wined3d: Fix the block alignment check in surface_cpu_blt().

This commit is contained in:
Henri Verbeet 2012-07-11 12:19:02 +02:00 committed by Alexandre Julliard
parent 1e22e3ccfb
commit d26a3858d9

View File

@ -6699,9 +6699,16 @@ static HRESULT surface_cpu_blt(struct wined3d_surface *dst_surface, const RECT *
goto release;
}
if (srcwidth & (src_format->block_width - 1) || srcheight & (src_format->block_height - 1))
if (!surface_check_block_align(src_surface, src_rect))
{
WARN("Rectangle not block-aligned.\n");
WARN("Source rectangle not block-aligned.\n");
hr = WINED3DERR_INVALIDCALL;
goto release;
}
if (!surface_check_block_align(dst_surface, dst_rect))
{
WARN("Destination rectangle not block-aligned.\n");
hr = WINED3DERR_INVALIDCALL;
goto release;
}