mirror of
https://github.com/reactos/wine.git
synced 2024-11-24 12:20:07 +00:00
Added support for driver-specific escapes in the x11drv to retrieve
X11 information. Finished dll separation of opengl32.
This commit is contained in:
parent
65dbf4f647
commit
ced71edbd7
@ -40,7 +40,7 @@ LIBRARIES = \
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unicode/libwine_unicode.$(LIBEXT)
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# Dlls that we need to link against (should go away)
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LINKABLE_DLLS = winspool.drv x11drv.dll user32.dll gdi32.dll kernel32.dll ntdll.dll
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LINKABLE_DLLS = winspool.drv user32.dll gdi32.dll kernel32.dll ntdll.dll
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# Libraries symlinks to create at the top level
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LIBSYMLINKS = \
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@ -118,9 +118,6 @@ libwine_uuid.a: ole/libwine_uuid.a
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libwinspool.drv.$(LIBEXT): dlls/winspool.drv$(DLLEXT)
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$(RM) $@ && $(LN_S) dlls/winspool.drv$(DLLEXT) $@
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libx11drv.dll.$(LIBEXT): dlls/x11drv.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) dlls/x11drv.dll$(DLLEXT) $@
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libuser32.dll.$(LIBEXT): dlls/user32.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) dlls/user32.dll$(DLLEXT) $@
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@ -651,9 +651,8 @@ olepro32/olepro32.dll$(DLLEXT): dummy oleaut32.dll$(DLLEXT) ntdll.dll$(DLLEXT)
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olesvr/olesvr32.dll$(DLLEXT): dummy kernel32.dll$(DLLEXT) ntdll.dll$(DLLEXT)
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@cd olesvr && $(MAKE) olesvr32.dll$(DLLEXT)
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opengl32/opengl32.dll$(DLLEXT): dummy user32.dll$(DLLEXT) x11drv.dll$(DLLEXT) \
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kernel32.dll$(DLLEXT) ntdll.dll$(DLLEXT) libx11drv.dll.$(LIBEXT) libkernel32.dll.$(LIBEXT) \
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libntdll.dll.$(LIBEXT)
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opengl32/opengl32.dll$(DLLEXT): dummy user32.dll$(DLLEXT) gdi32.dll$(DLLEXT) \
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kernel32.dll$(DLLEXT) ntdll.dll$(DLLEXT)
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@cd opengl32 && $(MAKE) opengl32.dll$(DLLEXT)
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psapi/psapi.dll$(DLLEXT): dummy kernel32.dll$(DLLEXT) ntdll.dll$(DLLEXT)
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@ -833,9 +832,6 @@ libntdll.dll.$(LIBEXT): ntdll/ntdll.dll$(DLLEXT)
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libgdi32.dll.$(LIBEXT): gdi/gdi32.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) gdi/gdi32.dll$(DLLEXT) $@
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libx11drv.dll.$(LIBEXT): x11drv/x11drv.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) x11drv/x11drv.dll$(DLLEXT) $@
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libuser32.dll.$(LIBEXT): user/user32.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) user/user32.dll$(DLLEXT) $@
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@ -3,7 +3,10 @@ TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = opengl32.dll
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IMPORTS = x11drv.dll kernel32.dll ntdll.dll
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EXTRALIBS = $(LIBTSX11) $(X_LIBS) $(XLIB)
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LDDLLFLAGS = @LDDLLFLAGS@
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SYMBOLFILE = $(MODULE).tmp.o
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C_SRCS = \
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wgl.c \
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@ -3,7 +3,7 @@ type win32
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init OpenGL32_Init
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import user32.dll
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import x11drv.dll
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import gdi32.dll
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import kernel32.dll
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import ntdll.dll
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@ -22,70 +22,104 @@
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#include <stdlib.h>
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#include <string.h>
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#include "wine/exception.h"
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#include "wine/debug.h"
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#include "gdi.h"
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#include "windef.h"
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#include "winbase.h"
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#include "winuser.h"
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#include "winerror.h"
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#include "wine_gl.h"
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#include "x11drv.h"
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#include "x11font.h"
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#include "msvcrt/excpt.h"
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#include "wgl.h"
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#include "opengl_ext.h"
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#include "wine/debug.h"
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WINE_DEFAULT_DEBUG_CHANNEL(opengl);
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static GLXContext default_cx = NULL;
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static Display *default_display; /* display to use for default context */
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typedef struct wine_glcontext {
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HDC hdc;
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Display *display;
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GLXContext ctx;
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XVisualInfo *vis;
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struct wine_glcontext *next;
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struct wine_glcontext *prev;
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} Wine_GLContext;
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static Wine_GLContext *context_array;
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static Wine_GLContext *context_list;
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static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx) {
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Wine_GLContext *ret = context_array;
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while (ret != NULL) if (ctx == ret->ctx) break; else ret = ret->next;
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return ret;
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static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx)
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{
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Wine_GLContext *ret;
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for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break;
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return ret;
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}
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static inline void free_context(Wine_GLContext *context) {
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static inline void free_context(Wine_GLContext *context)
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{
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if (context->next != NULL) context->next->prev = context->prev;
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if (context->prev != NULL) context->prev->next = context->next;
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else context_array = context->next;
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else context_list = context->next;
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HeapFree(GetProcessHeap(), 0, context);
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}
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static inline Wine_GLContext *alloc_context(void) {
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static inline Wine_GLContext *alloc_context(void)
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{
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Wine_GLContext *ret;
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ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext));
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ret->next = context_array;
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if (context_array != NULL) context_array->prev = ret;
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else context_array = ret;
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if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
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{
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ret->next = context_list;
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if (context_list) context_list->prev = ret;
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context_list = ret;
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}
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return ret;
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}
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static int XGLErrorFlag = 0;
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static int XGLErrorHandler(Display *dpy, XErrorEvent *event) {
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XGLErrorFlag = 1;
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return 0;
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}
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/* filter for page-fault exceptions */
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static WINE_EXCEPTION_FILTER(page_fault)
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inline static BOOL is_valid_context( Wine_GLContext *ctx )
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{
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return EXCEPTION_EXECUTE_HANDLER;
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Wine_GLContext *ptr;
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for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
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return (ptr != NULL);
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}
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/* retrieve the X display to use on a given DC */
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inline static Display *get_display( HDC hdc )
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{
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Display *display;
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enum x11drv_escape_codes escape = X11DRV_GET_DISPLAY;
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if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
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sizeof(display), (LPSTR)&display )) display = NULL;
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return display;
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}
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/* retrieve the X drawable to use on a given DC */
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inline static Drawable get_drawable( HDC hdc )
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{
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Drawable drawable;
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enum x11drv_escape_codes escape = X11DRV_GET_DRAWABLE;
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if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
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sizeof(drawable), (LPSTR)&drawable )) drawable = 0;
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return drawable;
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}
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/* retrieve the X drawable to use on a given DC */
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inline static Font get_font( HDC hdc )
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{
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Font font;
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enum x11drv_escape_codes escape = X11DRV_GET_FONT;
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if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPCSTR)&escape,
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sizeof(font), (LPSTR)&font )) font = 0;
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return font;
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}
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/***********************************************************************
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* wglCreateContext (OPENGL32.@)
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*/
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@ -95,12 +129,14 @@ HGLRC WINAPI wglCreateContext(HDC hdc)
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Wine_GLContext *ret;
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int num;
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XVisualInfo template;
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Display *display = get_display( hdc );
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TRACE("(%08x)\n", hdc);
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/* First, get the visual in use by the X11DRV */
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if (!display) return 0;
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template.visualid = GetPropA( GetDesktopWindow(), "__wine_x11_visual_id" );
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vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
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vis = XGetVisualInfo(display, VisualIDMask, &template, &num);
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if (vis == NULL) {
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ERR("NULL visual !!!\n");
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@ -113,6 +149,7 @@ HGLRC WINAPI wglCreateContext(HDC hdc)
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ret = alloc_context();
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LEAVE_GL();
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ret->hdc = hdc;
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ret->display = display;
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ret->vis = vis;
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TRACE(" creating context %p (GL context creation delayed)\n", ret);
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@ -143,34 +180,23 @@ BOOL WINAPI wglCopyContext(HGLRC hglrcSrc,
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/***********************************************************************
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* wglDeleteContext (OPENGL32.@)
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*/
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BOOL WINAPI wglDeleteContext(HGLRC hglrc) {
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int (*WineXHandler)(Display *, XErrorEvent *);
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BOOL WINAPI wglDeleteContext(HGLRC hglrc)
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{
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Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
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BOOL ret;
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BOOL ret = TRUE;
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TRACE("(%p)\n", hglrc);
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ENTER_GL();
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/* A game (Half Life not to name it) deletes twice the same context. To prevent
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crashes, run with our own error function enabled */
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XSync(gdi_display, False);
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XGLErrorFlag = 0;
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WineXHandler = XSetErrorHandler(XGLErrorHandler);
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__TRY {
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glXDestroyContext(gdi_display, ctx->ctx);
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XSync(gdi_display, False);
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XFlush(gdi_display);
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if (XGLErrorHandler == 0) free_context(ctx);
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/* A game (Half Life not to name it) deletes twice the same context,
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* so make sure it is valid first */
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if (is_valid_context( ctx ))
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{
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if (ctx->ctx) glXDestroyContext(ctx->display, ctx->ctx);
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free_context(ctx);
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}
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__EXCEPT(page_fault) {
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XGLErrorFlag = 1;
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}
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__ENDTRY
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ret = TRUE;
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XSetErrorHandler(WineXHandler);
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if (XGLErrorFlag) {
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else
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{
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WARN("Error deleting context !\n");
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SetLastError(ERROR_INVALID_HANDLE);
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ret = FALSE;
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@ -331,39 +357,20 @@ BOOL WINAPI wglMakeCurrent(HDC hdc,
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TRACE("(%08x,%p)\n", hdc, hglrc);
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ENTER_GL();
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if (hglrc == NULL) {
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ENTER_GL();
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ret = glXMakeCurrent(gdi_display,
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None,
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NULL);
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LEAVE_GL();
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ret = glXMakeCurrent(default_display, None, NULL);
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} else {
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DC * dc = DC_GetDCPtr( hdc );
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if (dc == NULL) {
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ERR("Null DC !!!\n");
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ret = FALSE;
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} else {
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X11DRV_PDEVICE *physDev;
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Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
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physDev =(X11DRV_PDEVICE *)dc->physDev;
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Drawable drawable = get_drawable( hdc );
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if (ctx->ctx == NULL) {
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ENTER_GL();
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ctx->ctx = glXCreateContext(gdi_display, ctx->vis, NULL, True);
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LEAVE_GL();
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ctx->ctx = glXCreateContext(ctx->display, ctx->vis, NULL, True);
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TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
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}
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ENTER_GL();
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ret = glXMakeCurrent(gdi_display,
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physDev->drawable,
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ctx->ctx);
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LEAVE_GL();
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GDI_ReleaseObj( hdc );
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}
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ret = glXMakeCurrent(ctx->display, drawable, ctx->ctx);
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}
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LEAVE_GL();
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TRACE(" returning %s\n", (ret ? "True" : "False"));
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return ret;
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}
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@ -408,14 +415,14 @@ BOOL WINAPI wglShareLists(HGLRC hglrc1,
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} else {
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if (org->ctx == NULL) {
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ENTER_GL();
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org->ctx = glXCreateContext(gdi_display, org->vis, NULL, True);
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org->ctx = glXCreateContext(org->display, org->vis, NULL, True);
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LEAVE_GL();
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TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
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}
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ENTER_GL();
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/* Create the destination context with display lists shared */
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dest->ctx = glXCreateContext(gdi_display, dest->vis, org->ctx, True);
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dest->ctx = glXCreateContext(org->display, dest->vis, org->ctx, True);
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LEAVE_GL();
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TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
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}
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@ -439,11 +446,9 @@ BOOL WINAPI wglSwapLayerBuffers(HDC hdc,
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BOOL WINAPI wglUseFontBitmapsA(HDC hdc,
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DWORD first,
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DWORD count,
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DWORD listBase) {
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DC * dc = DC_GetDCPtr( hdc );
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X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
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fontObject* pfo = XFONT_GetFontObject( physDev->font );
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Font fid = pfo->fs->fid;
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DWORD listBase)
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{
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Font fid = get_font( hdc );
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TRACE("(%08x, %ld, %ld, %ld)\n", hdc, first, count, listBase);
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@ -451,7 +456,6 @@ BOOL WINAPI wglUseFontBitmapsA(HDC hdc,
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/* I assume that the glyphs are at the same position for X and for Windows */
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glXUseXFont(fid, first, count, listBase);
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LEAVE_GL();
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GDI_ReleaseObj( hdc );
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return TRUE;
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}
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@ -474,18 +478,29 @@ BOOL WINAPI wglUseFontOutlinesA(HDC hdc,
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/* This is for brain-dead applications that use OpenGL functions before even
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creating a rendering context.... */
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static void process_attach(void) {
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static BOOL process_attach(void)
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{
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XWindowAttributes win_attr;
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Visual *rootVisual;
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int num;
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XVisualInfo template;
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HDC hdc;
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XVisualInfo *vis = NULL;
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Window root = (Window)GetPropA( GetDesktopWindow(), "__wine_x11_whole_window" );
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if (!root)
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{
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ERR("X11DRV not loaded. Cannot create default context.\n");
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return;
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return FALSE;
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}
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hdc = GetDC(0);
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default_display = get_display( hdc );
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ReleaseDC( 0, hdc );
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if (!default_display)
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{
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ERR("X11DRV not loaded. Cannot get display for screen DC.\n");
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return FALSE;
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}
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ENTER_GL();
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@ -495,7 +510,7 @@ static void process_attach(void) {
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Window was created using the standard X11DRV visual, and glXMakeCurrent can't deal
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with mismatched visuals. Note that the Root Window visual may not be double
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buffered, so apps actually attempting to render this way may flicker */
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if (XGetWindowAttributes( gdi_display, root, &win_attr ))
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if (XGetWindowAttributes( default_display, root, &win_attr ))
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{
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rootVisual = win_attr.visual;
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}
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@ -503,25 +518,25 @@ static void process_attach(void) {
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{
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/* Get the default visual, since we can't seem to get the attributes from the
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Root Window. Let's hope that the Root Window Visual matches the DefaultVisual */
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rootVisual = DefaultVisual( gdi_display, DefaultScreen(gdi_display) );
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rootVisual = DefaultVisual( default_display, DefaultScreen(default_display) );
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}
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template.visualid = XVisualIDFromVisual(rootVisual);
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vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
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if (vis != NULL) default_cx = glXCreateContext(gdi_display, vis, 0, GL_TRUE);
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if (default_cx != NULL) glXMakeCurrent(gdi_display, root, default_cx);
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vis = XGetVisualInfo(default_display, VisualIDMask, &template, &num);
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if (vis != NULL) default_cx = glXCreateContext(default_display, vis, 0, GL_TRUE);
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if (default_cx != NULL) glXMakeCurrent(default_display, root, default_cx);
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XFree(vis);
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LEAVE_GL();
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if (default_cx == NULL) {
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ERR("Could not create default context.\n");
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}
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context_array = NULL;
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return TRUE;
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}
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static void process_detach(void) {
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glXDestroyContext(gdi_display, default_cx);
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static void process_detach(void)
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{
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glXDestroyContext(default_display, default_cx);
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}
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/***********************************************************************
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@ -529,13 +544,13 @@ static void process_detach(void) {
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*/
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BOOL WINAPI OpenGL32_Init( HINSTANCE hinst, DWORD reason, LPVOID reserved )
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{
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switch(reason) {
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case DLL_PROCESS_ATTACH:
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process_attach();
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break;
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case DLL_PROCESS_DETACH:
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process_detach();
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break;
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}
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return TRUE;
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switch(reason)
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{
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case DLL_PROCESS_ATTACH:
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return process_attach();
|
||||
case DLL_PROCESS_DETACH:
|
||||
process_detach();
|
||||
break;
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include "wine/debug.h"
|
||||
#include "winnt.h"
|
||||
#include "x11drv.h"
|
||||
#include "x11font.h"
|
||||
#include "ddrawi.h"
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(x11drv);
|
||||
@ -286,6 +287,8 @@ INT X11DRV_GetDeviceCaps( DC *dc, INT cap )
|
||||
INT X11DRV_ExtEscape( DC *dc, INT escape, INT in_count, LPCVOID in_data,
|
||||
INT out_count, LPVOID out_data )
|
||||
{
|
||||
X11DRV_PDEVICE *physDev = (X11DRV_PDEVICE *)dc->physDev;
|
||||
|
||||
switch(escape)
|
||||
{
|
||||
case QUERYESCSUPPORT:
|
||||
@ -295,6 +298,8 @@ INT X11DRV_ExtEscape( DC *dc, INT escape, INT in_count, LPCVOID in_data,
|
||||
{
|
||||
case DCICOMMAND:
|
||||
return DD_HAL_VERSION;
|
||||
case X11DRV_ESCAPE:
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
break;
|
||||
@ -307,6 +312,36 @@ INT X11DRV_ExtEscape( DC *dc, INT escape, INT in_count, LPCVOID in_data,
|
||||
return X11DRV_DCICommand(in_count, lpCmd, out_data);
|
||||
}
|
||||
break;
|
||||
|
||||
case X11DRV_ESCAPE:
|
||||
if (in_data && in_count >= sizeof(enum x11drv_escape_codes))
|
||||
{
|
||||
switch(*(enum x11drv_escape_codes *)in_data)
|
||||
{
|
||||
case X11DRV_GET_DISPLAY:
|
||||
if (out_count >= sizeof(Display *))
|
||||
{
|
||||
*(Display **)out_data = gdi_display;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case X11DRV_GET_DRAWABLE:
|
||||
if (out_count >= sizeof(Drawable))
|
||||
{
|
||||
*(Drawable *)out_data = physDev->drawable;
|
||||
return TRUE;
|
||||
}
|
||||
break;
|
||||
case X11DRV_GET_FONT:
|
||||
if (out_count >= sizeof(Font))
|
||||
{
|
||||
fontObject* pfo = XFONT_GetFontObject( physDev->font );
|
||||
*(Font *)out_data = pfo->fs->fid;
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
@ -329,6 +329,16 @@ extern int X11DRV_PALETTE_SetMapping(struct tagPALETTEOBJ *palPtr, UINT uStart,
|
||||
extern int X11DRV_PALETTE_UpdateMapping(struct tagPALETTEOBJ *palPtr);
|
||||
extern BOOL X11DRV_PALETTE_IsDark(int pixel);
|
||||
|
||||
/* GDI escapes */
|
||||
|
||||
#define X11DRV_ESCAPE 6789
|
||||
enum x11drv_escape_codes
|
||||
{
|
||||
X11DRV_GET_DISPLAY, /* get X11 display for a DC */
|
||||
X11DRV_GET_DRAWABLE, /* get current drawable for a DC */
|
||||
X11DRV_GET_FONT, /* get current X font for a DC */
|
||||
};
|
||||
|
||||
/**************************************************************************
|
||||
* X11 USER driver
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user