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Warning fixes.
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@ -200,8 +200,10 @@ static void WINAPI DSOUND_Mix3DBuffer(IDirectSound3DBufferImpl *ds3db)
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D3DVALUE flAngle;
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D3DVECTOR vLeft;
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/* doppler shift related stuff */
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#if 0
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D3DVALUE flFreq, flBufferVel, flListenerVel;
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#endif
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if (ds3db->dsb->dsound->listener == NULL)
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return;
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dsl = ds3db->dsb->dsound->listener;
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@ -50,11 +50,13 @@ static VERSION_DESC sWineLook[] = {
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{"", ""}
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};
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#if 0
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static VERSION_DESC sWineDrivers[] = {
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{"x11drv", "X11 Interface"},
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{"ttydrv", "TTY Interface"},
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{"", ""}
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};
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#endif
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static DLL_DESC sDLLType[] = {
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{"oleaut32", DLL_BUILTIN},
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