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Implemented a more defensive version of WIN_SendDestroyMsg.
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@ -1130,21 +1130,90 @@ static void WIN_SendDestroyMsg( WND* pWnd )
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if( CARET_GetHwnd() == pWnd->hwndSelf ) DestroyCaret();
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CLIPBOARD_GetDriver()->pResetOwner( pWnd, TRUE );
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/*
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* Send the WM_DESTROY to the window.
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*/
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SendMessageA( pWnd->hwndSelf, WM_DESTROY, 0, 0);
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if( IsWindow(pWnd->hwndSelf) )
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/*
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* This WM_DESTROY message can trigger re-entrant calls to DestroyWindow
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* make sure that the window still exists when we come back.
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*/
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if (IsWindow(pWnd->hwndSelf))
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{
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WND* pChild = WIN_LockWndPtr(pWnd->child);
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while( pChild )
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HWND* pWndArray = NULL;
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WND* pChild = NULL;
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int nKidCount = 0;
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/*
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* Now, if the window has kids, we have to send WM_DESTROY messages
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* recursively to it's kids. It seems that those calls can also
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* trigger re-entrant calls to DestroyWindow for the kids so we must
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* protect against corruption of the list of siblings. We first build
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* a list of HWNDs representing all the kids.
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*/
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pChild = WIN_LockWndPtr(pWnd->child);
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while( pChild )
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{
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nKidCount++;
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WIN_UpdateWndPtr(&pChild,pChild->next);
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}
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/*
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* If there are no kids, we're done.
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*/
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if (nKidCount==0)
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return;
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pWndArray = HeapAlloc(GetProcessHeap(), 0, nKidCount*sizeof(HWND));
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/*
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* Sanity check
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*/
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if (pWndArray==NULL)
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return;
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/*
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* Now, enumerate all the kids in a list, since we wait to make the SendMessage
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* call, our linked list of siblings should be safe.
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*/
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nKidCount = 0;
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pChild = WIN_LockWndPtr(pWnd->child);
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while( pChild )
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{
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pWndArray[nKidCount] = pChild->hwndSelf;
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nKidCount++;
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WIN_UpdateWndPtr(&pChild,pChild->next);
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}
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/*
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* Now that we have a list, go through that list again and send the destroy
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* message to those windows. We are using the HWND to retrieve the
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* WND pointer so we are effectively checking that all the kid windows are
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* still valid before sending the message.
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*/
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while (nKidCount>0)
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{
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pChild = WIN_FindWndPtr(pWndArray[nKidCount]);
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if (pChild!=NULL)
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{
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WIN_SendDestroyMsg( pChild );
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WIN_UpdateWndPtr(&pChild,pChild->next);
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WIN_SendDestroyMsg( pChild );
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WIN_ReleaseWndPtr(pChild);
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}
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WIN_CheckFocus(pWnd);
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nKidCount--;
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}
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/*
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* Cleanup
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*/
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HeapFree(GetProcessHeap(), 0, pWndArray);
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WIN_CheckFocus(pWnd);
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}
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else
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WARN(win, "\tdestroyed itself while in WM_DESTROY!\n");
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WARN(win, "\tdestroyed itself while in WM_DESTROY!\n");
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}
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