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ddraw: Trust wined3d to give us what we asked for.
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@ -5112,8 +5112,6 @@ HRESULT ddraw_surface_create_texture(IDirectDrawSurfaceImpl *surface)
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HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
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DDSURFACEDESC2 *desc, UINT mip_level, WINED3DSURFTYPE surface_type, UINT version)
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{
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struct wined3d_resource_desc wined3d_desc;
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struct wined3d_resource *wined3d_resource;
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WINED3DPOOL pool = WINED3DPOOL_DEFAULT;
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enum wined3d_format_id format;
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DWORD usage = 0;
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@ -5215,15 +5213,6 @@ HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddr
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return hr;
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}
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wined3d_resource = wined3d_surface_get_resource(surface->wined3d_surface);
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wined3d_resource_get_desc(wined3d_resource, &wined3d_desc);
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format = wined3d_desc.format;
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if (format == WINED3DFMT_UNKNOWN)
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{
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FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN.\n");
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}
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/* Anno 1602 stores the pitch right after surface creation, so make sure
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* it's there. TODO: Test other fourcc formats. */
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if (format == WINED3DFMT_DXT1 || format == WINED3DFMT_DXT2 || format == WINED3DFMT_DXT3
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@ -5232,11 +5221,11 @@ HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddr
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surface->surface_desc.dwFlags |= DDSD_LINEARSIZE;
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if (format == WINED3DFMT_DXT1)
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{
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surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height) / 2;
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surface->surface_desc.u1.dwLinearSize = max(4, desc->dwWidth) * max(4, desc->dwHeight) / 2;
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}
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else
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{
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surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height);
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surface->surface_desc.u1.dwLinearSize = max(4, desc->dwWidth) * max(4, desc->dwHeight);
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}
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}
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else
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