Implement EnumEffects, CreateEffect, EnumCreatedEffects,

SendForceFeedbackCommand, and GetForceFeedbackStatus for linux input
joysticks.
This commit is contained in:
Daniel Remenak 2005-09-03 15:02:38 +00:00 committed by Alexandre Julliard
parent f3719a881e
commit d57b7ac4e2

View File

@ -69,6 +69,18 @@ WINE_DEFAULT_DEBUG_CHANNEL(dinput);
#define WINE_JOYSTICK_AXIS_BASE 0
#define WINE_JOYSTICK_BUTTON_BASE 8
typedef struct EffectListItem EffectListItem;
struct EffectListItem
{
LPDIRECTINPUTEFFECT ref;
struct EffectListItem* next;
};
/* implemented in effect_linuxinput.c */
HRESULT linuxinput_create_effect(int fd, REFGUID rguid, LPDIRECTINPUTEFFECT* peff);
HRESULT linuxinput_get_info_A(int fd, REFGUID rguid, LPDIEFFECTINFOA info);
HRESULT linuxinput_get_info_W(int fd, REFGUID rguid, LPDIEFFECTINFOW info);
typedef struct JoystickImpl JoystickImpl;
static const IDirectInputDevice8AVtbl JoystickAvt;
static const IDirectInputDevice8WVtbl JoystickWvt;
@ -104,6 +116,8 @@ struct JoystickImpl
/* Force feedback variables */
BOOL has_ff;
int num_effects;
EffectListItem* top_effect;
int ff_state;
/* data returned by the EVIOCGABS() ioctl */
int axes[ABS_MAX+1][5];
@ -288,6 +302,7 @@ static JoystickImpl *alloc_device(REFGUID rguid, const void *jvt, IDirectInputIm
newDevice->ref = 1;
newDevice->joyfd = -1;
newDevice->dinput = dinput;
newDevice->ff_state = FF_STATUS_STOPPED;
memcpy(&(newDevice->guid),rguid,sizeof(*rguid));
for (i=0;i<ABS_MAX;i++) {
newDevice->wantmin[i] = -32768;
@ -376,6 +391,9 @@ static ULONG WINAPI JoystickAImpl_Release(LPDIRECTINPUTDEVICE8A iface)
if (ref)
return ref;
/* Reset the FF state, free all effects, etc */
iface->lpVtbl->SendForceFeedbackCommand(iface, DISFFC_RESET);
/* Free the data queue */
HeapFree(GetProcessHeap(),0,This->data_queue);
@ -705,6 +723,9 @@ static void joy_polldev(JoystickImpl *This) {
break;
}
break;
case EV_FF_STATUS:
This->ff_state = ie.value;
break;
default:
FIXME("joystick cannot handle type %d event (code %d)\n",ie.type,ie.code);
break;
@ -1104,6 +1125,350 @@ static HRESULT WINAPI JoystickAImpl_GetProperty(LPDIRECTINPUTDEVICE8A iface,
return DI_OK;
}
/******************************************************************************
* CreateEffect - Create a new FF effect with the specified params
*/
static HRESULT WINAPI JoystickAImpl_CreateEffect(LPDIRECTINPUTDEVICE8A iface,
REFGUID rguid,
LPCDIEFFECT lpeff,
LPDIRECTINPUTEFFECT *ppdef,
LPUNKNOWN pUnkOuter)
{
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
EffectListItem* new = NULL;
HRESULT retval = DI_OK;
#endif
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p,%p,%p,%p)\n", This, rguid, lpeff, ppdef, pUnkOuter);
#ifndef HAVE_STRUCT_FF_EFFECT_DIRECTION
TRACE("not available (compiled w/o ff support)\n");
*ppdef = NULL;
return DI_OK;
#else
new = malloc(sizeof(EffectListItem));
new->next = This->top_effect;
This->top_effect = new;
retval = linuxinput_create_effect(This->joyfd, rguid, &(new->ref));
if (retval != DI_OK)
return retval;
if (lpeff != NULL)
retval = new->ref->lpVtbl->SetParameters(new->ref, lpeff, 0);
if (retval != DI_OK)
return retval;
*ppdef = new->ref;
if (pUnkOuter != NULL)
FIXME("Interface aggregation not implemented.\n");
return DI_OK;
#endif /* HAVE_STRUCT_FF_EFFECT_DIRECTION */
}
/*******************************************************************************
* EnumEffects - Enumerate available FF effects
*/
static HRESULT WINAPI JoystickAImpl_EnumEffects(LPDIRECTINPUTDEVICE8A iface,
LPDIENUMEFFECTSCALLBACKA lpCallback,
LPVOID pvRef,
DWORD dwEffType)
{
DIEFFECTINFOA dei; /* feif */
DWORD type = DIEFT_GETTYPE(dwEffType);
JoystickImpl* This = (JoystickImpl*)iface;
int xfd = This->joyfd;
TRACE("(this=%p,%p,%ld) type=%ld fd=%d\n", This, pvRef, dwEffType, type, xfd);
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
dei.dwSize = sizeof(DIEFFECTINFOA);
/* We need to return something even if we're not yet acquired */
if (xfd == -1)
iface->lpVtbl->Acquire(iface);
if ((type == DIEFT_ALL || type == DIEFT_CONSTANTFORCE)
&& test_bit(This->ffbits, FF_CONSTANT)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_ConstantForce);
(*lpCallback)(&dei, pvRef);
}
if ((type == DIEFT_ALL || type == DIEFT_PERIODIC)
&& test_bit(This->ffbits, FF_PERIODIC)) {
if (test_bit(This->ffbits, FF_SQUARE)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Square);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SINE)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Sine);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_TRIANGLE)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Triangle);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_UP)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_SawtoothUp);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_DOWN)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_SawtoothDown);
(*lpCallback)(&dei, pvRef);
}
}
if ((type == DIEFT_ALL || type == DIEFT_RAMPFORCE)
&& test_bit(This->ffbits, FF_RAMP)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_RampForce);
(*lpCallback)(&dei, pvRef);
}
if (type == DIEFT_ALL || type == DIEFT_CONDITION) {
if (test_bit(This->ffbits, FF_SPRING)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Spring);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_DAMPER)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Damper);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_INERTIA)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Inertia);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_FRICTION)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Friction);
(*lpCallback)(&dei, pvRef);
}
}
/* return to unaquired state if that's where it was */
if (xfd == -1)
iface->lpVtbl->Unacquire(iface);
#endif
return DI_OK;
}
static HRESULT WINAPI JoystickWImpl_EnumEffects(LPDIRECTINPUTDEVICE8W iface,
LPDIENUMEFFECTSCALLBACKW lpCallback,
LPVOID pvRef,
DWORD dwEffType)
{
/* seems silly to duplicate all this code but all the structures and functions
* are actually different (A/W) */
DIEFFECTINFOW dei; /* feif */
DWORD type = DIEFT_GETTYPE(dwEffType);
JoystickImpl* This = (JoystickImpl*)iface;
int xfd = This->joyfd;
TRACE("(this=%p,%p,%ld) type=%ld fd=%d\n", This, pvRef, dwEffType, type, xfd);
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
dei.dwSize = sizeof(DIEFFECTINFOW);
/* We need to return something even if we're not yet acquired */
if (xfd == -1)
iface->lpVtbl->Acquire(iface);
if ((type == DIEFT_ALL || type == DIEFT_CONSTANTFORCE)
&& test_bit(This->ffbits, FF_CONSTANT)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_ConstantForce);
(*lpCallback)(&dei, pvRef);
}
if ((type == DIEFT_ALL || type == DIEFT_PERIODIC)
&& test_bit(This->ffbits, FF_PERIODIC)) {
if (test_bit(This->ffbits, FF_SQUARE)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Square);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SINE)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Sine);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_TRIANGLE)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Triangle);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_UP)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_SawtoothUp);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_SAW_DOWN)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_SawtoothDown);
(*lpCallback)(&dei, pvRef);
}
}
if ((type == DIEFT_ALL || type == DIEFT_RAMPFORCE)
&& test_bit(This->ffbits, FF_RAMP)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_RampForce);
(*lpCallback)(&dei, pvRef);
}
if (type == DIEFT_ALL || type == DIEFT_CONDITION) {
if (test_bit(This->ffbits, FF_SPRING)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Spring);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_DAMPER)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Damper);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_INERTIA)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Inertia);
(*lpCallback)(&dei, pvRef);
}
if (test_bit(This->ffbits, FF_FRICTION)) {
iface->lpVtbl->GetEffectInfo(iface, &dei, &GUID_Friction);
(*lpCallback)(&dei, pvRef);
}
}
/* return to unaquired state if that's where it was */
if (xfd == -1)
iface->lpVtbl->Unacquire(iface);
#endif
return DI_OK;
}
/*******************************************************************************
* GetEffectInfo - Get information about a particular effect
*/
static HRESULT WINAPI JoystickAImpl_GetEffectInfo(LPDIRECTINPUTDEVICE8A iface,
LPDIEFFECTINFOA pdei,
REFGUID guid)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p,%s)\n", This, pdei, _dump_dinput_GUID(guid));
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
return linuxinput_get_info_A(This->joyfd, guid, pdei);
#else
return DI_OK;
#endif
}
static HRESULT WINAPI JoystickWImpl_GetEffectInfo(LPDIRECTINPUTDEVICE8W iface,
LPDIEFFECTINFOW pdei,
REFGUID guid)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p,%s)\n", This, pdei, _dump_dinput_GUID(guid));
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
return linuxinput_get_info_W(This->joyfd, guid, pdei);
#else
return DI_OK;
#endif
}
/*******************************************************************************
* GetForceFeedbackState - Get information about the device's FF state
*/
static HRESULT WINAPI JoystickAImpl_GetForceFeedbackState(
LPDIRECTINPUTDEVICE8A iface,
LPDWORD pdwOut)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%p)\n", This, pdwOut);
(*pdwOut) = 0;
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
/* DIGFFS_STOPPED is the only mandatory flag to report */
if (This->ff_state == FF_STATUS_STOPPED)
(*pdwOut) |= DIGFFS_STOPPED;
#endif
return DI_OK;
}
/*******************************************************************************
* SendForceFeedbackCommand - Send a command to the device's FF system
*/
static HRESULT WINAPI JoystickAImpl_SendForceFeedbackCommand(
LPDIRECTINPUTDEVICE8A iface,
DWORD dwFlags)
{
JoystickImpl* This = (JoystickImpl*)iface;
TRACE("(this=%p,%ld)\n", This, dwFlags);
#ifdef HAVE_STRUCT_FF_EFFECT_DIRECTION
if (dwFlags == DISFFC_STOPALL) {
/* Stop all effects */
EffectListItem* itr = This->top_effect;
while (itr) {
itr->ref->lpVtbl->Stop(itr->ref);
itr = itr->next;
}
} else if (dwFlags == DISFFC_RESET) {
/* Stop, unload, release and free all effects */
/* This returns the device to its "bare" state */
while (This->top_effect) {
EffectListItem* temp = This->top_effect;
temp->ref->lpVtbl->Stop(temp->ref);
temp->ref->lpVtbl->Unload(temp->ref);
temp->ref->lpVtbl->Release(temp->ref);
This->top_effect = temp->next;
free(temp);
}
} else if (dwFlags == DISFFC_PAUSE || dwFlags == DISFFC_CONTINUE) {
FIXME("No support for Pause or Continue in linux\n");
} else if (dwFlags == DISFFC_SETACTUATORSOFF
|| dwFlags == DISFFC_SETACTUATORSON) {
FIXME("No direct actuator control in linux\n");
} else {
FIXME("Unknown Force Feedback Command!\n");
return DIERR_INVALIDPARAM;
}
return DI_OK;
#else
return DIERR_UNSUPPORTED;
#endif
}
/*******************************************************************************
* EnumCreatedEffectObjects - Enumerate all the effects that have been
* created for this device.
*/
static HRESULT WINAPI JoystickAImpl_EnumCreatedEffectObjects(
LPDIRECTINPUTDEVICE8A iface,
LPDIENUMCREATEDEFFECTOBJECTSCALLBACK lpCallback,
LPVOID pvRef,
DWORD dwFlags)
{
/* this function is safe to call on non-ff-enabled builds */
JoystickImpl* This = (JoystickImpl*)iface;
EffectListItem* itr = This->top_effect;
TRACE("(this=%p,%p,%p,%ld)\n", This, lpCallback, pvRef, dwFlags);
if (!lpCallback)
return DIERR_INVALIDPARAM;
if (dwFlags != 0)
FIXME("Flags specified, but no flags exist yet (DX9)!");
while (itr) {
(*lpCallback)(itr->ref, pvRef);
itr = itr->next;
}
return DI_OK;
}
static const IDirectInputDevice8AVtbl JoystickAvt =
{
IDirectInputDevice2AImpl_QueryInterface,
@ -1124,12 +1489,12 @@ static const IDirectInputDevice8AVtbl JoystickAvt =
IDirectInputDevice2AImpl_GetDeviceInfo,
IDirectInputDevice2AImpl_RunControlPanel,
IDirectInputDevice2AImpl_Initialize,
IDirectInputDevice2AImpl_CreateEffect,
IDirectInputDevice2AImpl_EnumEffects,
IDirectInputDevice2AImpl_GetEffectInfo,
IDirectInputDevice2AImpl_GetForceFeedbackState,
IDirectInputDevice2AImpl_SendForceFeedbackCommand,
IDirectInputDevice2AImpl_EnumCreatedEffectObjects,
JoystickAImpl_CreateEffect,
JoystickAImpl_EnumEffects,
JoystickAImpl_GetEffectInfo,
JoystickAImpl_GetForceFeedbackState,
JoystickAImpl_SendForceFeedbackCommand,
JoystickAImpl_EnumCreatedEffectObjects,
IDirectInputDevice2AImpl_Escape,
JoystickAImpl_Poll,
IDirectInputDevice2AImpl_SendDeviceData,
@ -1166,12 +1531,12 @@ static const IDirectInputDevice8WVtbl JoystickWvt =
IDirectInputDevice2WImpl_GetDeviceInfo,
XCAST(RunControlPanel)IDirectInputDevice2AImpl_RunControlPanel,
XCAST(Initialize)IDirectInputDevice2AImpl_Initialize,
XCAST(CreateEffect)IDirectInputDevice2AImpl_CreateEffect,
IDirectInputDevice2WImpl_EnumEffects,
IDirectInputDevice2WImpl_GetEffectInfo,
XCAST(GetForceFeedbackState)IDirectInputDevice2AImpl_GetForceFeedbackState,
XCAST(SendForceFeedbackCommand)IDirectInputDevice2AImpl_SendForceFeedbackCommand,
XCAST(EnumCreatedEffectObjects)IDirectInputDevice2AImpl_EnumCreatedEffectObjects,
XCAST(CreateEffect)JoystickAImpl_CreateEffect,
JoystickWImpl_EnumEffects,
JoystickWImpl_GetEffectInfo,
XCAST(GetForceFeedbackState)JoystickAImpl_GetForceFeedbackState,
XCAST(SendForceFeedbackCommand)JoystickAImpl_SendForceFeedbackCommand,
XCAST(EnumCreatedEffectObjects)JoystickAImpl_EnumCreatedEffectObjects,
XCAST(Escape)IDirectInputDevice2AImpl_Escape,
XCAST(Poll)JoystickAImpl_Poll,
XCAST(SendDeviceData)IDirectInputDevice2AImpl_SendDeviceData,