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d3dcompiler: Implement D3DGetDebugInfo().
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@ -137,6 +137,10 @@ static BOOL check_blob_part(DWORD tag, D3D_BLOB_PART part)
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if (tag == TAG_ISGN || tag == TAG_OSGN) add = TRUE;
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break;
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case D3D_BLOB_DEBUG_INFO:
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if (tag == TAG_SDBG) add = TRUE;
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break;
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default:
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FIXME("Unhandled D3D_BLOB_PART %s.\n", debug_d3dcompiler_d3d_blob_part(part));
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break;
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@ -204,6 +208,7 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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{
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case D3D_BLOB_INPUT_SIGNATURE_BLOB:
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case D3D_BLOB_OUTPUT_SIGNATURE_BLOB:
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case D3D_BLOB_DEBUG_INFO:
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if (count != 1) count = 0;
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break;
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@ -224,10 +229,26 @@ HRESULT d3dcompiler_get_blob_part(const void *data, SIZE_T data_size, D3D_BLOB_P
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return E_FAIL;
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}
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hr = dxbc_write_blob(&dst_dxbc, blob);
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if (FAILED(hr))
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/* some parts aren't full DXBCs, they contain only the data */
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if (count == 1 && (part == D3D_BLOB_DEBUG_INFO))
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{
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WARN("Failed to write blob part\n");
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hr = D3DCreateBlob(dst_dxbc.sections[0].data_size, blob);
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if (SUCCEEDED(hr))
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{
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memcpy(ID3D10Blob_GetBufferPointer(*blob), dst_dxbc.sections[0].data, dst_dxbc.sections[0].data_size);
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}
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else
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{
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WARN("Could not create blob\n");
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}
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}
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else
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{
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hr = dxbc_write_blob(&dst_dxbc, blob);
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if (FAILED(hr))
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{
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WARN("Failed to write blob part\n");
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}
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}
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dxbc_destroy(&src_dxbc);
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@ -7,7 +7,7 @@
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@ stub D3DDisassemble10Effect
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@ stub D3DDisassemble
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@ stdcall D3DGetBlobPart(ptr long long long ptr)
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@ stub D3DGetDebugInfo
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@ stdcall D3DGetDebugInfo(ptr long ptr)
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@ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetInputSignatureBlob(ptr long ptr)
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@ stdcall D3DGetOutputSignatureBlob(ptr long ptr)
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@ -109,3 +109,10 @@ HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_s
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB, 0, blob);
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}
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HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob)
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{
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TRACE("data %p, data_size %lu, blob %p\n", data, data_size, blob);
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return d3dcompiler_get_blob_part(data, data_size, D3D_BLOB_DEBUG_INFO, 0, blob);
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}
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@ -583,6 +583,7 @@ void SlDeleteShader(struct bwriter_shader *shader);
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#define TAG_DXBC MAKE_TAG('D', 'X', 'B', 'C')
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#define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
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#define TAG_OSGN MAKE_TAG('O', 'S', 'G', 'N')
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#define TAG_SDBG MAKE_TAG('S', 'D', 'B', 'G')
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struct dxbc_section
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{
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@ -65,6 +65,7 @@ HRESULT WINAPI D3DGetBlobPart(const void *data, SIZE_T data_size, D3D_BLOB_PART
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HRESULT WINAPI D3DGetInputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
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HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);
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