ddraw: Disable WINED3D_SRGB_READ_WRITE_CONTROL.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-02-12 18:52:23 +01:00 committed by Alexandre Julliard
parent 5647fffb83
commit c6a7284924

View File

@ -60,8 +60,7 @@ struct FvfToDecl
#define DDRAW_STRIDE_ALIGNMENT 8
#define DDRAW_WINED3D_FLAGS (WINED3D_LEGACY_DEPTH_BIAS | WINED3D_VIDMEM_ACCOUNTING \
| WINED3D_RESTORE_MODE_ON_ACTIVATE | WINED3D_FOCUS_MESSAGES | WINED3D_PIXEL_CENTER_INTEGER \
| WINED3D_SRGB_READ_WRITE_CONTROL)
| WINED3D_RESTORE_MODE_ON_ACTIVATE | WINED3D_FOCUS_MESSAGES | WINED3D_PIXEL_CENTER_INTEGER)
enum ddraw_device_state
{