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winex11: Add an option to disable shaping of layered window to work around compositor bugs.
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@ -1621,6 +1621,8 @@ static void update_surface_region( struct x11drv_window_surface *surface )
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int x, y, start, width;
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HRGN rgn;
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if (!shape_layered_windows) return;
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if (!surface->is_argb && surface->color_key == CLR_INVALID)
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{
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XShapeCombineMask( gdi_display, surface->window, ShapeBounding, 0, 0, None, ShapeSet );
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@ -218,6 +218,7 @@ extern const int X11DRV_XROPfunction[];
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extern int client_side_graphics DECLSPEC_HIDDEN;
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extern int client_side_with_render DECLSPEC_HIDDEN;
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extern int shape_layered_windows DECLSPEC_HIDDEN;
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extern const struct gdi_dc_funcs *X11DRV_XRender_Init(void) DECLSPEC_HIDDEN;
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extern struct opengl_funcs *get_glx_driver(UINT) DECLSPEC_HIDDEN;
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@ -81,6 +81,7 @@ int private_color_map = 0;
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int primary_monitor = 0;
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int client_side_graphics = 1;
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int client_side_with_render = 1;
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int shape_layered_windows = 1;
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int copy_default_colors = 128;
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int alloc_system_colors = 256;
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DWORD thread_data_tls_index = TLS_OUT_OF_INDEXES;
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@ -397,6 +398,9 @@ static void setup_options(void)
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if (!get_config_key( hkey, appkey, "UseXIM", buffer, sizeof(buffer) ))
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use_xim = IS_OPTION_TRUE( buffer[0] );
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if (!get_config_key( hkey, appkey, "ShapeLayeredWindows", buffer, sizeof(buffer) ))
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shape_layered_windows = IS_OPTION_TRUE( buffer[0] );
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if (!get_config_key( hkey, appkey, "PrivateColorMap", buffer, sizeof(buffer) ))
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private_color_map = IS_OPTION_TRUE( buffer[0] );
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