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https://github.com/reactos/wine.git
synced 2025-02-01 09:42:14 +00:00
Moved idle event handling to the server.
This commit is contained in:
parent
9baa51e1c0
commit
c5e433a3a6
@ -91,8 +91,6 @@ typedef struct _PDB
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HANDLE *dos_handles; /* Handles mapping DOS -> Win32 */
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WORD winver; /* Windows version figured out by VERSION_GetVersion */
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struct _SERVICETABLE *service_table; /* Service table for service thread */
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HANDLE idle_event; /* event to signal, when the process is idle */
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HANDLE16 main_queue; /* main message queue of the process */
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} PDB;
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/* Process flags */
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@ -90,7 +90,7 @@ typedef struct tagMESSAGEQUEUE
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HQUEUE16 next; /* Next queue */
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HQUEUE16 self; /* Handle to self (was: reserved) */
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TEB* teb; /* Thread owning queue */
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HANDLE hEvent; /* Event handle */
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HANDLE server_queue; /* Handle to server-side queue */
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CRITICAL_SECTION cSection; /* Queue access critical section */
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DWORD magic; /* magic number should be QUEUE_MAGIC */
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@ -170,6 +170,7 @@ struct init_process_done_request
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{
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IN void* module; /* main module base address */
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IN void* entry; /* process entry point */
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IN int gui; /* is it a GUI process? */
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OUT int debugged; /* being debugged? */
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};
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@ -1147,6 +1148,29 @@ struct get_atom_name_request
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OUT WCHAR name[1]; /* atom name */
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};
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/* Get the message queue of the current thread */
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struct get_msg_queue_request
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{
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OUT int handle; /* handle to the queue */
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};
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/* Wake up a message queue */
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struct wake_queue_request
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{
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IN int handle; /* handle to the queue */
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IN unsigned int bits; /* wake bits */
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};
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/* Wait for a process to start waiting on input */
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struct wait_input_idle_request
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{
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IN int handle; /* process handle */
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IN int timeout; /* timeout */
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OUT int event; /* handle to idle event */
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};
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/* Everything below this line is generated automatically by tools/make_requests */
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/* ### make_requests begin ### */
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@ -1255,10 +1279,13 @@ enum request
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REQ_DELETE_ATOM,
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REQ_FIND_ATOM,
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REQ_GET_ATOM_NAME,
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REQ_GET_MSG_QUEUE,
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REQ_WAKE_QUEUE,
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REQ_WAIT_INPUT_IDLE,
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REQ_NB_REQUESTS
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};
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#define SERVER_PROTOCOL_VERSION 12
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#define SERVER_PROTOCOL_VERSION 13
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/* ### make_requests end ### */
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/* Everything above this line is generated automatically by tools/make_requests */
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@ -187,7 +187,6 @@ BOOL PROCESS_Init(void)
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pdb->group = pdb;
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pdb->priority = 8; /* Normal */
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pdb->winver = 0xffff; /* to be determined */
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pdb->main_queue = INVALID_HANDLE_VALUE16;
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initial_envdb.startup_info = &initial_startup;
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/* Setup the server connection */
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@ -218,14 +217,6 @@ BOOL PROCESS_Init(void)
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if (!HEAP_CreateSystemHeap()) return FALSE;
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pdb->heap = HeapCreate( HEAP_GROWABLE, 0, 0 );
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/* Create the idle event for the initial process
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FIXME 1: Shouldn't we call UserSignalProc for the initial process too?
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FIXME 2: It seems to me that the initial pdb becomes never freed, so I don't now
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where to release the idle event for the initial process.
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*/
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pdb->idle_event = CreateEventA ( NULL, TRUE, FALSE, NULL );
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pdb->idle_event = ConvertToGlobalHandle ( pdb->idle_event );
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/* Copy the parent environment */
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if (!ENV_BuildEnvironment()) return FALSE;
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@ -332,7 +323,7 @@ static void start_process(void)
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__TRY
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{
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struct init_process_done_request *req = get_req_buffer();
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int debugged;
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int debugged, console_app;
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HMODULE16 hModule16;
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UINT cmdShow = SW_SHOWNORMAL;
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LPTHREAD_START_ROUTINE entry;
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@ -347,6 +338,7 @@ static void start_process(void)
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/* Retrieve entry point address */
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entry = (LPTHREAD_START_ROUTINE)RVA_PTR( module, OptionalHeader.AddressOfEntryPoint );
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console_app = (PE_HEADER(module)->OptionalHeader.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_CUI);
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/* Create 16-bit dummy module */
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if ((hModule16 = MODULE_CreateDummyModule( pdb->exe_modref->filename, module )) < 32)
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@ -358,12 +350,12 @@ static void start_process(void)
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NtCurrentTeb(), NULL, 0 ))
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goto error;
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if (PE_HEADER(module)->OptionalHeader.Subsystem == IMAGE_SUBSYSTEM_WINDOWS_CUI)
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pdb->flags |= PDB32_CONSOLE_PROC;
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if (console_app) pdb->flags |= PDB32_CONSOLE_PROC;
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/* Signal the parent process to continue */
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req->module = (void *)module;
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req->entry = entry;
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req->gui = !console_app;
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server_call( REQ_INIT_PROCESS_DONE );
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debugged = req->debugged;
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@ -376,8 +368,7 @@ static void start_process(void)
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LeaveCriticalSection( &pdb->crit_section );
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/* Call UserSignalProc ( USIG_PROCESS_RUNNING ... ) only for non-GUI win32 apps */
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if (pdb->flags & PDB32_CONSOLE_PROC)
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PROCESS_CallUserSignalProc( USIG_PROCESS_RUNNING, 0 );
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if (console_app) PROCESS_CallUserSignalProc( USIG_PROCESS_RUNNING, 0 );
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TRACE_(relay)( "Starting Win32 process (entryproc=%p)\n", entry );
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if (debugged) DbgBreakPoint();
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@ -22,6 +22,7 @@ C_SRCS = \
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pipe.c \
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process.c \
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ptrace.c \
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queue.c \
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registry.c \
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request.c \
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select.c \
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@ -72,6 +72,14 @@ struct object
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#endif
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};
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struct wait_queue_entry
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{
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struct wait_queue_entry *next;
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struct wait_queue_entry *prev;
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struct object *obj;
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struct thread *thread;
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};
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extern void *mem_alloc( size_t size ); /* malloc wrapper */
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extern void *memdup( const void *data, size_t len );
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extern void *alloc_object( const struct object_ops *ops, int fd );
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@ -137,6 +137,8 @@ static int set_process_console( struct process *process, struct process *parent,
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req->hstderr = alloc_handle( process, process->console_out,
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GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE, 1 );
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}
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/* some handles above may have been invalid; this is not an error */
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if (get_error() == STATUS_INVALID_HANDLE) clear_error();
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return 1;
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}
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@ -165,6 +167,8 @@ struct thread *create_process( int fd )
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process->console_in = NULL;
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process->console_out = NULL;
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process->init_event = NULL;
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process->idle_event = NULL;
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process->queue = NULL;
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process->ldt_copy = NULL;
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process->ldt_flags = NULL;
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process->exe.next = NULL;
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@ -282,6 +286,8 @@ static void process_destroy( struct object *obj )
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if (process->prev) process->prev->next = process->next;
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else first_process = process->next;
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if (process->init_event) release_object( process->init_event );
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if (process->idle_event) release_object( process->idle_event );
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if (process->queue) release_object( process->queue );
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if (process->exe.file) release_object( process->exe.file );
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}
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@ -813,6 +819,7 @@ DECL_HANDLER(init_process_done)
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set_event( process->init_event );
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release_object( process->init_event );
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process->init_event = NULL;
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if (req->gui) process->idle_event = create_event( NULL, 0, 1, 0 );
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if (current->suspend + current->process->suspend > 0) stop_thread( current );
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req->debugged = (current->process->debugger != 0);
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}
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@ -919,3 +926,19 @@ DECL_HANDLER(unload_dll)
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{
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process_unload_dll( current->process, req->base );
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}
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/* wait for a process to start waiting on input */
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/* FIXME: only returns event for now, wait is done in the client */
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DECL_HANDLER(wait_input_idle)
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{
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struct process *process;
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req->event = -1;
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if ((process = get_process_from_handle( req->handle, PROCESS_QUERY_INFORMATION )))
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{
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if (process->idle_event && process != current->process && process->queue != current->queue)
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req->event = alloc_handle( current->process, process->idle_event,
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EVENT_ALL_ACCESS, 0 );
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release_object( process );
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}
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}
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@ -13,6 +13,8 @@
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#include "object.h"
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struct msg_queue;
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/* process structures */
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struct process_dll
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@ -45,6 +47,8 @@ struct process
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struct object *console_in; /* console input */
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struct object *console_out; /* console output */
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struct event *init_event; /* event for init done */
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struct event *idle_event; /* event for input idle */
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struct msg_queue *queue; /* main message queue */
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struct process_dll exe; /* main exe file */
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void *ldt_copy; /* pointer to LDT copy in client addr space */
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void *ldt_flags; /* pointer to LDT flags in client addr space */
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130
server/queue.c
Normal file
130
server/queue.c
Normal file
@ -0,0 +1,130 @@
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/*
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* Server-side message queues
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*
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* Copyright (C) 2000 Alexandre Julliard
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*/
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include "handle.h"
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#include "thread.h"
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#include "process.h"
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#include "request.h"
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struct msg_queue
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{
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struct object obj; /* object header */
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struct thread *thread; /* thread owning this queue */
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int signaled; /* queue has been signaled */
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};
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static void msg_queue_dump( struct object *obj, int verbose );
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static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry );
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static void msg_queue_remove_queue( struct object *obj, struct wait_queue_entry *entry );
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static int msg_queue_signaled( struct object *obj, struct thread *thread );
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static int msg_queue_satisfied( struct object *obj, struct thread *thread );
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static const struct object_ops msg_queue_ops =
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{
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sizeof(struct msg_queue), /* size */
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msg_queue_dump, /* dump */
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msg_queue_add_queue, /* add_queue */
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msg_queue_remove_queue, /* remove_queue */
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msg_queue_signaled, /* signaled */
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msg_queue_satisfied, /* satisfied */
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NULL, /* get_poll_events */
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NULL, /* poll_event */
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no_read_fd, /* get_read_fd */
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no_write_fd, /* get_write_fd */
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no_flush, /* flush */
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no_get_file_info, /* get_file_info */
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no_destroy /* destroy */
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};
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static struct msg_queue *create_msg_queue( struct thread *thread )
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{
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struct msg_queue *queue;
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if ((queue = alloc_object( &msg_queue_ops, -1 )))
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{
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queue->signaled = 0;
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queue->thread = thread;
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thread->queue = queue;
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if (!thread->process->queue)
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thread->process->queue = (struct msg_queue *)grab_object( queue );
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}
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return queue;
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}
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static int msg_queue_add_queue( struct object *obj, struct wait_queue_entry *entry )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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struct process *process = entry->thread->process;
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/* if waiting on the main process queue, set the idle event */
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if (entry->thread == queue->thread && process->queue == queue)
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{
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if (process->idle_event) set_event( process->idle_event );
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}
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add_queue( obj, entry );
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return 1;
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}
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static void msg_queue_remove_queue(struct object *obj, struct wait_queue_entry *entry )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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struct process *process = entry->thread->process;
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remove_queue( obj, entry );
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/* if waiting on the main process queue, reset the idle event */
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if (entry->thread == queue->thread && process->queue == queue)
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{
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if (process->idle_event) reset_event( process->idle_event );
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}
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}
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static void msg_queue_dump( struct object *obj, int verbose )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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fprintf( stderr, "Msg queue signaled=%d owner=%p\n", queue->signaled, queue->thread );
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}
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static int msg_queue_signaled( struct object *obj, struct thread *thread )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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return queue->signaled;
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}
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static int msg_queue_satisfied( struct object *obj, struct thread *thread )
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{
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struct msg_queue *queue = (struct msg_queue *)obj;
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queue->signaled = 0;
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return 0; /* Not abandoned */
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}
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/* get the message queue of the current thread */
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DECL_HANDLER(get_msg_queue)
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{
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struct msg_queue *queue = current->queue;
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req->handle = -1;
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if (!queue) queue = create_msg_queue( current );
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if (queue) req->handle = alloc_handle( current->process, queue, SYNCHRONIZE, 0 );
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}
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/* wake up a message queue */
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DECL_HANDLER(wake_queue)
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{
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struct msg_queue *queue = (struct msg_queue *)get_handle_obj( current->process, req->handle,
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0, &msg_queue_ops );
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if (queue)
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{
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queue->signaled = 1;
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wake_up( &queue->obj, 0 );
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release_object( queue );
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}
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}
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@ -173,6 +173,9 @@ DECL_HANDLER(add_atom);
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DECL_HANDLER(delete_atom);
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DECL_HANDLER(find_atom);
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DECL_HANDLER(get_atom_name);
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DECL_HANDLER(get_msg_queue);
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DECL_HANDLER(wake_queue);
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DECL_HANDLER(wait_input_idle);
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#ifdef WANT_REQUEST_HANDLERS
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@ -282,6 +285,9 @@ static const req_handler req_handlers[REQ_NB_REQUESTS] =
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(req_handler)req_delete_atom,
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(req_handler)req_find_atom,
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(req_handler)req_get_atom_name,
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(req_handler)req_get_msg_queue,
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(req_handler)req_wake_queue,
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(req_handler)req_wait_input_idle,
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};
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#endif /* WANT_REQUEST_HANDLERS */
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@ -34,14 +34,6 @@
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/* thread queues */
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struct wait_queue_entry
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{
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struct wait_queue_entry *next;
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struct wait_queue_entry *prev;
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struct object *obj;
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struct thread *thread;
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};
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struct thread_wait
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{
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int count; /* count of objects */
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@ -131,6 +123,7 @@ struct thread *create_thread( int fd, struct process *process )
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thread->mutex = NULL;
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thread->debug_ctx = NULL;
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thread->debug_event = NULL;
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thread->queue = NULL;
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thread->info = NULL;
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thread->wait = NULL;
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thread->apc = NULL;
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@ -196,6 +189,7 @@ static void destroy_thread( struct object *obj )
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else first_thread = thread->next;
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if (thread->apc) free( thread->apc );
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if (thread->info) release_object( thread->info );
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if (thread->queue) release_object( thread->queue );
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if (thread->buffer != (void *)-1) munmap( thread->buffer, MAX_REQUEST_LENGTH );
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if (thread->pass_fd != -1) close( thread->pass_fd );
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}
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@ -22,6 +22,7 @@ struct mutex;
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struct debug_ctx;
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struct debug_event;
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struct startup_info;
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struct msg_queue;
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enum run_state
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{
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@ -41,6 +42,7 @@ struct thread
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struct mutex *mutex; /* list of currently owned mutexes */
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struct debug_ctx *debug_ctx; /* debugger context if this thread is a debugger */
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struct debug_event *debug_event; /* debug event being sent to debugger */
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struct msg_queue *queue; /* message queue */
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struct startup_info*info; /* startup info for child process */
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struct thread_wait *wait; /* current wait condition if sleeping */
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struct thread_apc *apc; /* list of async procedure calls */
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@ -284,7 +284,8 @@ static void dump_init_process_reply( const struct init_process_request *req )
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static void dump_init_process_done_request( const struct init_process_done_request *req )
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{
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fprintf( stderr, " module=%p,", req->module );
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fprintf( stderr, " entry=%p", req->entry );
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fprintf( stderr, " entry=%p,", req->entry );
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fprintf( stderr, " gui=%d", req->gui );
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}
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static void dump_init_process_done_reply( const struct init_process_done_request *req )
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@ -1333,6 +1334,32 @@ static void dump_get_atom_name_reply( const struct get_atom_name_request *req )
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dump_unicode_string( req, req->name );
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}
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static void dump_get_msg_queue_request( const struct get_msg_queue_request *req )
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{
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}
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static void dump_get_msg_queue_reply( const struct get_msg_queue_request *req )
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{
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fprintf( stderr, " handle=%d", req->handle );
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}
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||||
|
||||
static void dump_wake_queue_request( const struct wake_queue_request *req )
|
||||
{
|
||||
fprintf( stderr, " handle=%d,", req->handle );
|
||||
fprintf( stderr, " bits=%08x", req->bits );
|
||||
}
|
||||
|
||||
static void dump_wait_input_idle_request( const struct wait_input_idle_request *req )
|
||||
{
|
||||
fprintf( stderr, " handle=%d,", req->handle );
|
||||
fprintf( stderr, " timeout=%d", req->timeout );
|
||||
}
|
||||
|
||||
static void dump_wait_input_idle_reply( const struct wait_input_idle_request *req )
|
||||
{
|
||||
fprintf( stderr, " event=%d", req->event );
|
||||
}
|
||||
|
||||
static const dump_func req_dumpers[REQ_NB_REQUESTS] = {
|
||||
(dump_func)dump_new_process_request,
|
||||
(dump_func)dump_wait_process_request,
|
||||
@ -1437,6 +1464,9 @@ static const dump_func req_dumpers[REQ_NB_REQUESTS] = {
|
||||
(dump_func)dump_delete_atom_request,
|
||||
(dump_func)dump_find_atom_request,
|
||||
(dump_func)dump_get_atom_name_request,
|
||||
(dump_func)dump_get_msg_queue_request,
|
||||
(dump_func)dump_wake_queue_request,
|
||||
(dump_func)dump_wait_input_idle_request,
|
||||
};
|
||||
|
||||
static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
|
||||
@ -1543,6 +1573,9 @@ static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
|
||||
(dump_func)0,
|
||||
(dump_func)dump_find_atom_reply,
|
||||
(dump_func)dump_get_atom_name_reply,
|
||||
(dump_func)dump_get_msg_queue_reply,
|
||||
(dump_func)0,
|
||||
(dump_func)dump_wait_input_idle_reply,
|
||||
};
|
||||
|
||||
static const char * const req_names[REQ_NB_REQUESTS] = {
|
||||
@ -1649,6 +1682,9 @@ static const char * const req_names[REQ_NB_REQUESTS] = {
|
||||
"delete_atom",
|
||||
"find_atom",
|
||||
"get_atom_name",
|
||||
"get_msg_queue",
|
||||
"wake_queue",
|
||||
"wait_input_idle",
|
||||
};
|
||||
|
||||
/* ### make_requests end ### */
|
||||
|
@ -23,7 +23,6 @@
|
||||
#include "queue.h"
|
||||
#include "winproc.h"
|
||||
#include "task.h"
|
||||
#include "process.h"
|
||||
#include "selectors.h"
|
||||
#include "thread.h"
|
||||
#include "options.h"
|
||||
@ -31,9 +30,9 @@
|
||||
#include "struct32.h"
|
||||
#include "debugtools.h"
|
||||
|
||||
DEFAULT_DEBUG_CHANNEL(msg)
|
||||
DECLARE_DEBUG_CHANNEL(key)
|
||||
DECLARE_DEBUG_CHANNEL(sendmsg)
|
||||
DEFAULT_DEBUG_CHANNEL(msg);
|
||||
DECLARE_DEBUG_CHANNEL(key);
|
||||
DECLARE_DEBUG_CHANNEL(sendmsg);
|
||||
|
||||
#define WM_NCMOUSEFIRST WM_NCMOUSEMOVE
|
||||
#define WM_NCMOUSELAST WM_NCMBUTTONDBLCLK
|
||||
@ -1952,7 +1951,6 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE *pHandles,
|
||||
DWORD i;
|
||||
HANDLE handles[MAXIMUM_WAIT_OBJECTS];
|
||||
DWORD ret;
|
||||
PDB * pdb = PROCESS_Current();
|
||||
|
||||
HQUEUE16 hQueue = GetFastQueue16();
|
||||
MESSAGEQUEUE *msgQueue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue );
|
||||
@ -1988,7 +1986,6 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE *pHandles,
|
||||
/*
|
||||
* Check the handles in the list.
|
||||
*/
|
||||
SetEvent ( pdb->idle_event );
|
||||
ret = WaitForMultipleObjects(nCount, pHandles, fWaitAll, 5L);
|
||||
|
||||
/*
|
||||
@ -2020,18 +2017,11 @@ DWORD WINAPI MsgWaitForMultipleObjects( DWORD nCount, HANDLE *pHandles,
|
||||
{
|
||||
/* Add the thread event to the handle list */
|
||||
for (i = 0; i < nCount; i++)
|
||||
handles[i] = pHandles[i];
|
||||
handles[nCount] = msgQueue->hEvent;
|
||||
|
||||
if ( pdb->main_queue == INVALID_HANDLE_VALUE16 ) pdb->main_queue = hQueue;
|
||||
if ( pdb->main_queue == hQueue ) SetEvent ( pdb->idle_event );
|
||||
handles[i] = pHandles[i];
|
||||
handles[nCount] = msgQueue->server_queue;
|
||||
ret = WaitForMultipleObjects( nCount+1, handles, fWaitAll, dwMilliseconds );
|
||||
if ( pdb->main_queue == hQueue ) ResetEvent ( pdb->idle_event );
|
||||
|
||||
}
|
||||
|
||||
QUEUE_Unlock( msgQueue );
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
@ -20,12 +20,12 @@
|
||||
#include "hook.h"
|
||||
#include "heap.h"
|
||||
#include "thread.h"
|
||||
#include "process.h"
|
||||
#include "debugtools.h"
|
||||
#include "server.h"
|
||||
#include "spy.h"
|
||||
|
||||
DECLARE_DEBUG_CHANNEL(msg)
|
||||
DECLARE_DEBUG_CHANNEL(sendmsg)
|
||||
DECLARE_DEBUG_CHANNEL(msg);
|
||||
DECLARE_DEBUG_CHANNEL(sendmsg);
|
||||
|
||||
#define MAX_QUEUE_SIZE 120 /* Max. size of a message queue */
|
||||
|
||||
@ -342,8 +342,8 @@ void QUEUE_Unlock( MESSAGEQUEUE *queue )
|
||||
if ( --queue->lockCount == 0 )
|
||||
{
|
||||
DeleteCriticalSection ( &queue->cSection );
|
||||
if (queue->hEvent)
|
||||
CloseHandle( queue->hEvent );
|
||||
if (queue->server_queue)
|
||||
CloseHandle( queue->server_queue );
|
||||
GlobalFree16( queue->self );
|
||||
}
|
||||
|
||||
@ -443,6 +443,7 @@ static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
|
||||
HQUEUE16 hQueue;
|
||||
MESSAGEQUEUE * msgQueue;
|
||||
TDB *pTask = (TDB *)GlobalLock16( GetCurrentTask() );
|
||||
struct get_msg_queue_request *req = get_req_buffer();
|
||||
|
||||
TRACE_(msg)("(): Creating message queue...\n");
|
||||
|
||||
@ -454,6 +455,15 @@ static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
|
||||
if ( !msgQueue )
|
||||
return 0;
|
||||
|
||||
if (server_call( REQ_GET_MSG_QUEUE ))
|
||||
{
|
||||
ERR_(msg)("Cannot get thread queue");
|
||||
GlobalFree16( hQueue );
|
||||
return 0;
|
||||
}
|
||||
msgQueue->server_queue = req->handle;
|
||||
msgQueue->server_queue = ConvertToGlobalHandle( msgQueue->server_queue );
|
||||
|
||||
msgQueue->self = hQueue;
|
||||
msgQueue->wakeBits = msgQueue->changeBits = 0;
|
||||
msgQueue->wWinVersion = pTask ? pTask->version : 0;
|
||||
@ -461,22 +471,6 @@ static HQUEUE16 QUEUE_CreateMsgQueue( BOOL16 bCreatePerQData )
|
||||
InitializeCriticalSection( &msgQueue->cSection );
|
||||
MakeCriticalSectionGlobal( &msgQueue->cSection );
|
||||
|
||||
/* Create an Event object for waiting on message, used by win32 thread
|
||||
only */
|
||||
if ( !THREAD_IsWin16( NtCurrentTeb() ) )
|
||||
{
|
||||
msgQueue->hEvent = CreateEventA( NULL, FALSE, FALSE, NULL);
|
||||
|
||||
if (msgQueue->hEvent == 0)
|
||||
{
|
||||
WARN_(msg)("CreateEventA is not able to create an event object");
|
||||
return 0;
|
||||
}
|
||||
msgQueue->hEvent = ConvertToGlobalHandle( msgQueue->hEvent );
|
||||
}
|
||||
else
|
||||
msgQueue->hEvent = 0;
|
||||
|
||||
msgQueue->lockCount = 1;
|
||||
msgQueue->magic = QUEUE_MAGIC;
|
||||
|
||||
@ -645,7 +639,10 @@ void QUEUE_SetWakeBit( MESSAGEQUEUE *queue, WORD bit )
|
||||
}
|
||||
else
|
||||
{
|
||||
SetEvent( queue->hEvent );
|
||||
struct wake_queue_request *req = get_req_buffer();
|
||||
req->handle = queue->server_queue;
|
||||
req->bits = bit;
|
||||
server_call( REQ_WAKE_QUEUE );
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -675,7 +672,6 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
|
||||
MESSAGEQUEUE *queue;
|
||||
DWORD curTime = 0;
|
||||
HQUEUE16 hQueue;
|
||||
PDB * pdb;
|
||||
|
||||
TRACE_(msg)("q %04x waiting for %04x\n", GetFastQueue16(), bits);
|
||||
|
||||
@ -685,8 +681,6 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
|
||||
hQueue = GetFastQueue16();
|
||||
if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( hQueue ))) return 0;
|
||||
|
||||
pdb = PROCESS_Current();
|
||||
|
||||
for (;;)
|
||||
{
|
||||
if (queue->changeBits & bits)
|
||||
@ -724,22 +718,7 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
|
||||
ReleaseThunkLock( &dwlc );
|
||||
}
|
||||
|
||||
|
||||
if ( pdb->main_queue == INVALID_HANDLE_VALUE16 )
|
||||
{
|
||||
pdb->main_queue = hQueue;
|
||||
}
|
||||
if ( pdb->main_queue == hQueue )
|
||||
{
|
||||
SetEvent ( pdb->idle_event );
|
||||
}
|
||||
|
||||
WaitForSingleObject( queue->hEvent, timeout );
|
||||
|
||||
if ( pdb->main_queue == hQueue )
|
||||
{
|
||||
ResetEvent ( pdb->idle_event );
|
||||
}
|
||||
WaitForSingleObject( queue->server_queue, timeout );
|
||||
|
||||
if ( bHasWin16Lock )
|
||||
{
|
||||
@ -748,8 +727,6 @@ int QUEUE_WaitBits( WORD bits, DWORD timeout )
|
||||
}
|
||||
else
|
||||
{
|
||||
SetEvent ( pdb->idle_event );
|
||||
|
||||
if ( timeout == INFINITE )
|
||||
WaitEvent16( 0 ); /* win 16 thread, use WaitEvent */
|
||||
else
|
||||
@ -1522,34 +1499,21 @@ BOOL16 WINAPI GetInputState16(void)
|
||||
*/
|
||||
DWORD WINAPI WaitForInputIdle (HANDLE hProcess, DWORD dwTimeOut)
|
||||
{
|
||||
PDB * pdb;
|
||||
DWORD cur_time, ret, pid = MapProcessHandle ( hProcess );
|
||||
DWORD cur_time, ret;
|
||||
HANDLE idle_event;
|
||||
struct wait_input_idle_request *req = get_req_buffer();
|
||||
|
||||
/* Check whether the calling process is a command line application */
|
||||
if (!THREAD_IsWin16(NtCurrentTeb() ) &&
|
||||
(PROCESS_Current()->flags & PDB32_CONSOLE_PROC))
|
||||
{
|
||||
TRACE_(msg)("not a win32 GUI application!\n" );
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!(pdb = PROCESS_IdToPDB( pid ))) return 0;
|
||||
|
||||
/* check whether we are waiting for a win32 process or the win16 subsystem */
|
||||
if ( pdb->flags & PDB32_WIN16_PROC ) {
|
||||
if ( THREAD_IsWin16(NtCurrentTeb()) ) return 0;
|
||||
}
|
||||
else { /* target is win32 */
|
||||
if ( pdb->flags & PDB32_CONSOLE_PROC ) return 0;
|
||||
if ( GetFastQueue16() == pdb->main_queue ) return 0;
|
||||
}
|
||||
req->handle = hProcess;
|
||||
req->timeout = dwTimeOut;
|
||||
if (server_call( REQ_WAIT_INPUT_IDLE )) return 0xffffffff;
|
||||
if ((idle_event = req->event) == -1) return 0; /* no event to wait on */
|
||||
|
||||
cur_time = GetTickCount();
|
||||
|
||||
TRACE_(msg)("waiting for %x\n", pdb->idle_event );
|
||||
TRACE_(msg)("waiting for %x\n", idle_event );
|
||||
while ( dwTimeOut > GetTickCount() - cur_time || dwTimeOut == INFINITE ) {
|
||||
|
||||
ret = MsgWaitForMultipleObjects ( 1, &pdb->idle_event, FALSE, dwTimeOut, QS_SENDMESSAGE );
|
||||
ret = MsgWaitForMultipleObjects ( 1, &idle_event, FALSE, dwTimeOut, QS_SENDMESSAGE );
|
||||
if ( ret == ( WAIT_OBJECT_0 + 1 )) {
|
||||
MESSAGEQUEUE * queue;
|
||||
if (!(queue = (MESSAGEQUEUE *)QUEUE_Lock( GetFastQueue16() ))) return 0xFFFFFFFF;
|
||||
|
@ -210,9 +210,7 @@ void WINAPI FinalUserInit16( void )
|
||||
WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
|
||||
DWORD dwFlags, HMODULE16 hModule )
|
||||
{
|
||||
static HANDLE win16_idle_event;
|
||||
HINSTANCE16 hInst;
|
||||
PDB * pdb;
|
||||
|
||||
/* FIXME: Proper reaction to most signals still missing. */
|
||||
|
||||
@ -239,32 +237,12 @@ WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
|
||||
break;
|
||||
|
||||
case USIG_PROCESS_CREATE:
|
||||
pdb = PROCESS_Current();
|
||||
|
||||
/* Create the idle event for the process. We have just one idle_event for all
|
||||
win16 processes, while each win32 process has its own */
|
||||
|
||||
if ( pdb->flags & PDB32_WIN16_PROC )
|
||||
{
|
||||
if (!win16_idle_event)
|
||||
{
|
||||
win16_idle_event = CreateEventA ( NULL, TRUE, FALSE, NULL );
|
||||
win16_idle_event = ConvertToGlobalHandle ( win16_idle_event );
|
||||
}
|
||||
pdb->idle_event = win16_idle_event;
|
||||
}
|
||||
else { /* win32 process */
|
||||
pdb->idle_event = CreateEventA ( NULL, TRUE, FALSE, NULL );
|
||||
pdb->idle_event = ConvertToGlobalHandle ( pdb->idle_event );
|
||||
TRACE_(win)("created win32 idle event: %x\n", pdb->idle_event );
|
||||
}
|
||||
break;
|
||||
|
||||
case USIG_PROCESS_INIT:
|
||||
case USIG_PROCESS_LOADED:
|
||||
break;
|
||||
case USIG_PROCESS_RUNNING:
|
||||
SetEvent ( PROCESS_Current()->idle_event );
|
||||
break;
|
||||
|
||||
case USIG_PROCESS_EXIT:
|
||||
@ -273,12 +251,6 @@ WORD WINAPI UserSignalProc( UINT uCode, DWORD dwThreadOrProcessID,
|
||||
case USIG_PROCESS_DESTROY:
|
||||
hInst = ((TDB *)GlobalLock16( GetCurrentTask() ))->hInstance;
|
||||
USER_AppExit( hInst );
|
||||
|
||||
pdb = PROCESS_Current();
|
||||
if ( ! (pdb->flags & PDB32_WIN16_PROC) ) {
|
||||
TRACE_(win)("destroying win32 idle event: %x\n", pdb->idle_event );
|
||||
CloseHandle ( pdb->idle_event );
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
Loading…
x
Reference in New Issue
Block a user