dinput: Move the axes and button configs into the JoyDev struct.

This commit is contained in:
Christoph Frick 2006-07-06 13:16:22 +02:00 committed by Alexandre Julliard
parent 1817648a0f
commit d478b7e4be

View File

@ -99,6 +99,21 @@ struct JoyDev {
BYTE absbits[(ABS_MAX+7)/8];
BYTE keybits[(KEY_MAX+7)/8];
BYTE ffbits[(FF_MAX+7)/8];
#define AXE_ABS 0
#define AXE_ABSMIN 1
#define AXE_ABSMAX 2
#define AXE_ABSFUZZ 3
#define AXE_ABSFLAT 4
/* data returned by the EVIOCGABS() ioctl */
int axes[ABS_MAX][5];
/* LUT for KEY_ to offset in rgbButtons */
BYTE buttons[KEY_MAX];
/* autodetecting ranges per axe by following movement */
LONG havemax[ABS_MAX];
LONG havemin[ABS_MAX];
};
struct JoystickImpl
@ -117,10 +132,6 @@ struct JoystickImpl
LONG wantmax[ABS_MAX];
LONG deadz[ABS_MAX];
/* autodetecting ranges per axe by following movement */
LONG havemax[ABS_MAX];
LONG havemin[ABS_MAX];
int joyfd;
LPDIDATAFORMAT internal_df;
@ -138,17 +149,6 @@ struct JoystickImpl
int num_effects;
EffectListItem* top_effect;
int ff_state;
/* data returned by the EVIOCGABS() ioctl */
int axes[ABS_MAX][5];
/* LUT for KEY_ to offset in rgbButtons */
BYTE buttons[KEY_MAX];
#define AXE_ABS 0
#define AXE_ABSMIN 1
#define AXE_ABSMAX 2
#define AXE_ABSFUZZ 3
#define AXE_ABSFLAT 4
};
static void fake_current_js_state(JoystickImpl *ji);
@ -189,6 +189,7 @@ static void find_joydevs(void)
struct JoyDev joydev = {0};
int fd;
int no_ff_check = 0;
int j, buttons;
snprintf(buf,MAX_PATH,EVDEVPREFIX"%d",i);
buf[MAX_PATH-1] = 0;
@ -254,6 +255,32 @@ static void find_joydevs(void)
}
#endif
for (j=0;j<ABS_MAX;j++) {
if (test_bit(joydev.absbits,j)) {
if (-1!=ioctl(fd,EVIOCGABS(j),&(joydev.axes[j]))) {
TRACE(" ... with axe %d: cur=%d, min=%d, max=%d, fuzz=%d, flat=%d\n",
j,
joydev.axes[j][AXE_ABS],
joydev.axes[j][AXE_ABSMIN],
joydev.axes[j][AXE_ABSMAX],
joydev.axes[j][AXE_ABSFUZZ],
joydev.axes[j][AXE_ABSFLAT]
);
joydev.havemin[j] = joydev.axes[j][AXE_ABSMIN];
joydev.havemax[j] = joydev.axes[j][AXE_ABSMAX];
}
}
}
buttons = 0;
for (j=0;j<KEY_MAX;j++) {
if (test_bit(joydev.keybits,j)) {
TRACE(" ... with button %d: %d\n", j, buttons);
joydev.buttons[j] = 0x80 | buttons;
buttons++;
}
}
if (have_joydevs==0) {
joydevs = HeapAlloc(GetProcessHeap(), 0, sizeof(struct JoyDev));
} else {
@ -358,8 +385,10 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
#endif
memcpy(&(newDevice->guid),rguid,sizeof(*rguid));
for (i=0;i<ABS_MAX;i++) {
newDevice->wantmin[i] = -32768;
newDevice->wantmax[i] = 32767;
/* apps expect the range to be the same they would get from the
* GetProperty/range method */
newDevice->wantmin[i] = newDevice->joydev->havemin[i];
newDevice->wantmax[i] = newDevice->joydev->havemax[i];
/* TODO:
* direct input defines a default for the deadzone somewhere; but as long
* as in map_axis the code for the dead zone is commented out its no
@ -576,7 +605,6 @@ static HRESULT WINAPI JoystickAImpl_SetDataFormat(
*/
static HRESULT WINAPI JoystickAImpl_Acquire(LPDIRECTINPUTDEVICE8A iface)
{
int i, buttons;
JoystickImpl *This = (JoystickImpl *)iface;
TRACE("(this=%p)\n",This);
@ -597,33 +625,6 @@ static HRESULT WINAPI JoystickAImpl_Acquire(LPDIRECTINPUTDEVICE8A iface)
}
}
for (i=0;i<ABS_MAX;i++) {
if (test_bit(This->joydev->absbits,i)) {
if (-1==ioctl(This->joyfd,EVIOCGABS(i),&(This->axes[i])))
continue;
TRACE("axe %d: cur=%d, min=%d, max=%d, fuzz=%d, flat=%d\n",
i,
This->axes[i][AXE_ABS],
This->axes[i][AXE_ABSMIN],
This->axes[i][AXE_ABSMAX],
This->axes[i][AXE_ABSFUZZ],
This->axes[i][AXE_ABSFLAT]
);
This->havemin[i] = This->axes[i][AXE_ABSMIN];
This->havemax[i] = This->axes[i][AXE_ABSMAX];
}
}
buttons = 0;
for (i=0;i<KEY_MAX;i++) {
if (test_bit(This->joydev->keybits,i)) {
TRACE("button %d: %d\n", i, buttons);
This->buttons[i] = 0x80 | buttons;
buttons++;
}
}
fake_current_js_state(This);
return 0;
}
@ -651,16 +652,16 @@ static HRESULT WINAPI JoystickAImpl_Unacquire(LPDIRECTINPUTDEVICE8A iface)
*/
static int
map_axis(JoystickImpl* This, int axis, int val) {
int xmin = This->axes[axis][AXE_ABSMIN];
int xmax = This->axes[axis][AXE_ABSMAX];
int hmax = This->havemax[axis];
int hmin = This->havemin[axis];
int xmin = This->joydev->axes[axis][AXE_ABSMIN];
int xmax = This->joydev->axes[axis][AXE_ABSMAX];
int hmax = This->joydev->havemax[axis];
int hmin = This->joydev->havemin[axis];
int wmin = This->wantmin[axis];
int wmax = This->wantmax[axis];
int ret;
if (val > hmax) This->havemax[axis] = hmax = val;
if (val < hmin) This->havemin[axis] = hmin = val;
if (val > hmax) This->joydev->havemax[axis] = hmax = val;
if (val < hmin) This->joydev->havemin[axis] = hmin = val;
if (xmin == xmax) return val;
@ -687,14 +688,14 @@ static void fake_current_js_state(JoystickImpl *ji)
{
int i;
/* center the axes */
ji->js.lX = map_axis(ji, ABS_X, ji->axes[ABS_X ][AXE_ABS]);
ji->js.lY = map_axis(ji, ABS_Y, ji->axes[ABS_Y ][AXE_ABS]);
ji->js.lZ = map_axis(ji, ABS_Z, ji->axes[ABS_Z ][AXE_ABS]);
ji->js.lRx = map_axis(ji, ABS_RX, ji->axes[ABS_RX][AXE_ABS]);
ji->js.lRy = map_axis(ji, ABS_RY, ji->axes[ABS_RY][AXE_ABS]);
ji->js.lRz = map_axis(ji, ABS_RZ, ji->axes[ABS_RZ][AXE_ABS]);
ji->js.rglSlider[0] = map_axis(ji, ABS_THROTTLE, ji->axes[ABS_THROTTLE][AXE_ABS]);
ji->js.rglSlider[1] = map_axis(ji, ABS_RUDDER, ji->axes[ABS_RUDDER ][AXE_ABS]);
ji->js.lX = map_axis(ji, ABS_X, ji->joydev->axes[ABS_X ][AXE_ABS]);
ji->js.lY = map_axis(ji, ABS_Y, ji->joydev->axes[ABS_Y ][AXE_ABS]);
ji->js.lZ = map_axis(ji, ABS_Z, ji->joydev->axes[ABS_Z ][AXE_ABS]);
ji->js.lRx = map_axis(ji, ABS_RX, ji->joydev->axes[ABS_RX][AXE_ABS]);
ji->js.lRy = map_axis(ji, ABS_RY, ji->joydev->axes[ABS_RY][AXE_ABS]);
ji->js.lRz = map_axis(ji, ABS_RZ, ji->joydev->axes[ABS_RZ][AXE_ABS]);
ji->js.rglSlider[0] = map_axis(ji, ABS_THROTTLE, ji->joydev->axes[ABS_THROTTLE][AXE_ABS]);
ji->js.rglSlider[1] = map_axis(ji, ABS_RUDDER, ji->joydev->axes[ABS_RUDDER ][AXE_ABS]);
/* POV center is -1 */
for (i=0; i<4; i++) {
ji->js.rgdwPOV[i] = -1;
@ -886,7 +887,7 @@ static void joy_polldev(JoystickImpl *This) {
TRACE("input_event: type %d, code %d, value %d\n",ie.type,ie.code,ie.value);
switch (ie.type) {
case EV_KEY: /* button */
btn = This->buttons[ie.code];
btn = This->joydev->buttons[ie.code];
TRACE("(%p) %d -> %d\n", This, ie.code, btn);
if (btn&0x80) {
btn &= 0x7F;