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Fixed handling of deferred connections in WSAAccept().
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801e30071a
commit
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@ -1138,6 +1138,19 @@ INT16 WINAPI WINSOCK_connect16(SOCKET16 s, struct WS_sockaddr *name, INT16 namel
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return (INT16)WS_connect( s, name, namelen );
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}
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/***********************************************************************
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* WSAConnect (WS2_32.30)
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*/
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int WINAPI WSAConnect ( SOCKET s, const struct WS_sockaddr* name, int namelen,
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LPWSABUF lpCallerData, LPWSABUF lpCalleeData,
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LPQOS lpSQOS, LPQOS lpGQOS )
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{
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if ( lpCallerData || lpCalleeData || lpSQOS || lpGQOS )
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FIXME ("unsupported parameters!\n");
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return WS_connect ( s, name, namelen );
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}
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/***********************************************************************
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* getpeername (WS2_32.5)
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*/
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@ -3419,7 +3432,7 @@ SOCKET WINAPI WSAAccept( SOCKET s, struct WS_sockaddr *addr, LPINT addrlen,
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SOCKET cs;
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SOCKADDR src_addr, dst_addr;
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TRACE("Socket %ui, sockaddr %p, addrlen %p, fnCondition %p, dwCallbackD ata %ld\n",
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TRACE("Socket %u, sockaddr %p, addrlen %p, fnCondition %p, dwCallbackData %ld\n",
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s, addr, addrlen, lpfnCondition, dwCallbackData);
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@ -3450,7 +3463,17 @@ SOCKET WINAPI WSAAccept( SOCKET s, struct WS_sockaddr *addr, LPINT addrlen,
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addr = memcpy(addr, &src_addr, (*addrlen > size) ? size : *addrlen );
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return cs;
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case CF_DEFER:
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SetLastError(WSATRY_AGAIN);
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SERVER_START_REQ ( set_socket_deferred )
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{
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req->handle = s;
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req->deferred = cs;
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if ( !wine_server_call_err ( req ) )
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{
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SetLastError ( WSATRY_AGAIN );
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CloseHandle ( cs );
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}
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}
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SERVER_END_REQ;
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return SOCKET_ERROR;
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case CF_REJECT:
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WS_closesocket(cs);
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@ -42,7 +42,7 @@ debug_channels (winsock)
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27 stub WSAAddressToStringA
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28 stub WSAAddressToStringW
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29 stdcall WSACloseEvent(long) WSACloseEvent
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30 stub WSAConnect
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30 stdcall WSAConnect(long ptr long ptr ptr ptr ptr) WSAConnect
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31 stdcall WSACreateEvent () WSACreateEvent
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32 stub WSADuplicateSocketA
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33 stub WSADuplicateSocketW
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@ -1001,6 +1001,16 @@ struct enable_socket_event_reply
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struct reply_header __header;
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};
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struct set_socket_deferred_request
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{
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struct request_header __header;
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handle_t handle;
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handle_t deferred;
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};
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struct set_socket_deferred_reply
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{
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struct reply_header __header;
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};
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struct alloc_console_request
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@ -2758,6 +2768,7 @@ enum request
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REQ_set_socket_event,
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REQ_get_socket_event,
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REQ_enable_socket_event,
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REQ_set_socket_deferred,
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REQ_alloc_console,
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REQ_free_console,
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REQ_get_console_renderer_events,
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@ -2919,6 +2930,7 @@ union generic_request
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struct set_socket_event_request set_socket_event_request;
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struct get_socket_event_request get_socket_event_request;
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struct enable_socket_event_request enable_socket_event_request;
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struct set_socket_deferred_request set_socket_deferred_request;
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struct alloc_console_request alloc_console_request;
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struct free_console_request free_console_request;
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struct get_console_renderer_events_request get_console_renderer_events_request;
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@ -3078,6 +3090,7 @@ union generic_reply
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struct set_socket_event_reply set_socket_event_reply;
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struct get_socket_event_reply get_socket_event_reply;
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struct enable_socket_event_reply enable_socket_event_reply;
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struct set_socket_deferred_reply set_socket_deferred_reply;
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struct alloc_console_reply alloc_console_reply;
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struct free_console_reply free_console_reply;
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struct get_console_renderer_events_reply get_console_renderer_events_reply;
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@ -3183,6 +3196,6 @@ union generic_reply
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struct get_window_properties_reply get_window_properties_reply;
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};
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#define SERVER_PROTOCOL_VERSION 78
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#define SERVER_PROTOCOL_VERSION 79
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#endif /* __WINE_WINE_SERVER_PROTOCOL_H */
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@ -746,6 +746,10 @@ enum fd_type
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unsigned int cstate; /* status bits to clear */
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@END
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@REQ(set_socket_deferred)
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handle_t handle; /* handle to the socket */
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handle_t deferred; /* handle to the socket for which accept() is deferred */
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@END
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/* Allocate a console (only used by a console renderer) */
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@REQ(alloc_console)
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@ -152,6 +152,7 @@ DECL_HANDLER(accept_socket);
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DECL_HANDLER(set_socket_event);
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DECL_HANDLER(get_socket_event);
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DECL_HANDLER(enable_socket_event);
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DECL_HANDLER(set_socket_deferred);
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DECL_HANDLER(alloc_console);
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DECL_HANDLER(free_console);
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DECL_HANDLER(get_console_renderer_events);
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@ -312,6 +313,7 @@ static const req_handler req_handlers[REQ_NB_REQUESTS] =
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(req_handler)req_set_socket_event,
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(req_handler)req_get_socket_event,
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(req_handler)req_enable_socket_event,
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(req_handler)req_set_socket_deferred,
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(req_handler)req_alloc_console,
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(req_handler)req_free_console,
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(req_handler)req_get_console_renderer_events,
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111
server/sock.c
111
server/sock.c
@ -72,6 +72,7 @@ struct sock
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unsigned int message; /* message to send */
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unsigned int wparam; /* message wparam (socket handle) */
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int errors[FD_MAX_EVENTS]; /* event errors */
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struct sock* deferred; /* socket that waits for a deferred accept */
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struct async_queue read_q; /* Queue for asynchronous reads */
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struct async_queue write_q; /* Queue for asynchronous writes */
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};
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@ -361,6 +362,9 @@ static void sock_destroy( struct object *obj )
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/* FIXME: special socket shutdown stuff? */
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if ( sock->deferred )
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release_object ( sock->deferred );
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if ( sock->flags & WSA_FLAG_OVERLAPPED )
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{
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destroy_async_queue ( &sock->read_q );
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@ -394,13 +398,14 @@ static struct object *create_socket( int family, int type, int protocol, unsigne
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sock->window = 0;
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sock->message = 0;
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sock->wparam = 0;
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sock_reselect( sock );
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clear_error();
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sock->deferred = NULL;
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if (sock->flags & WSA_FLAG_OVERLAPPED)
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{
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init_async_queue (&sock->read_q);
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init_async_queue (&sock->write_q);
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}
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sock_reselect( sock );
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clear_error();
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return &sock->obj;
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}
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@ -417,44 +422,51 @@ static struct sock *accept_socket( handle_t handle )
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GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops);
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if (!sock)
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return NULL;
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/* Try to accept(2). We can't be safe that this an already connected socket
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* or that accept() is allowed on it. In those cases we will get -1/errno
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* return.
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*/
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slen = sizeof(saddr);
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acceptfd = accept(sock->obj.fd,&saddr,&slen);
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if (acceptfd==-1) {
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sock_set_error();
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release_object( sock );
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return NULL;
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}
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if (!(acceptsock = alloc_object( &sock_ops, -1 )))
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{
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release_object( sock );
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return NULL;
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}
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/* newly created socket gets the same properties of the listening socket */
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fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
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acceptsock->obj.fd = acceptfd;
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acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
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if (sock->state & FD_WINE_NONBLOCKING)
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acceptsock->state |= FD_WINE_NONBLOCKING;
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acceptsock->mask = sock->mask;
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acceptsock->hmask = 0;
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acceptsock->pmask = 0;
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acceptsock->event = NULL;
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acceptsock->window = sock->window;
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acceptsock->message = sock->message;
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acceptsock->wparam = 0;
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if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
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acceptsock->flags = sock->flags;
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if ( acceptsock->flags & WSA_FLAG_OVERLAPPED )
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{
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init_async_queue ( &acceptsock->read_q );
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init_async_queue ( &acceptsock->write_q );
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}
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if ( sock->deferred ) {
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acceptsock = sock->deferred;
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sock->deferred = NULL;
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} else {
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/* Try to accept(2). We can't be safe that this an already connected socket
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* or that accept() is allowed on it. In those cases we will get -1/errno
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* return.
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*/
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slen = sizeof(saddr);
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acceptfd = accept(sock->obj.fd,&saddr,&slen);
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if (acceptfd==-1) {
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sock_set_error();
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release_object( sock );
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return NULL;
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}
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if (!(acceptsock = alloc_object( &sock_ops, -1 )))
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{
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release_object( sock );
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return NULL;
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}
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/* newly created socket gets the same properties of the listening socket */
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fcntl(acceptfd, F_SETFL, O_NONBLOCK); /* make socket nonblocking */
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acceptsock->obj.fd = acceptfd;
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acceptsock->state = FD_WINE_CONNECTED|FD_READ|FD_WRITE;
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if (sock->state & FD_WINE_NONBLOCKING)
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acceptsock->state |= FD_WINE_NONBLOCKING;
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acceptsock->mask = sock->mask;
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acceptsock->hmask = 0;
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acceptsock->pmask = 0;
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acceptsock->event = NULL;
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acceptsock->window = sock->window;
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acceptsock->message = sock->message;
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acceptsock->wparam = 0;
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if (sock->event) acceptsock->event = (struct event *)grab_object( sock->event );
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acceptsock->flags = sock->flags;
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acceptsock->deferred = 0;
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if ( acceptsock->flags & WSA_FLAG_OVERLAPPED )
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{
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init_async_queue ( &acceptsock->read_q );
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init_async_queue ( &acceptsock->write_q );
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}
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}
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clear_error();
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sock->pmask &= ~FD_ACCEPT;
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sock->hmask &= ~FD_ACCEPT;
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@ -646,3 +658,26 @@ DECL_HANDLER(enable_socket_event)
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sock_reselect( sock );
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release_object( &sock->obj );
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}
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DECL_HANDLER(set_socket_deferred)
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{
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struct sock *sock, *acceptsock;
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sock=(struct sock*)get_handle_obj( current->process,req->handle,
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GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops );
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if ( !sock )
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{
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set_error ( WSAENOTSOCK );
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return;
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}
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acceptsock = (struct sock*)get_handle_obj( current->process,req->deferred,
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GENERIC_READ|GENERIC_WRITE|SYNCHRONIZE,&sock_ops );
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if ( !acceptsock )
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{
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release_object ( sock );
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set_error ( WSAENOTSOCK );
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return;
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}
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sock->deferred = acceptsock;
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release_object ( sock );
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}
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@ -943,6 +943,12 @@ static void dump_enable_socket_event_request( const struct enable_socket_event_r
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fprintf( stderr, " cstate=%08x", req->cstate );
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}
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static void dump_set_socket_deferred_request( const struct set_socket_deferred_request *req )
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{
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fprintf( stderr, " handle=%d,", req->handle );
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fprintf( stderr, " deferred=%d", req->deferred );
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}
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static void dump_alloc_console_request( const struct alloc_console_request *req )
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{
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fprintf( stderr, " access=%08x,", req->access );
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@ -2215,6 +2221,7 @@ static const dump_func req_dumpers[REQ_NB_REQUESTS] = {
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(dump_func)dump_set_socket_event_request,
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(dump_func)dump_get_socket_event_request,
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(dump_func)dump_enable_socket_event_request,
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(dump_func)dump_set_socket_deferred_request,
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(dump_func)dump_alloc_console_request,
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(dump_func)dump_free_console_request,
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(dump_func)dump_get_console_renderer_events_request,
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@ -2372,6 +2379,7 @@ static const dump_func reply_dumpers[REQ_NB_REQUESTS] = {
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(dump_func)0,
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(dump_func)dump_get_socket_event_reply,
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(dump_func)0,
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(dump_func)0,
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(dump_func)dump_alloc_console_reply,
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(dump_func)0,
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(dump_func)dump_get_console_renderer_events_reply,
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@ -2529,6 +2537,7 @@ static const char * const req_names[REQ_NB_REQUESTS] = {
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"set_socket_event",
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"get_socket_event",
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"enable_socket_event",
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"set_socket_deferred",
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"alloc_console",
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"free_console",
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"get_console_renderer_events",
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