wined3d: Texkill is supported for ps2.0-3.0.

This commit is contained in:
Ivan Gyurdiev 2006-04-16 05:33:30 -04:00 committed by Alexandre Julliard
parent 84c3189445
commit d486b93e30

View File

@ -702,7 +702,7 @@ CONST SHADER_OPCODE IWineD3DPixelShaderImpl_shader_ins[] = {
{D3DSIO_TEXCOORD, "texcoord", "undefined", 1, pshader_texcoord, 0, D3DPS_VERSION(1,3)},
{D3DSIO_TEXCOORD, "texcrd", "undefined", 2, pshader_texcoord, D3DPS_VERSION(1,4), D3DPS_VERSION(1,4)},
{D3DSIO_TEXKILL, "texkill", "KIL", 1, pshader_texkill, D3DPS_VERSION(1,0), D3DPS_VERSION(1,4)},
{D3DSIO_TEXKILL, "texkill", "KIL", 1, pshader_texkill, D3DPS_VERSION(1,0), D3DPS_VERSION(3,0)},
{D3DSIO_TEX, "tex", "undefined", 1, pshader_tex, 0, D3DPS_VERSION(1,3)},
{D3DSIO_TEX, "texld", "undefined", 2, pshader_texld, D3DPS_VERSION(1,4), D3DPS_VERSION(1,4)},
{D3DSIO_TEX, "texld", GLNAME_REQUIRE_GLSL, 3, pshader_texld, D3DPS_VERSION(2,0), -1},