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wined3d: Silence WINED3DRS_DEBUGMONITORTOKEN.
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@ -4495,8 +4495,10 @@ static HRESULT WINAPI IWineD3DDeviceImpl_SetRenderState(IWineD3DDevice *iface, D
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if(0xbaadcafe != Value) {
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/* MSDN says the default is D3DDMT_ENABLE but our tests confirm 0xbaadcafe is the default. */
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/* MSDN says anything other than D3DDMT_ENABLE or DISABLE does not change the state,
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* but our tests disagree. */
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ERR("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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* but our tests disagree.
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* We do not claim to implement a debugging lib, so do not write an ERR
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*/
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WARN("(%p)->(%s,%ld) not yet implemented\n", This, debug_d3drenderstate(State), Value);
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}
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break;
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}
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