mirror of
https://github.com/reactos/wine.git
synced 2024-11-25 04:39:45 +00:00
opengl32: Move wglGetProcAddress to the WGL driver.
This commit is contained in:
parent
8a13afedd6
commit
edfc7f0de0
@ -496,11 +496,6 @@
|
||||
@ extern pfnSelectPalette
|
||||
@ stub pstackConnect
|
||||
|
||||
################################################################
|
||||
# Wine extensions: OpenGL support
|
||||
#
|
||||
@ stdcall -private wglGetProcAddress(str)
|
||||
|
||||
################################################################
|
||||
# Wine extensions: Win16 functions that are needed by other dlls
|
||||
#
|
||||
|
@ -46,46 +46,6 @@ static INT (WINAPI *wglGetPixelFormat)(HDC);
|
||||
static BOOL (WINAPI *wglSetPixelFormat)(HDC,INT,const PIXELFORMATDESCRIPTOR*);
|
||||
static BOOL (WINAPI *wglSwapBuffers)(HDC);
|
||||
|
||||
static HDC default_hdc = 0;
|
||||
|
||||
/* We route all wgl functions from opengl32.dll through gdi32.dll to
|
||||
* the display driver. Various wgl calls have a hDC as one of their parameters.
|
||||
* Using get_dc_ptr we get access to the functions exported by the driver.
|
||||
* Some functions don't receive a hDC. This function creates a global hdc and
|
||||
* if there's already a global hdc, it returns it.
|
||||
*/
|
||||
static DC* OPENGL_GetDefaultDC(void)
|
||||
{
|
||||
if(!default_hdc)
|
||||
default_hdc = CreateDCA("DISPLAY", NULL, NULL, NULL);
|
||||
|
||||
return get_dc_ptr(default_hdc);
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* Internal wglGetProcAddress for retrieving WGL extensions
|
||||
*/
|
||||
PROC WINAPI wglGetProcAddress(LPCSTR func)
|
||||
{
|
||||
PROC ret = NULL;
|
||||
DC *dc;
|
||||
|
||||
if(!func)
|
||||
return NULL;
|
||||
|
||||
TRACE("func: '%s'\n", func);
|
||||
|
||||
/* Retrieve the global hDC to get access to the driver. */
|
||||
dc = OPENGL_GetDefaultDC();
|
||||
if (dc)
|
||||
{
|
||||
PHYSDEV physdev = GET_DC_PHYSDEV( dc, pwglGetProcAddress );
|
||||
ret = physdev->funcs->pwglGetProcAddress(func);
|
||||
release_dc_ptr( dc );
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
/***********************************************************************
|
||||
* __wine_get_wgl_driver (GDI32.@)
|
||||
*/
|
||||
|
@ -48,8 +48,6 @@ WINE_DECLARE_DEBUG_CHANNEL(opengl);
|
||||
|
||||
static struct
|
||||
{
|
||||
PROC (WINAPI *p_wglGetProcAddress)(LPCSTR lpszProc);
|
||||
|
||||
/* internal WGL functions */
|
||||
void (WINAPI *p_wglFinish)(void);
|
||||
void (WINAPI *p_wglFlush)(void);
|
||||
@ -508,7 +506,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
|
||||
/* If the function name starts with a 'w', it is a WGL extension */
|
||||
if(lpszProc[0] == 'w')
|
||||
{
|
||||
local_func = wine_wgl.p_wglGetProcAddress( lpszProc );
|
||||
local_func = wgl_driver->p_wglGetProcAddress( lpszProc );
|
||||
if (local_func == (void *)1) /* special function that needs a wrapper */
|
||||
{
|
||||
ext_ret = bsearch( &ext, wgl_extensions, sizeof(wgl_extensions)/sizeof(wgl_extensions[0]),
|
||||
@ -531,7 +529,7 @@ PROC WINAPI wglGetProcAddress(LPCSTR lpszProc) {
|
||||
WARN("Extension '%s' required by function '%s' not supported!\n", ext_ret->extension, lpszProc);
|
||||
}
|
||||
|
||||
local_func = wine_wgl.p_wglGetProcAddress(ext_ret->name);
|
||||
local_func = wgl_driver->p_wglGetProcAddress(ext_ret->name);
|
||||
|
||||
/* After that, look at the extensions defined in the Linux OpenGL library */
|
||||
if (local_func == NULL) {
|
||||
@ -1113,27 +1111,16 @@ BOOL WINAPI DECLSPEC_HOTPATCH wglSwapBuffers( HDC hdc )
|
||||
creating a rendering context.... */
|
||||
static BOOL process_attach(void)
|
||||
{
|
||||
HMODULE mod_gdi32;
|
||||
HDC hdc = GetDC( 0 );
|
||||
|
||||
wgl_driver = __wine_get_wgl_driver( hdc, WINE_GDI_DRIVER_VERSION );
|
||||
ReleaseDC( 0, hdc );
|
||||
|
||||
mod_gdi32 = GetModuleHandleA( "gdi32.dll" );
|
||||
|
||||
if (!mod_gdi32)
|
||||
{
|
||||
ERR("GDI32 not loaded. Cannot create default context.\n");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
wine_wgl.p_wglGetProcAddress = (void *)GetProcAddress(mod_gdi32, "wglGetProcAddress");
|
||||
|
||||
/* internal WGL functions */
|
||||
wine_wgl.p_wglFinish = (void *)wine_wgl.p_wglGetProcAddress("wglFinish");
|
||||
wine_wgl.p_wglFlush = (void *)wine_wgl.p_wglGetProcAddress("wglFlush");
|
||||
wine_wgl.p_wglGetCurrentContext = (void *)wine_wgl.p_wglGetProcAddress("wglGetCurrentContext");
|
||||
wine_wgl.p_wglGetIntegerv = (void *)wine_wgl.p_wglGetProcAddress("wglGetIntegerv");
|
||||
wine_wgl.p_wglFinish = (void *)wgl_driver->p_wglGetProcAddress("wglFinish");
|
||||
wine_wgl.p_wglFlush = (void *)wgl_driver->p_wglGetProcAddress("wglFlush");
|
||||
wine_wgl.p_wglGetCurrentContext = (void *)wgl_driver->p_wglGetProcAddress("wglGetCurrentContext");
|
||||
wine_wgl.p_wglGetIntegerv = (void *)wgl_driver->p_wglGetProcAddress("wglGetIntegerv");
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -27,6 +27,9 @@
|
||||
#include <stdio.h>
|
||||
|
||||
#include "wined3d_private.h"
|
||||
#ifndef USE_WIN32_OPENGL
|
||||
#include "wine/gdi_driver.h"
|
||||
#endif
|
||||
|
||||
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
|
||||
|
||||
@ -5386,15 +5389,15 @@ static BOOL InitAdapters(struct wined3d *wined3d)
|
||||
#define USE_GL_FUNC(pfn) pfn = (void*)GetProcAddress(mod_gl, #pfn);
|
||||
#else
|
||||
/* To bypass the opengl32 thunks load wglGetProcAddress from gdi32 instead of opengl32 */
|
||||
pwglGetProcAddress = (void*)GetProcAddress(GetModuleHandleA("gdi32.dll"), "wglGetProcAddress");
|
||||
{
|
||||
HDC hdc = GetDC( 0 );
|
||||
const struct wgl_funcs *wgl_driver = __wine_get_wgl_driver( hdc, WINE_GDI_DRIVER_VERSION );
|
||||
pwglGetProcAddress = wgl_driver->p_wglGetProcAddress;
|
||||
ReleaseDC( 0, hdc );
|
||||
}
|
||||
#define USE_GL_FUNC(pfn) pfn = (void*)pwglGetProcAddress(#pfn);
|
||||
#endif
|
||||
|
||||
if(!pwglGetProcAddress) {
|
||||
ERR("Unable to load wglGetProcAddress!\n");
|
||||
goto nogl_adapter;
|
||||
}
|
||||
|
||||
/* Load WGL core functions from opengl32.dll */
|
||||
#define USE_WGL_FUNC(pfn) p##pfn = (void*)GetProcAddress(mod_gl, #pfn);
|
||||
WGL_FUNCS_GEN;
|
||||
@ -5407,13 +5410,8 @@ static BOOL InitAdapters(struct wined3d *wined3d)
|
||||
/* Load glFinish and glFlush from opengl32.dll even if we're not using WIN32 opengl
|
||||
* otherwise because we have to use winex11.drv's override
|
||||
*/
|
||||
#ifdef USE_WIN32_OPENGL
|
||||
wglFinish = (void*)GetProcAddress(mod_gl, "glFinish");
|
||||
wglFlush = (void*)GetProcAddress(mod_gl, "glFlush");
|
||||
#else
|
||||
wglFinish = (void*)pwglGetProcAddress("wglFinish");
|
||||
wglFlush = (void*)pwglGetProcAddress("wglFlush");
|
||||
#endif
|
||||
|
||||
glEnableWINE = glEnable;
|
||||
glDisableWINE = glDisable;
|
||||
|
@ -1369,7 +1369,7 @@ HGLRC (WINAPI *pwglCreateContext)(HDC) DECLSPEC_HIDDEN;
|
||||
BOOL (WINAPI *pwglDeleteContext)(HGLRC) DECLSPEC_HIDDEN;
|
||||
HGLRC (WINAPI *pwglGetCurrentContext)(void) DECLSPEC_HIDDEN;
|
||||
HDC (WINAPI *pwglGetCurrentDC)(void) DECLSPEC_HIDDEN;
|
||||
PROC (WINAPI *pwglGetProcAddress)(LPCSTR) DECLSPEC_HIDDEN;
|
||||
PROC (WINE_GLAPI *pwglGetProcAddress)(LPCSTR) DECLSPEC_HIDDEN;
|
||||
BOOL (WINAPI *pwglMakeCurrent)(HDC, HGLRC) DECLSPEC_HIDDEN;
|
||||
BOOL (WINAPI *pwglShareLists)(HGLRC, HGLRC) DECLSPEC_HIDDEN;
|
||||
|
||||
|
@ -1521,10 +1521,8 @@ static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
|
||||
return ret;
|
||||
}
|
||||
|
||||
/**
|
||||
* glxdrv_wglGetProcAddress
|
||||
*
|
||||
* For OpenGL32 wglGetProcAddress.
|
||||
/***********************************************************************
|
||||
* glxdrv_wglGetProcAddress
|
||||
*/
|
||||
static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
|
||||
{
|
||||
@ -1535,8 +1533,6 @@ static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
|
||||
if (padding < 0)
|
||||
padding = 0;
|
||||
|
||||
if (!has_opengl()) return NULL;
|
||||
|
||||
/* Check the table of WGL extensions to see if we need to return a WGL extension
|
||||
* or a function pointer to a native OpenGL function. */
|
||||
if(strncmp(lpszProc, "wgl", 3) != 0) {
|
||||
@ -3596,7 +3592,7 @@ static const struct gdi_dc_funcs glxdrv_funcs =
|
||||
NULL, /* pWidenPath */
|
||||
NULL, /* pwglCreateContext */
|
||||
NULL, /* pwglCreateContextAttribsARB */
|
||||
glxdrv_wglGetProcAddress, /* pwglGetProcAddress */
|
||||
NULL, /* pwglGetProcAddress */
|
||||
glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */
|
||||
GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
|
||||
};
|
||||
@ -3609,6 +3605,7 @@ static const struct wgl_funcs glxdrv_wgl_funcs =
|
||||
glxdrv_wglCreateContextAttribsARB, /* p_wglCreateContextAttribsARB */
|
||||
glxdrv_wglDeleteContext, /* p_wglDeleteContext */
|
||||
glxdrv_wglGetCurrentDC, /* p_wglGetCurrentDC */
|
||||
glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
|
||||
glxdrv_wglMakeContextCurrentARB, /* p_wglMakeContextCurrentARB */
|
||||
glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
|
||||
glxdrv_wglShareLists, /* p_wglShareLists */
|
||||
|
@ -203,7 +203,7 @@ struct gdi_dc_funcs
|
||||
};
|
||||
|
||||
/* increment this when you change the DC function table */
|
||||
#define WINE_GDI_DRIVER_VERSION 37
|
||||
#define WINE_GDI_DRIVER_VERSION 38
|
||||
|
||||
#define GDI_PRIORITY_NULL_DRV 0 /* null driver */
|
||||
#define GDI_PRIORITY_FONT_DRV 100 /* any font driver */
|
||||
@ -239,6 +239,7 @@ struct wgl_funcs
|
||||
HGLRC (*p_wglCreateContextAttribsARB)(HDC,HGLRC,const int*);
|
||||
BOOL (*p_wglDeleteContext)(HGLRC);
|
||||
HDC (*p_wglGetCurrentDC)(void);
|
||||
PROC (*p_wglGetProcAddress)(LPCSTR);
|
||||
BOOL (*p_wglMakeContextCurrentARB)(HDC,HDC,HGLRC);
|
||||
BOOL (*p_wglMakeCurrent)(HDC,HGLRC);
|
||||
BOOL (*p_wglShareLists)(HGLRC,HGLRC);
|
||||
|
Loading…
Reference in New Issue
Block a user