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wined3d: Texkill is supported for ps2.0-3.0.
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@ -702,7 +702,7 @@ CONST SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[] = {
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{D3DSIO_TEXCOORD, "texcoord", "undefined", 1, pshader_texcoord, 0, D3DPS_VERSION(1,3)},
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{D3DSIO_TEXCOORD, "texcrd", "undefined", 2, pshader_texcoord, D3DPS_VERSION(1,4), D3DPS_VERSION(1,4)},
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{D3DSIO_TEXKILL, "texkill", "KIL", 1, pshader_texkill, D3DPS_VERSION(1,0), D3DPS_VERSION(1,4)},
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{D3DSIO_TEXKILL, "texkill", "KIL", 1, pshader_texkill, D3DPS_VERSION(1,0), D3DPS_VERSION(3,0)},
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{D3DSIO_TEX, "tex", "undefined", 1, pshader_tex, 0, D3DPS_VERSION(1,3)},
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{D3DSIO_TEX, "texld", "undefined", 2, pshader_texld, D3DPS_VERSION(1,4), D3DPS_VERSION(1,4)},
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{D3DSIO_TEX, "texld", GLNAME_REQUIRE_GLSL, 3, pshader_texld, D3DPS_VERSION(2,0), -1},
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