}
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template ColorRGBA
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{
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<35FF44E0-6C7C-11CF-8F52-0040333594A3>
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FLOAT red;
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FLOAT green;
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FLOAT blue;
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FLOAT alpha;
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}
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template ColorRGB
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{
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<D3E16E81-7835-11CF-8F52-0040333594A3>
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FLOAT red;
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FLOAT green;
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FLOAT blue;
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}
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template IndexedColor
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{
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<1630B820-7842-11CF-8F52-0040333594A3>
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DWORD index;
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ColorRGBA indexColor;
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}
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template Boolean
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{
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<537DA6A0-CA37-11D0-941C-0080C80CFA7B>
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DWORD truefalse;
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}
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template Boolean2d
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{
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<4885AE63-78E8-11CF-8F52-0040333594A3>
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Boolean u;
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Boolean v;
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}
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template MaterialWrap
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{
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<4885AE60-78E8-11CF-8F52-0040333594A3>
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Boolean u;
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Boolean v;
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}
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template TextureFilename
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{
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<A42790E1-7810-11CF-8F52-0040333594A3>
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STRING filename;
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}
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template Material
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{
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<3D82AB4D-62DA-11CF-AB39-0020AF71E433>
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ColorRGBA faceColor;
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FLOAT power;
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ColorRGB specularColor;
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ColorRGB emissiveColor;
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[ ... ]
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}
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template MeshFace
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{
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<3D82AB5F-62DA-11CF-AB39-0020AF71E433>
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DWORD nFaceVertexIndices;
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array DWORD faceVertexIndices[nFaceVertexIndices];
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}
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template MeshFaceWraps
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{
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<ED1EC5C0-C0A8-11D0-941C-0080C80CFA7B>
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DWORD nFaceWrapValues;
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array Boolean2d faceWrapValues[nFaceWrapValues];
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}
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template MeshTextureCoords
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{
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<F6F23F40-7686-11CF-8F52-0040333594A3>
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DWORD nTextureCoords;
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array Coords2d textureCoords[nTextureCoords];
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}
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template MeshMaterialList
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{
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<F6F23F42-7686-11CF-8F52-0040333594A3>
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DWORD nMaterials;
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DWORD nFaceIndexes;
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array DWORD faceIndexes[nFaceIndexes];
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[ Material ]
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}
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template MeshNormals
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{
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<F6F23F43-7686-11CF-8F52-0040333594A3>
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DWORD nNormals;
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array Vector normals[nNormals];
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DWORD nFaceNormals;
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array MeshFace faceNormals[nFaceNormals];
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}
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template MeshVertexColors
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{
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<1630B821-7842-11CF-8F52-0040333594A3>
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DWORD nVertexColors;
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array IndexedColor vertexColors[nVertexColors];
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}
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template Mesh
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{
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<3D82AB44-62DA-11CF-AB39-0020AF71E433>
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DWORD nVertices;
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array Vector vertices[nVertices];
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DWORD nFaces;
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array MeshFace faces[nFaces];
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[ ... ]
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}
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template FrameTransformMatrix
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{
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<F6F23F41-7686-11CF-8F52-0040333594A3>
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Matrix4x4 frameMatrix;
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}
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template Frame
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{
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<3D82AB46-62DA-11CF-AB39-0020AF71E433>
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[ ... ]
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}
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template FloatKeys
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{
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<10DD46A9-775B-11CF-8F52-0040333594A3>
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DWORD nValues;
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array FLOAT values[nValues];
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}
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template TimedFloatKeys
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{
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<F406B180-7B3B-11CF-8F52-0040333594A3>
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DWORD time;
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FloatKeys tfkeys;
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}
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template AnimationKey
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{
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<10DD46A8-775B-11CF-8F52-0040333594A3>
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DWORD keyType;
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DWORD nKeys;
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array TimedFloatKeys keys[nKeys];
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}
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template AnimationOptions
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{
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<E2BF56C0-840F-11CF-8F52-0040333594A3>
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DWORD openclosed;
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DWORD positionquality;
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}
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template Animation
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{
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<3D82AB4F-62DA-11CF-AB39-0020AF71E433>
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[ ... ]
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}
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template AnimationSet
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{
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<3D82AB50-62DA-11CF-AB39-0020AF71E433>
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[ Animation ]
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}
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template InlineData
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{
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<3A23EEA0-94B1-11D0-AB39-0020AF71E433>
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[ BINARY ]
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}
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template Url
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{
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<3A23EEA1-94B1-11D0-AB39-0020AF71E433>
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DWORD nUrls;
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array STRING urls[nUrls];
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}
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template ProgressiveMesh
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{
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<8A63C360-997D-11D0-941C-0080C80CFA7B>
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[ Url, InlineData ]
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}
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template Guid
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{
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<A42790E0-7810-11CF-8F52-0040333594A3>
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DWORD data1;
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WORD data2;
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WORD data3;
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array UCHAR data4[8];
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}
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template StringProperty
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{
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<7F0F21E0-BFE1-11D1-82C0-00A0C9697271>
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STRING key;
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STRING value;
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}
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template PropertyBag
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{
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<7F0F21E1-BFE1-11D1-82C0-00A0C9697271>
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[ StringProperty ]
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}
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template ExternalVisual
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{
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<98116AA0-BDBA-11D1-82C0-00A0C9697271>
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Guid guidExternalVisual;
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[ ... ]
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}
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template RightHanded
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{
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<7F5D5EA0-D53A-11D1-82C0-00A0C9697271>
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DWORD bRightHanded;
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}
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