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Since uxtheme also returns a friendly display name from
EnumThemeColors() and EnumThemeSizes() use that in the color/size combos.
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@ -39,6 +39,14 @@
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WINE_DEFAULT_DEBUG_CHANNEL(winecfg);
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/* UXTHEME functions not in the headers */
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typedef struct tagTHEMENAMES
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{
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WCHAR szName[MAX_PATH+1];
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WCHAR szDisplayName[MAX_PATH+1];
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WCHAR szTooltip[MAX_PATH+1];
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} THEMENAMES, *PTHEMENAMES;
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typedef void* HTHEMEFILE;
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typedef BOOL (CALLBACK *EnumThemeProc)(LPVOID lpReserved,
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LPCWSTR pszThemeFileName,
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@ -47,9 +55,9 @@ typedef BOOL (CALLBACK *EnumThemeProc)(LPVOID lpReserved,
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LPVOID lpData);
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HRESULT WINAPI EnumThemeColors (LPWSTR pszThemeFileName, LPWSTR pszSizeName,
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DWORD dwColorNum, LPWSTR pszColorName);
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DWORD dwColorNum, PTHEMENAMES pszColorNames);
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HRESULT WINAPI EnumThemeSizes (LPWSTR pszThemeFileName, LPWSTR pszColorName,
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DWORD dwSizeNum, LPWSTR pszSizeName);
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DWORD dwSizeNum, PTHEMENAMES pszSizeNames);
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HRESULT WINAPI ApplyTheme (HTHEMEFILE hThemeFile, char* unknown, HWND hWnd);
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HRESULT WINAPI OpenThemeFile (LPCWSTR pszThemeFileName, LPCWSTR pszColorName,
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LPCWSTR pszSizeName, HTHEMEFILE* hThemeFile,
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@ -158,7 +166,7 @@ static void free_theme_files(void)
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themeFilesCount = 0;
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}
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typedef HRESULT (WINAPI * EnumTheme) (LPWSTR, LPWSTR, DWORD, LPWSTR);
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typedef HRESULT (WINAPI * EnumTheme) (LPWSTR, LPWSTR, DWORD, PTHEMENAMES);
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/* fill a string list with either colors or sizes of a theme */
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static void fill_theme_string_array (const WCHAR* filename,
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@ -166,14 +174,15 @@ static void fill_theme_string_array (const WCHAR* filename,
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EnumTheme enumTheme)
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{
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DWORD index = 0;
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WCHAR name[MAX_PATH];
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THEMENAMES names;
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WINE_TRACE ("%s %p %p\n", wine_dbgstr_w (filename), wdsa, enumTheme);
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while (SUCCEEDED (enumTheme ((WCHAR*)filename, NULL, index++, name)))
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while (SUCCEEDED (enumTheme ((WCHAR*)filename, NULL, index++, &names)))
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{
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WINE_TRACE ("%s\n", wine_dbgstr_w (name));
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color_or_size_dsa_add (wdsa, name, name);
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WINE_TRACE ("%s: %s\n", wine_dbgstr_w (names.szName),
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wine_dbgstr_w (names.szDisplayName));
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color_or_size_dsa_add (wdsa, names.szName, names.szDisplayName);
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}
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}
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