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gdi32: Store the object function table directly in the GDI handle table.
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@ -68,7 +68,6 @@ typedef struct tagGDIOBJHDR
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WORD system : 1; /* system object flag */
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WORD deleted : 1; /* whether DeleteObject has been called on this object */
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DWORD selcount; /* number of times the object is selected in a DC */
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const struct gdi_obj_funcs *funcs;
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struct hdc_list *hdcs;
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} GDIOBJHDR;
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@ -44,6 +44,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(gdi);
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struct gdi_handle_entry
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{
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GDIOBJHDR *obj; /* pointer to the object-specific data */
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const struct gdi_obj_funcs *funcs; /* type-specific functions */
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WORD type; /* object type (one of the OBJ_* constants) */
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};
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@ -682,7 +683,6 @@ HGDIOBJ alloc_gdi_handle( GDIOBJHDR *obj, WORD type, const struct gdi_obj_funcs
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obj->system = 0;
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obj->deleted = 0;
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obj->selcount = 0;
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obj->funcs = funcs;
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obj->hdcs = NULL;
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EnterCriticalSection( &gdi_section );
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@ -699,6 +699,7 @@ HGDIOBJ alloc_gdi_handle( GDIOBJHDR *obj, WORD type, const struct gdi_obj_funcs
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found:
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entry = &gdi_handles[i];
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entry->obj = obj;
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entry->funcs = funcs;
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entry->type = type;
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next_gdi_handle = i;
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ret = entry_to_handle( entry );
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@ -728,11 +729,6 @@ void *free_gdi_handle( HGDIOBJ handle )
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entry->type = 0;
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}
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LeaveCriticalSection( &gdi_section );
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if (object)
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{
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object->funcs = NULL;
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}
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return object;
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}
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@ -805,60 +801,59 @@ void GDI_CheckNotLock(void)
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*/
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BOOL WINAPI DeleteObject( HGDIOBJ obj )
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{
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/* Check if object is valid */
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struct gdi_handle_entry *entry;
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struct hdc_list *hdcs_head;
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const struct gdi_obj_funcs *funcs;
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GDIOBJHDR * header;
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if (HIWORD(obj)) return FALSE;
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EnterCriticalSection( &gdi_section );
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if (!(entry = handle_entry( obj )))
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{
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LeaveCriticalSection( &gdi_section );
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return FALSE;
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}
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if (!(header = GDI_GetObjPtr( obj, 0 ))) return FALSE;
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if (header->system)
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if (entry->obj->system)
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{
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TRACE("Preserving system object %p\n", obj);
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GDI_ReleaseObj( obj );
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LeaveCriticalSection( &gdi_section );
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return TRUE;
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}
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while ((hdcs_head = header->hdcs) != NULL)
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while ((hdcs_head = entry->obj->hdcs) != NULL)
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{
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DC *dc = get_dc_ptr(hdcs_head->hdc);
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header->hdcs = hdcs_head->next;
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entry->obj->hdcs = hdcs_head->next;
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TRACE("hdc %p has interest in %p\n", hdcs_head->hdc, obj);
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if(dc)
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{
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PHYSDEV physdev = GET_DC_PHYSDEV( dc, pDeleteObject );
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GDI_ReleaseObj( obj ); /* release the GDI lock */
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LeaveCriticalSection( &gdi_section );
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physdev->funcs->pDeleteObject( physdev, obj );
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header = GDI_GetObjPtr( obj, 0 ); /* and grab it again */
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EnterCriticalSection( &gdi_section ); /* and grab it again */
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entry = handle_entry( obj );
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release_dc_ptr( dc );
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}
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HeapFree(GetProcessHeap(), 0, hdcs_head);
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if (!header) return FALSE;
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if (!entry) return FALSE;
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}
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if (header->selcount)
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if (entry->obj->selcount)
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{
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TRACE("delayed for %p because object in use, count %u\n", obj, header->selcount );
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header->deleted = 1; /* mark for delete */
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GDI_ReleaseObj( obj );
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TRACE("delayed for %p because object in use, count %u\n", obj, entry->obj->selcount );
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entry->obj->deleted = 1; /* mark for delete */
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LeaveCriticalSection( &gdi_section );
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return TRUE;
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}
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funcs = entry->funcs;
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LeaveCriticalSection( &gdi_section );
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TRACE("%p\n", obj );
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/* Delete object */
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funcs = header->funcs;
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GDI_ReleaseObj( obj );
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if (funcs && funcs->pDeleteObject)
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return funcs->pDeleteObject( obj );
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else
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return FALSE;
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if (funcs && funcs->pDeleteObject) return funcs->pDeleteObject( obj );
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return FALSE;
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}
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/***********************************************************************
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@ -950,26 +945,25 @@ HGDIOBJ WINAPI GetStockObject( INT obj )
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*/
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INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer )
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{
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const struct gdi_obj_funcs *funcs;
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GDIOBJHDR * ptr;
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struct gdi_handle_entry *entry;
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const struct gdi_obj_funcs *funcs = NULL;
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INT result = 0;
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TRACE("%p %d %p\n", handle, count, buffer );
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if (!(ptr = GDI_GetObjPtr( handle, 0 ))) return 0;
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funcs = ptr->funcs;
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GDI_ReleaseObj( handle );
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EnterCriticalSection( &gdi_section );
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if ((entry = handle_entry( handle ))) funcs = entry->funcs;
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LeaveCriticalSection( &gdi_section );
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if (funcs && funcs->pGetObjectA)
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if (funcs)
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{
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if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */
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if (!funcs->pGetObjectA)
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SetLastError( ERROR_INVALID_HANDLE );
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else if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */
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SetLastError( ERROR_NOACCESS );
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else
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result = funcs->pGetObjectA( handle, count, buffer );
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}
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else
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SetLastError( ERROR_INVALID_HANDLE );
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return result;
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}
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@ -978,25 +972,25 @@ INT WINAPI GetObjectA( HGDIOBJ handle, INT count, LPVOID buffer )
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*/
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INT WINAPI GetObjectW( HGDIOBJ handle, INT count, LPVOID buffer )
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{
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const struct gdi_obj_funcs *funcs;
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GDIOBJHDR * ptr;
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struct gdi_handle_entry *entry;
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const struct gdi_obj_funcs *funcs = NULL;
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INT result = 0;
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TRACE("%p %d %p\n", handle, count, buffer );
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if (!(ptr = GDI_GetObjPtr( handle, 0 ))) return 0;
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funcs = ptr->funcs;
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GDI_ReleaseObj( handle );
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EnterCriticalSection( &gdi_section );
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if ((entry = handle_entry( handle ))) funcs = entry->funcs;
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LeaveCriticalSection( &gdi_section );
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if (funcs && funcs->pGetObjectW)
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if (funcs)
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{
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if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */
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if (!funcs->pGetObjectW)
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SetLastError( ERROR_INVALID_HANDLE );
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else if (buffer && ((ULONG_PTR)buffer >> 16) == 0) /* catch apps getting argument order wrong */
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SetLastError( ERROR_NOACCESS );
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else
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result = funcs->pGetObjectW( handle, count, buffer );
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}
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else
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SetLastError( ERROR_INVALID_HANDLE );
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return result;
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}
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@ -1083,19 +1077,17 @@ HGDIOBJ WINAPI GetCurrentObject(HDC hdc,UINT type)
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*/
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HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ hObj )
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{
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HGDIOBJ ret = 0;
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GDIOBJHDR *header;
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struct gdi_handle_entry *entry;
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const struct gdi_obj_funcs *funcs = NULL;
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TRACE( "(%p,%p)\n", hdc, hObj );
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header = GDI_GetObjPtr( hObj, 0 );
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if (header)
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{
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const struct gdi_obj_funcs *funcs = header->funcs;
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GDI_ReleaseObj( hObj );
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if (funcs && funcs->pSelectObject) ret = funcs->pSelectObject( hObj, hdc );
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}
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return ret;
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EnterCriticalSection( &gdi_section );
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if ((entry = handle_entry( hObj ))) funcs = entry->funcs;
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LeaveCriticalSection( &gdi_section );
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if (funcs && funcs->pSelectObject) return funcs->pSelectObject( hObj, hdc );
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return 0;
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}
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@ -1104,20 +1096,15 @@ HGDIOBJ WINAPI SelectObject( HDC hdc, HGDIOBJ hObj )
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*/
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BOOL WINAPI UnrealizeObject( HGDIOBJ obj )
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{
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BOOL result = FALSE;
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GDIOBJHDR * header = GDI_GetObjPtr( obj, 0 );
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struct gdi_handle_entry *entry;
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const struct gdi_obj_funcs *funcs = NULL;
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if (header)
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{
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const struct gdi_obj_funcs *funcs = header->funcs;
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EnterCriticalSection( &gdi_section );
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if ((entry = handle_entry( obj ))) funcs = entry->funcs;
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LeaveCriticalSection( &gdi_section );
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GDI_ReleaseObj( obj );
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if (funcs && funcs->pUnrealizeObject)
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result = header->funcs->pUnrealizeObject( obj );
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else
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result = TRUE;
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}
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return result;
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if (funcs && funcs->pUnrealizeObject) return funcs->pUnrealizeObject( obj );
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return funcs != NULL;
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}
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