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d3dx9_36/tests: Fix contant table header in ctab data.
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@ -43,8 +43,8 @@ static const DWORD simple_ps[] = {
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static const DWORD shader_with_ctab[] = {
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0xfffe0300, /* vs_3_0 */
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0x0002fffe, FCC_TEXT, 0x00000000, /* TEXT comment */
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0x0006fffe, FCC_CTAB, 0x0000001c, 0x00000000, 0xfffe0300, 0x00000000, /* CTAB comment */
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0x00000000,
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0x0008fffe, FCC_CTAB, 0x0000001c, 0x00000000, 0xfffe0300, 0x00000000, /* CTAB comment */
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0x00000000, 0x00000000, 0x00000000,
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0x0004fffe, FCC_TEXT, 0x00000000, 0x00000000, 0x00000000, /* TEXT comment */
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0x0000ffff}; /* END */
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@ -111,7 +111,7 @@ static void test_find_shader_comment(void)
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hr = D3DXFindShaderComment(shader_with_ctab, MAKEFOURCC('C','T','A','B'), &data, &size);
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ok(hr == D3D_OK, "Got result %x, expected 0 (D3D_OK)\n", hr);
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ok(data == (LPCVOID)(shader_with_ctab + 6), "Got result %p, expected %p\n", data, shader_with_ctab + 6);
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ok(size == 20, "Got result %d, expected 20\n", size);
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ok(size == 28, "Got result %d, expected 28\n", size);
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}
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static void test_get_shader_constant_table_ex(void)
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@ -139,7 +139,7 @@ static void test_get_shader_constant_table_ex(void)
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if (constant_table)
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{
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size = ID3DXConstantTable_GetBufferSize(constant_table);
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ok(size == 20, "Got result %x, expected 20\n", size);
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ok(size == 28, "Got result %x, expected 28\n", size);
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data = ID3DXConstantTable_GetBufferPointer(constant_table);
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ok(!memcmp(data, shader_with_ctab + 6, size), "Retreived wrong CTAB data\n");
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