Signed warning fixes.

This commit is contained in:
Mike McCormack 2005-07-28 18:33:26 +00:00 committed by Alexandre Julliard
parent d877c5c9cd
commit c6602b406b
3 changed files with 15 additions and 14 deletions

View File

@ -2880,8 +2880,8 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE
case WINED3DRS_STENCILFAIL :
{
GLenum fail ;
GLenum zpass ;
GLenum zfail ;
GLint zpass ;
GLint zfail ;
fail = StencilOp(Value);
glGetIntegerv(GL_STENCIL_PASS_DEPTH_PASS, &zpass);
@ -2896,8 +2896,8 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE
break;
case WINED3DRS_STENCILZFAIL :
{
GLenum fail ;
GLenum zpass ;
GLint fail ;
GLint zpass ;
GLenum zfail ;
glGetIntegerv(GL_STENCIL_FAIL, &fail);
@ -2913,9 +2913,9 @@ HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D3DRENDE
break;
case WINED3DRS_STENCILPASS :
{
GLenum fail ;
GLint fail ;
GLenum zpass ;
GLenum zfail ;
GLint zfail ;
glGetIntegerv(GL_STENCIL_FAIL, &fail);
checkGLcall("glGetIntegerv(GL_STENCIL_FAIL, &fail);");
@ -4871,7 +4871,8 @@ HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface, IWineD3
* NOTE: move code to surface to accomplish this
****************************************/
IWineD3DSurfaceImpl *pSrcSurface = (IWineD3DSurfaceImpl *)pSourceSurface;
int srcWidth, srcHeight, srcSurfaceWidth, srcSurfaceHeight, destSurfaceWidth, destSurfaceHeight;
int srcWidth, srcHeight;
unsigned int srcSurfaceWidth, srcSurfaceHeight, destSurfaceWidth, destSurfaceHeight;
WINED3DFORMAT destFormat, srcFormat;
UINT destSize;
int destLeft, destTop;
@ -5325,8 +5326,8 @@ HRESULT WINAPI IWineD3DDeviceImpl_CleanRender(IWineD3DDevice* iface, IWineD3DSwa
HRESULT WINAPI IWineD3DDeviceImpl_FindGLContext(IWineD3DDevice *iface, IWineD3DSurface *pSurface, glContext **context) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface;
int i;
int width;
int height;
unsigned int width;
unsigned int height;
WINED3DFORMAT format;
WINED3DSURFACE_DESC surfaceDesc;
memset(&surfaceDesc, 0, sizeof(surfaceDesc));

View File

@ -562,7 +562,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
}
}
#define USE_GL_FUNC(type, pfn) gl_info->pfn = (type) glXGetProcAddressARB(#pfn);
#define USE_GL_FUNC(type, pfn) gl_info->pfn = (type) glXGetProcAddressARB( (const GLubyte *) #pfn);
GL_EXT_FUNCS_GEN;
#undef USE_GL_FUNC
@ -588,7 +588,7 @@ static BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info, Display* display)
}
}
#define USE_GL_FUNC(type, pfn) gl_info->pfn = (type) glXGetProcAddressARB(#pfn);
#define USE_GL_FUNC(type, pfn) gl_info->pfn = (type) glXGetProcAddressARB( (const GLubyte *) #pfn);
GLX_EXT_FUNCS_GEN;
#undef USE_GL_FUNC

View File

@ -370,7 +370,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_LockRect(IWineD3DSurface *iface, D3DLOCKED_RE
} else if (D3DUSAGE_RENDERTARGET & This->resource.usage && !(Flags&D3DLOCK_DISCARD)) { /* render surfaces */
GLint prev_store;
GLenum prev_read;
GLint prev_read;
BOOL notInContext = FALSE;
IWineD3DSwapChainImpl *targetSwapChain = NULL;
@ -610,7 +610,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_UnlockRect(IWineD3DSurface *iface) {
if (iface == implSwapChain->backBuffer || iface == implSwapChain->frontBuffer || iface == myDevice->renderTarget) {
GLint prev_store;
GLenum prev_draw;
GLint prev_draw;
GLint prev_rasterpos[4];
ENTER_GL();
@ -797,7 +797,7 @@ HRESULT WINAPI IWineD3DSurfaceImpl_LoadTexture(IWineD3DSurface *iface) {
This->resource.format == WINED3DFMT_DXT5)
FIXME("Format %d not supported\n", This->resource.format);
else {
GLenum prevRead;
GLint prevRead;
glGetIntegerv(GL_READ_BUFFER, &prevRead);
vcheckGLcall("glGetIntegerv");
glReadBuffer(GL_BACK);