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Cleanup and simplify the painting code.
Fix a potential bug along the way.
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8b55b76daf
commit
e3335ee7c1
@ -261,6 +261,10 @@ static BOOL ANIMATE_PaintFrame(ANIMATE_INFO* infoPtr, HDC hDC)
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if (!hDC || !infoPtr->inbih)
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return TRUE;
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if (GetWindowLongW(infoPtr->hwndSelf, GWL_STYLE) & ACS_TRANSPARENT)
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infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify, WM_CTLCOLORSTATIC,
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(WPARAM)hDC, (LPARAM)infoPtr->hwndSelf);
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if (infoPtr->hic )
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{
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pBitmapData = infoPtr->outdata;
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@ -268,7 +272,8 @@ static BOOL ANIMATE_PaintFrame(ANIMATE_INFO* infoPtr, HDC hDC)
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nWidth = infoPtr->outbih->biWidth;
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nHeight = infoPtr->outbih->biHeight;
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} else
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}
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else
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{
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pBitmapData = infoPtr->indata;
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pBitmapInfo = (LPBITMAPINFO)infoPtr->inbih;
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@ -374,6 +379,22 @@ static BOOL ANIMATE_DrawFrame(ANIMATE_INFO *infoPtr)
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return TRUE;
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}
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static LRESULT ANIMATE_Paint(ANIMATE_INFO *infoPtr, HDC hdc)
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{
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PAINTSTRUCT ps;
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HDC hDC = hdc;
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if (!hdc) hDC = BeginPaint(infoPtr->hwndSelf, &ps);
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EnterCriticalSection(&infoPtr->cs);
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ANIMATE_PaintFrame(infoPtr, hDC);
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LeaveCriticalSection(&infoPtr->cs);
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if (!hdc) EndPaint(infoPtr->hwndSelf, &ps);
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return 0;
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}
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static DWORD CALLBACK ANIMATE_AnimationThread(LPVOID ptr_)
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{
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ANIMATE_INFO *infoPtr = (ANIMATE_INFO *)ptr_;
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@ -837,7 +858,7 @@ static BOOL ANIMATE_EraseBackground(ANIMATE_INFO *infoPtr, HDC hdc)
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return TRUE;
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}
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static LRESULT WINAPI ANIMATE_Size(ANIMATE_INFO *infoPtr, INT flags, WORD width, WORD height)
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static LRESULT ANIMATE_Size(ANIMATE_INFO *infoPtr, INT flags, WORD width, WORD height)
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{
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if (GetWindowLongW(infoPtr->hwndSelf, GWL_STYLE) & ACS_CENTER)
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{
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@ -882,50 +903,16 @@ static LRESULT WINAPI ANIMATE_WindowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LP
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/* case WM_STYLECHANGED: FIXME shall we do something ?? */
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case WM_TIMER:
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if (GetWindowLongW(infoPtr->hwndSelf, GWL_STYLE) & ACS_TRANSPARENT)
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{
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infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
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WM_CTLCOLORSTATIC,
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wParam, (LPARAM)infoPtr->hwndSelf);
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}
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return ANIMATE_DrawFrame(infoPtr);
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return ANIMATE_DrawFrame(infoPtr);
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case WM_PAINT:
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{
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/* the animation isn't playing, or has not decompressed
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* (and displayed) the first frame yet, don't paint
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*/
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if ((!infoPtr->uTimer && !infoPtr->hThread) ||
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!infoPtr->hbmPrevFrame)
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{
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/* default paint handling */
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return DefWindowProcW(hWnd, uMsg, wParam, lParam);
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}
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if (GetWindowLongW(infoPtr->hwndSelf, GWL_STYLE) & ACS_TRANSPARENT)
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infoPtr->hbrushBG = (HBRUSH)SendMessageW(infoPtr->hwndNotify,
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WM_CTLCOLORSTATIC,
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wParam, (LPARAM)infoPtr->hwndSelf);
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if (wParam)
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{
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EnterCriticalSection(&infoPtr->cs);
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ANIMATE_PaintFrame(infoPtr, (HDC)wParam);
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LeaveCriticalSection(&infoPtr->cs);
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}
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else
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{
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PAINTSTRUCT ps;
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HDC hDC = BeginPaint(infoPtr->hwndSelf, &ps);
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EnterCriticalSection(&infoPtr->cs);
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ANIMATE_PaintFrame(infoPtr, hDC);
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LeaveCriticalSection(&infoPtr->cs);
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EndPaint(infoPtr->hwndSelf, &ps);
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}
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}
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break;
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/* the animation isn't playing, or has not decompressed
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* (and displayed) the first frame yet, do default painting
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*/
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if ((!infoPtr->uTimer && !infoPtr->hThread) || !infoPtr->hbmPrevFrame)
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return DefWindowProcW(hWnd, uMsg, wParam, lParam);
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else
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return ANIMATE_Paint(infoPtr, (HDC)wParam);
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case WM_SIZE:
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return ANIMATE_Size(infoPtr, (INT)wParam, LOWORD(lParam), HIWORD(lParam));
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