d3dcompiler: Fix parsing the tex instruction in ps_1_0 shaders.

This commit is contained in:
Józef Kucia 2012-04-07 10:28:07 +02:00 committed by Alexandre Julliard
parent 73e7346dd5
commit d2b164f0b4

View File

@ -548,7 +548,8 @@ static void asmparser_instr(struct asm_parser *This, DWORD opcode,
case BWRITERSIO_TEX:
/* this encodes both the tex PS 1.x instruction and the
texld 1.4/2.0+ instruction */
if(This->shader->version == BWRITERPS_VERSION(1, 1) ||
if(This->shader->version == BWRITERPS_VERSION(1, 0) ||
This->shader->version == BWRITERPS_VERSION(1, 1) ||
This->shader->version == BWRITERPS_VERSION(1, 2) ||
This->shader->version == BWRITERPS_VERSION(1, 3)) {
asmparser_tex(This, mod, shift, dst);