opengl32: Remove superfluous pointer casts.

This commit is contained in:
Michael Stefaniuc 2009-04-14 09:55:39 +02:00 committed by Alexandre Julliard
parent b5dbbd4f3a
commit d2fdc2d10b

View File

@ -102,8 +102,8 @@ typedef struct wine_glcontext {
void enter_gl(void)
{
Wine_GLContext *curctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
Wine_GLContext *curctx = NtCurrentTeb()->glContext;
if (curctx && curctx->do_escape)
{
enum x11drv_escape_codes escape = X11DRV_SYNC_PIXMAP;
@ -230,8 +230,8 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
/* After that, search in the thunks to find the real name of the extension */
ext.name = lpszProc;
ext_ret = (const OpenGL_extension *) bsearch(&ext, extension_registry,
extension_registry_size, sizeof(OpenGL_extension), compar);
ext_ret = bsearch(&ext, extension_registry, extension_registry_size,
sizeof(OpenGL_extension), compar);
/* If nothing was found, we are looking for a WGL extension or an unknown GL extension. */
if (ext_ret == NULL) {