opengl32: Update with the latest OpenGL extensions.

This commit is contained in:
Roderick Colenbrander 2009-04-05 16:26:54 +02:00 committed by Alexandre Julliard
parent cb80692cf8
commit ef385d2e7a

View File

@ -28,6 +28,7 @@ enum extensions
EXT_glBeginConditionalRenderNV,
EXT_glBeginFragmentShaderATI,
EXT_glBeginOcclusionQueryNV,
EXT_glBeginPerfMonitorAMD,
EXT_glBeginQuery,
EXT_glBeginQueryARB,
EXT_glBeginTransformFeedback,
@ -62,6 +63,7 @@ enum extensions
EXT_glBindTexGenParameterEXT,
EXT_glBindTextureEXT,
EXT_glBindTextureUnitParameterEXT,
EXT_glBindTransformFeedbackNV,
EXT_glBindVertexArray,
EXT_glBindVertexArrayAPPLE,
EXT_glBindVertexShaderEXT,
@ -171,6 +173,7 @@ enum extensions
EXT_glConvolutionParameterfvEXT,
EXT_glConvolutionParameteriEXT,
EXT_glConvolutionParameterivEXT,
EXT_glCopyBufferSubData,
EXT_glCopyColorSubTableEXT,
EXT_glCopyColorTableSGI,
EXT_glCopyConvolutionFilter1DEXT,
@ -212,6 +215,7 @@ enum extensions
EXT_glDeleteObjectARB,
EXT_glDeleteObjectBufferATI,
EXT_glDeleteOcclusionQueriesNV,
EXT_glDeletePerfMonitorsAMD,
EXT_glDeleteProgram,
EXT_glDeleteProgramsARB,
EXT_glDeleteProgramsNV,
@ -221,6 +225,7 @@ enum extensions
EXT_glDeleteRenderbuffersEXT,
EXT_glDeleteShader,
EXT_glDeleteTexturesEXT,
EXT_glDeleteTransformFeedbacksNV,
EXT_glDeleteVertexArrays,
EXT_glDeleteVertexArraysAPPLE,
EXT_glDeleteVertexShaderEXT,
@ -251,6 +256,7 @@ enum extensions
EXT_glDrawRangeElementArrayAPPLE,
EXT_glDrawRangeElementArrayATI,
EXT_glDrawRangeElementsEXT,
EXT_glDrawTransformFeedbackNV,
EXT_glEdgeFlagPointerEXT,
EXT_glEdgeFlagPointerListIBM,
EXT_glElementPointerAPPLE,
@ -265,6 +271,7 @@ enum extensions
EXT_glEndConditionalRenderNV,
EXT_glEndFragmentShaderATI,
EXT_glEndOcclusionQueryNV,
EXT_glEndPerfMonitorAMD,
EXT_glEndQuery,
EXT_glEndQueryARB,
EXT_glEndTransformFeedback,
@ -343,6 +350,7 @@ enum extensions
EXT_glGenFramebuffers,
EXT_glGenFramebuffersEXT,
EXT_glGenOcclusionQueriesNV,
EXT_glGenPerfMonitorsAMD,
EXT_glGenProgramsARB,
EXT_glGenProgramsNV,
EXT_glGenQueries,
@ -351,6 +359,7 @@ enum extensions
EXT_glGenRenderbuffersEXT,
EXT_glGenSymbolsEXT,
EXT_glGenTexturesEXT,
EXT_glGenTransformFeedbacksNV,
EXT_glGenVertexArrays,
EXT_glGenVertexArraysAPPLE,
EXT_glGenVertexShadersEXT,
@ -362,6 +371,10 @@ enum extensions
EXT_glGetActiveAttribARB,
EXT_glGetActiveUniform,
EXT_glGetActiveUniformARB,
EXT_glGetActiveUniformBlockName,
EXT_glGetActiveUniformBlockiv,
EXT_glGetActiveUniformName,
EXT_glGetActiveUniformsiv,
EXT_glGetActiveVaryingNV,
EXT_glGetArrayObjectfvATI,
EXT_glGetArrayObjectivATI,
@ -449,6 +462,7 @@ enum extensions
EXT_glGetMultiTexParameterIuivEXT,
EXT_glGetMultiTexParameterfvEXT,
EXT_glGetMultiTexParameterivEXT,
EXT_glGetMultisamplefvNV,
EXT_glGetNamedBufferParameterivEXT,
EXT_glGetNamedBufferPointervEXT,
EXT_glGetNamedBufferSubDataEXT,
@ -466,6 +480,12 @@ enum extensions
EXT_glGetObjectParameterivARB,
EXT_glGetOcclusionQueryivNV,
EXT_glGetOcclusionQueryuivNV,
EXT_glGetPerfMonitorCounterDataAMD,
EXT_glGetPerfMonitorCounterInfoAMD,
EXT_glGetPerfMonitorCounterStringAMD,
EXT_glGetPerfMonitorCountersAMD,
EXT_glGetPerfMonitorGroupStringAMD,
EXT_glGetPerfMonitorGroupsAMD,
EXT_glGetPixelTexGenParameterfvSGIS,
EXT_glGetPixelTexGenParameterivSGIS,
EXT_glGetPointerIndexedvEXT,
@ -523,7 +543,9 @@ enum extensions
EXT_glGetTransformFeedbackVarying,
EXT_glGetTransformFeedbackVaryingEXT,
EXT_glGetTransformFeedbackVaryingNV,
EXT_glGetUniformBlockIndex,
EXT_glGetUniformBufferSizeEXT,
EXT_glGetUniformIndices,
EXT_glGetUniformLocation,
EXT_glGetUniformLocationARB,
EXT_glGetUniformOffsetEXT,
@ -558,6 +580,10 @@ enum extensions
EXT_glGetVertexAttribiv,
EXT_glGetVertexAttribivARB,
EXT_glGetVertexAttribivNV,
EXT_glGetVideoi64vNV,
EXT_glGetVideoivNV,
EXT_glGetVideoui64vNV,
EXT_glGetVideouivNV,
EXT_glGlobalAlphaFactorbSUN,
EXT_glGlobalAlphaFactordSUN,
EXT_glGlobalAlphaFactorfSUN,
@ -599,6 +625,7 @@ enum extensions
EXT_glIsRenderbufferEXT,
EXT_glIsShader,
EXT_glIsTextureEXT,
EXT_glIsTransformFeedbackNV,
EXT_glIsVariantEnabledEXT,
EXT_glIsVertexArray,
EXT_glIsVertexArrayAPPLE,
@ -838,6 +865,7 @@ enum extensions
EXT_glPNTrianglesfATI,
EXT_glPNTrianglesiATI,
EXT_glPassTexCoordATI,
EXT_glPauseTransformFeedbackNV,
EXT_glPixelDataRangeNV,
EXT_glPixelTexGenParameterfSGIS,
EXT_glPixelTexGenParameterfvSGIS,
@ -863,6 +891,8 @@ enum extensions
EXT_glPollAsyncSGIX,
EXT_glPollInstrumentsSGIX,
EXT_glPolygonOffsetEXT,
EXT_glPresentFrameDualFillNV,
EXT_glPresentFrameKeyedNV,
EXT_glPrimitiveRestartIndexNV,
EXT_glPrimitiveRestartNV,
EXT_glPrioritizeTexturesEXT,
@ -938,6 +968,7 @@ enum extensions
EXT_glProgramUniformMatrix4x2fvEXT,
EXT_glProgramUniformMatrix4x3fvEXT,
EXT_glProgramVertexLimitNV,
EXT_glProvokingVertexEXT,
EXT_glPushClientAttribDefaultEXT,
EXT_glReadBufferRegion,
EXT_glReadInstrumentsSGIX,
@ -974,10 +1005,12 @@ enum extensions
EXT_glResetHistogramEXT,
EXT_glResetMinmaxEXT,
EXT_glResizeBuffersMESA,
EXT_glResumeTransformFeedbackNV,
EXT_glSampleCoverage,
EXT_glSampleCoverageARB,
EXT_glSampleMapATI,
EXT_glSampleMaskEXT,
EXT_glSampleMaskIndexedNV,
EXT_glSampleMaskSGIS,
EXT_glSamplePatternEXT,
EXT_glSamplePatternSGIS,
@ -1018,6 +1051,7 @@ enum extensions
EXT_glSecondaryColorPointer,
EXT_glSecondaryColorPointerEXT,
EXT_glSecondaryColorPointerListIBM,
EXT_glSelectPerfMonitorCountersAMD,
EXT_glSelectTextureCoordSetSGIS,
EXT_glSelectTextureSGIS,
EXT_glSeparableFilter2DEXT,
@ -1059,6 +1093,8 @@ enum extensions
EXT_glTangent3svEXT,
EXT_glTangentPointerEXT,
EXT_glTbufferMask3DFX,
EXT_glTessellationFactorAMD,
EXT_glTessellationModeAMD,
EXT_glTestFenceAPPLE,
EXT_glTestFenceNV,
EXT_glTestObjectAPPLE,
@ -1098,6 +1134,7 @@ enum extensions
EXT_glTexParameterIivEXT,
EXT_glTexParameterIuiv,
EXT_glTexParameterIuivEXT,
EXT_glTexRenderbufferNV,
EXT_glTexSubImage1DEXT,
EXT_glTexSubImage2DEXT,
EXT_glTexSubImage3DEXT,
@ -1173,6 +1210,7 @@ enum extensions
EXT_glUniform4uiEXT,
EXT_glUniform4uiv,
EXT_glUniform4uivEXT,
EXT_glUniformBlockBinding,
EXT_glUniformBufferEXT,
EXT_glUniformMatrix2fv,
EXT_glUniformMatrix2fvARB,
@ -1428,6 +1466,7 @@ enum extensions
EXT_glVertexWeightfvEXT,
EXT_glVertexWeighthNV,
EXT_glVertexWeighthvNV,
EXT_glVideoParameterivNV,
EXT_glWeightPointerARB,
EXT_glWeightbvARB,
EXT_glWeightdvARB,
@ -1657,6 +1696,14 @@ static void WINAPI wine_glBeginOcclusionQueryNV( GLuint id ) {
LEAVE_GL();
}
static void WINAPI wine_glBeginPerfMonitorAMD( GLuint monitor ) {
void (*func_glBeginPerfMonitorAMD)( GLuint ) = extension_funcs[EXT_glBeginPerfMonitorAMD];
TRACE("(%d)\n", monitor );
ENTER_GL();
func_glBeginPerfMonitorAMD( monitor );
LEAVE_GL();
}
static void WINAPI wine_glBeginQuery( GLenum target, GLuint id ) {
void (*func_glBeginQuery)( GLenum, GLuint ) = extension_funcs[EXT_glBeginQuery];
TRACE("(%d, %d)\n", target, id );
@ -1939,6 +1986,14 @@ static GLuint WINAPI wine_glBindTextureUnitParameterEXT( GLenum unit, GLenum val
return ret_value;
}
static void WINAPI wine_glBindTransformFeedbackNV( GLenum target, GLuint id ) {
void (*func_glBindTransformFeedbackNV)( GLenum, GLuint ) = extension_funcs[EXT_glBindTransformFeedbackNV];
TRACE("(%d, %d)\n", target, id );
ENTER_GL();
func_glBindTransformFeedbackNV( target, id );
LEAVE_GL();
}
static void WINAPI wine_glBindVertexArray( GLuint array ) {
void (*func_glBindVertexArray)( GLuint ) = extension_funcs[EXT_glBindVertexArray];
TRACE("(%d)\n", array );
@ -2819,6 +2874,14 @@ static void WINAPI wine_glConvolutionParameterivEXT( GLenum target, GLenum pname
LEAVE_GL();
}
static void WINAPI wine_glCopyBufferSubData( GLenum readTarget, GLenum writeTarget, INT_PTR readOffset, INT_PTR writeOffset, INT_PTR size ) {
void (*func_glCopyBufferSubData)( GLenum, GLenum, INT_PTR, INT_PTR, INT_PTR ) = extension_funcs[EXT_glCopyBufferSubData];
TRACE("(%d, %d, %ld, %ld, %ld)\n", readTarget, writeTarget, readOffset, writeOffset, size );
ENTER_GL();
func_glCopyBufferSubData( readTarget, writeTarget, readOffset, writeOffset, size );
LEAVE_GL();
}
static void WINAPI wine_glCopyColorSubTableEXT( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
void (*func_glCopyColorSubTableEXT)( GLenum, GLsizei, GLint, GLint, GLsizei ) = extension_funcs[EXT_glCopyColorSubTableEXT];
TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
@ -3155,6 +3218,14 @@ static void WINAPI wine_glDeleteOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
LEAVE_GL();
}
static void WINAPI wine_glDeletePerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
void (*func_glDeletePerfMonitorsAMD)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeletePerfMonitorsAMD];
TRACE("(%d, %p)\n", n, monitors );
ENTER_GL();
func_glDeletePerfMonitorsAMD( n, monitors );
LEAVE_GL();
}
static void WINAPI wine_glDeleteProgram( GLuint program ) {
void (*func_glDeleteProgram)( GLuint ) = extension_funcs[EXT_glDeleteProgram];
TRACE("(%d)\n", program );
@ -3227,6 +3298,14 @@ static void WINAPI wine_glDeleteTexturesEXT( GLsizei n, GLuint* textures ) {
LEAVE_GL();
}
static void WINAPI wine_glDeleteTransformFeedbacksNV( GLsizei n, GLuint* ids ) {
void (*func_glDeleteTransformFeedbacksNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteTransformFeedbacksNV];
TRACE("(%d, %p)\n", n, ids );
ENTER_GL();
func_glDeleteTransformFeedbacksNV( n, ids );
LEAVE_GL();
}
static void WINAPI wine_glDeleteVertexArrays( GLsizei n, GLuint* arrays ) {
void (*func_glDeleteVertexArrays)( GLsizei, GLuint* ) = extension_funcs[EXT_glDeleteVertexArrays];
TRACE("(%d, %p)\n", n, arrays );
@ -3467,6 +3546,14 @@ static void WINAPI wine_glDrawRangeElementsEXT( GLenum mode, GLuint start, GLuin
LEAVE_GL();
}
static void WINAPI wine_glDrawTransformFeedbackNV( GLenum mode, GLuint id ) {
void (*func_glDrawTransformFeedbackNV)( GLenum, GLuint ) = extension_funcs[EXT_glDrawTransformFeedbackNV];
TRACE("(%d, %d)\n", mode, id );
ENTER_GL();
func_glDrawTransformFeedbackNV( mode, id );
LEAVE_GL();
}
static void WINAPI wine_glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, GLboolean* pointer ) {
void (*func_glEdgeFlagPointerEXT)( GLsizei, GLsizei, GLboolean* ) = extension_funcs[EXT_glEdgeFlagPointerEXT];
TRACE("(%d, %d, %p)\n", stride, count, pointer );
@ -3579,6 +3666,14 @@ static void WINAPI wine_glEndOcclusionQueryNV( void ) {
LEAVE_GL();
}
static void WINAPI wine_glEndPerfMonitorAMD( GLuint monitor ) {
void (*func_glEndPerfMonitorAMD)( GLuint ) = extension_funcs[EXT_glEndPerfMonitorAMD];
TRACE("(%d)\n", monitor );
ENTER_GL();
func_glEndPerfMonitorAMD( monitor );
LEAVE_GL();
}
static void WINAPI wine_glEndQuery( GLenum target ) {
void (*func_glEndQuery)( GLenum ) = extension_funcs[EXT_glEndQuery];
TRACE("(%d)\n", target );
@ -4209,6 +4304,14 @@ static void WINAPI wine_glGenOcclusionQueriesNV( GLsizei n, GLuint* ids ) {
LEAVE_GL();
}
static void WINAPI wine_glGenPerfMonitorsAMD( GLsizei n, GLuint* monitors ) {
void (*func_glGenPerfMonitorsAMD)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenPerfMonitorsAMD];
TRACE("(%d, %p)\n", n, monitors );
ENTER_GL();
func_glGenPerfMonitorsAMD( n, monitors );
LEAVE_GL();
}
static void WINAPI wine_glGenProgramsARB( GLsizei n, GLuint* programs ) {
void (*func_glGenProgramsARB)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenProgramsARB];
TRACE("(%d, %p)\n", n, programs );
@ -4275,6 +4378,14 @@ static void WINAPI wine_glGenTexturesEXT( GLsizei n, GLuint* textures ) {
LEAVE_GL();
}
static void WINAPI wine_glGenTransformFeedbacksNV( GLsizei n, GLuint* ids ) {
void (*func_glGenTransformFeedbacksNV)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenTransformFeedbacksNV];
TRACE("(%d, %p)\n", n, ids );
ENTER_GL();
func_glGenTransformFeedbacksNV( n, ids );
LEAVE_GL();
}
static void WINAPI wine_glGenVertexArrays( GLsizei n, GLuint* arrays ) {
void (*func_glGenVertexArrays)( GLsizei, GLuint* ) = extension_funcs[EXT_glGenVertexArrays];
TRACE("(%d, %p)\n", n, arrays );
@ -4365,6 +4476,38 @@ static void WINAPI wine_glGetActiveUniformARB( unsigned int programObj, GLuint i
LEAVE_GL();
}
static void WINAPI wine_glGetActiveUniformBlockName( GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, char* uniformBlockName ) {
void (*func_glGetActiveUniformBlockName)( GLuint, GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetActiveUniformBlockName];
TRACE("(%d, %d, %d, %p, %p)\n", program, uniformBlockIndex, bufSize, length, uniformBlockName );
ENTER_GL();
func_glGetActiveUniformBlockName( program, uniformBlockIndex, bufSize, length, uniformBlockName );
LEAVE_GL();
}
static void WINAPI wine_glGetActiveUniformBlockiv( GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params ) {
void (*func_glGetActiveUniformBlockiv)( GLuint, GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetActiveUniformBlockiv];
TRACE("(%d, %d, %d, %p)\n", program, uniformBlockIndex, pname, params );
ENTER_GL();
func_glGetActiveUniformBlockiv( program, uniformBlockIndex, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetActiveUniformName( GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, char* uniformName ) {
void (*func_glGetActiveUniformName)( GLuint, GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetActiveUniformName];
TRACE("(%d, %d, %d, %p, %p)\n", program, uniformIndex, bufSize, length, uniformName );
ENTER_GL();
func_glGetActiveUniformName( program, uniformIndex, bufSize, length, uniformName );
LEAVE_GL();
}
static void WINAPI wine_glGetActiveUniformsiv( GLuint program, GLsizei uniformCount, GLuint* uniformIndices, GLenum pname, GLint* params ) {
void (*func_glGetActiveUniformsiv)( GLuint, GLsizei, GLuint*, GLenum, GLint* ) = extension_funcs[EXT_glGetActiveUniformsiv];
TRACE("(%d, %d, %p, %d, %p)\n", program, uniformCount, uniformIndices, pname, params );
ENTER_GL();
func_glGetActiveUniformsiv( program, uniformCount, uniformIndices, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetActiveVaryingNV( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
void (*func_glGetActiveVaryingNV)( GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, char* ) = extension_funcs[EXT_glGetActiveVaryingNV];
TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
@ -5073,6 +5216,14 @@ static void WINAPI wine_glGetMultiTexParameterivEXT( GLenum texunit, GLenum targ
LEAVE_GL();
}
static void WINAPI wine_glGetMultisamplefvNV( GLenum pname, GLuint index, GLfloat* val ) {
void (*func_glGetMultisamplefvNV)( GLenum, GLuint, GLfloat* ) = extension_funcs[EXT_glGetMultisamplefvNV];
TRACE("(%d, %d, %p)\n", pname, index, val );
ENTER_GL();
func_glGetMultisamplefvNV( pname, index, val );
LEAVE_GL();
}
static void WINAPI wine_glGetNamedBufferParameterivEXT( GLuint buffer, GLenum pname, GLint* params ) {
void (*func_glGetNamedBufferParameterivEXT)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetNamedBufferParameterivEXT];
TRACE("(%d, %d, %p)\n", buffer, pname, params );
@ -5209,6 +5360,54 @@ static void WINAPI wine_glGetOcclusionQueryuivNV( GLuint id, GLenum pname, GLuin
LEAVE_GL();
}
static void WINAPI wine_glGetPerfMonitorCounterDataAMD( GLuint monitor, GLenum pname, GLsizei dataSize, GLuint* data, GLint* bytesWritten ) {
void (*func_glGetPerfMonitorCounterDataAMD)( GLuint, GLenum, GLsizei, GLuint*, GLint* ) = extension_funcs[EXT_glGetPerfMonitorCounterDataAMD];
TRACE("(%d, %d, %d, %p, %p)\n", monitor, pname, dataSize, data, bytesWritten );
ENTER_GL();
func_glGetPerfMonitorCounterDataAMD( monitor, pname, dataSize, data, bytesWritten );
LEAVE_GL();
}
static void WINAPI wine_glGetPerfMonitorCounterInfoAMD( GLuint group, GLuint counter, GLenum pname, void* data ) {
void (*func_glGetPerfMonitorCounterInfoAMD)( GLuint, GLuint, GLenum, void* ) = extension_funcs[EXT_glGetPerfMonitorCounterInfoAMD];
TRACE("(%d, %d, %d, %p)\n", group, counter, pname, data );
ENTER_GL();
func_glGetPerfMonitorCounterInfoAMD( group, counter, pname, data );
LEAVE_GL();
}
static void WINAPI wine_glGetPerfMonitorCounterStringAMD( GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, char* counterString ) {
void (*func_glGetPerfMonitorCounterStringAMD)( GLuint, GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetPerfMonitorCounterStringAMD];
TRACE("(%d, %d, %d, %p, %p)\n", group, counter, bufSize, length, counterString );
ENTER_GL();
func_glGetPerfMonitorCounterStringAMD( group, counter, bufSize, length, counterString );
LEAVE_GL();
}
static void WINAPI wine_glGetPerfMonitorCountersAMD( GLuint group, GLint* numCounters, GLint* maxActiveCounters, GLsizei counterSize, GLuint* counters ) {
void (*func_glGetPerfMonitorCountersAMD)( GLuint, GLint*, GLint*, GLsizei, GLuint* ) = extension_funcs[EXT_glGetPerfMonitorCountersAMD];
TRACE("(%d, %p, %p, %d, %p)\n", group, numCounters, maxActiveCounters, counterSize, counters );
ENTER_GL();
func_glGetPerfMonitorCountersAMD( group, numCounters, maxActiveCounters, counterSize, counters );
LEAVE_GL();
}
static void WINAPI wine_glGetPerfMonitorGroupStringAMD( GLuint group, GLsizei bufSize, GLsizei* length, char* groupString ) {
void (*func_glGetPerfMonitorGroupStringAMD)( GLuint, GLsizei, GLsizei*, char* ) = extension_funcs[EXT_glGetPerfMonitorGroupStringAMD];
TRACE("(%d, %d, %p, %p)\n", group, bufSize, length, groupString );
ENTER_GL();
func_glGetPerfMonitorGroupStringAMD( group, bufSize, length, groupString );
LEAVE_GL();
}
static void WINAPI wine_glGetPerfMonitorGroupsAMD( GLint* numGroups, GLsizei groupsSize, GLuint* groups ) {
void (*func_glGetPerfMonitorGroupsAMD)( GLint*, GLsizei, GLuint* ) = extension_funcs[EXT_glGetPerfMonitorGroupsAMD];
TRACE("(%p, %d, %p)\n", numGroups, groupsSize, groups );
ENTER_GL();
func_glGetPerfMonitorGroupsAMD( numGroups, groupsSize, groups );
LEAVE_GL();
}
static void WINAPI wine_glGetPixelTexGenParameterfvSGIS( GLenum pname, GLfloat* params ) {
void (*func_glGetPixelTexGenParameterfvSGIS)( GLenum, GLfloat* ) = extension_funcs[EXT_glGetPixelTexGenParameterfvSGIS];
TRACE("(%d, %p)\n", pname, params );
@ -5643,19 +5842,19 @@ static void WINAPI wine_glGetTrackMatrixivNV( GLenum target, GLuint address, GLe
LEAVE_GL();
}
static void WINAPI wine_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLint* location ) {
void (*func_glGetTransformFeedbackVarying)( GLuint, GLuint, GLint* ) = extension_funcs[EXT_glGetTransformFeedbackVarying];
TRACE("(%d, %d, %p)\n", program, index, location );
static void WINAPI wine_glGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
void (*func_glGetTransformFeedbackVarying)( GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, char* ) = extension_funcs[EXT_glGetTransformFeedbackVarying];
TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
ENTER_GL();
func_glGetTransformFeedbackVarying( program, index, location );
func_glGetTransformFeedbackVarying( program, index, bufSize, length, size, type, name );
LEAVE_GL();
}
static void WINAPI wine_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLint* location ) {
void (*func_glGetTransformFeedbackVaryingEXT)( GLuint, GLuint, GLint* ) = extension_funcs[EXT_glGetTransformFeedbackVaryingEXT];
TRACE("(%d, %d, %p)\n", program, index, location );
static void WINAPI wine_glGetTransformFeedbackVaryingEXT( GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, char* name ) {
void (*func_glGetTransformFeedbackVaryingEXT)( GLuint, GLuint, GLsizei, GLsizei*, GLsizei*, GLenum*, char* ) = extension_funcs[EXT_glGetTransformFeedbackVaryingEXT];
TRACE("(%d, %d, %d, %p, %p, %p, %p)\n", program, index, bufSize, length, size, type, name );
ENTER_GL();
func_glGetTransformFeedbackVaryingEXT( program, index, location );
func_glGetTransformFeedbackVaryingEXT( program, index, bufSize, length, size, type, name );
LEAVE_GL();
}
@ -5667,6 +5866,16 @@ static void WINAPI wine_glGetTransformFeedbackVaryingNV( GLuint program, GLuint
LEAVE_GL();
}
static GLuint WINAPI wine_glGetUniformBlockIndex( GLuint program, char* uniformBlockName ) {
GLuint ret_value;
GLuint (*func_glGetUniformBlockIndex)( GLuint, char* ) = extension_funcs[EXT_glGetUniformBlockIndex];
TRACE("(%d, %p)\n", program, uniformBlockName );
ENTER_GL();
ret_value = func_glGetUniformBlockIndex( program, uniformBlockName );
LEAVE_GL();
return ret_value;
}
static GLint WINAPI wine_glGetUniformBufferSizeEXT( GLuint program, GLint location ) {
GLint ret_value;
GLint (*func_glGetUniformBufferSizeEXT)( GLuint, GLint ) = extension_funcs[EXT_glGetUniformBufferSizeEXT];
@ -5677,6 +5886,14 @@ static GLint WINAPI wine_glGetUniformBufferSizeEXT( GLuint program, GLint locati
return ret_value;
}
static void WINAPI wine_glGetUniformIndices( GLuint program, GLsizei uniformCount, char** uniformNames, GLuint* uniformIndices ) {
void (*func_glGetUniformIndices)( GLuint, GLsizei, char**, GLuint* ) = extension_funcs[EXT_glGetUniformIndices];
TRACE("(%d, %d, %p, %p)\n", program, uniformCount, uniformNames, uniformIndices );
ENTER_GL();
func_glGetUniformIndices( program, uniformCount, uniformNames, uniformIndices );
LEAVE_GL();
}
static GLint WINAPI wine_glGetUniformLocation( GLuint program, char* name ) {
GLint ret_value;
GLint (*func_glGetUniformLocation)( GLuint, char* ) = extension_funcs[EXT_glGetUniformLocation];
@ -5957,6 +6174,38 @@ static void WINAPI wine_glGetVertexAttribivNV( GLuint index, GLenum pname, GLint
LEAVE_GL();
}
static void WINAPI wine_glGetVideoi64vNV( GLuint video_slot, GLenum pname, INT64* params ) {
void (*func_glGetVideoi64vNV)( GLuint, GLenum, INT64* ) = extension_funcs[EXT_glGetVideoi64vNV];
TRACE("(%d, %d, %p)\n", video_slot, pname, params );
ENTER_GL();
func_glGetVideoi64vNV( video_slot, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetVideoivNV( GLuint video_slot, GLenum pname, GLint* params ) {
void (*func_glGetVideoivNV)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glGetVideoivNV];
TRACE("(%d, %d, %p)\n", video_slot, pname, params );
ENTER_GL();
func_glGetVideoivNV( video_slot, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetVideoui64vNV( GLuint video_slot, GLenum pname, UINT64* params ) {
void (*func_glGetVideoui64vNV)( GLuint, GLenum, UINT64* ) = extension_funcs[EXT_glGetVideoui64vNV];
TRACE("(%d, %d, %p)\n", video_slot, pname, params );
ENTER_GL();
func_glGetVideoui64vNV( video_slot, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGetVideouivNV( GLuint video_slot, GLenum pname, GLuint* params ) {
void (*func_glGetVideouivNV)( GLuint, GLenum, GLuint* ) = extension_funcs[EXT_glGetVideouivNV];
TRACE("(%d, %d, %p)\n", video_slot, pname, params );
ENTER_GL();
func_glGetVideouivNV( video_slot, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glGlobalAlphaFactorbSUN( GLbyte factor ) {
void (*func_glGlobalAlphaFactorbSUN)( GLbyte ) = extension_funcs[EXT_glGlobalAlphaFactorbSUN];
TRACE("(%d)\n", factor );
@ -6325,6 +6574,16 @@ static GLboolean WINAPI wine_glIsTextureEXT( GLuint texture ) {
return ret_value;
}
static GLboolean WINAPI wine_glIsTransformFeedbackNV( GLuint id ) {
GLboolean ret_value;
GLboolean (*func_glIsTransformFeedbackNV)( GLuint ) = extension_funcs[EXT_glIsTransformFeedbackNV];
TRACE("(%d)\n", id );
ENTER_GL();
ret_value = func_glIsTransformFeedbackNV( id );
LEAVE_GL();
return ret_value;
}
static GLboolean WINAPI wine_glIsVariantEnabledEXT( GLuint id, GLenum cap ) {
GLboolean ret_value;
GLboolean (*func_glIsVariantEnabledEXT)( GLuint, GLenum ) = extension_funcs[EXT_glIsVariantEnabledEXT];
@ -6503,12 +6762,14 @@ static GLvoid* WINAPI wine_glMapBufferARB( GLenum target, GLenum access ) {
return ret_value;
}
static void WINAPI wine_glMapBufferRange( GLenum target, INT_PTR offset, INT_PTR length, GLbitfield access ) {
void (*func_glMapBufferRange)( GLenum, INT_PTR, INT_PTR, GLbitfield ) = extension_funcs[EXT_glMapBufferRange];
static GLvoid* WINAPI wine_glMapBufferRange( GLenum target, INT_PTR offset, INT_PTR length, GLbitfield access ) {
GLvoid* ret_value;
GLvoid* (*func_glMapBufferRange)( GLenum, INT_PTR, INT_PTR, GLbitfield ) = extension_funcs[EXT_glMapBufferRange];
TRACE("(%d, %ld, %ld, %d)\n", target, offset, length, access );
ENTER_GL();
func_glMapBufferRange( target, offset, length, access );
ret_value = func_glMapBufferRange( target, offset, length, access );
LEAVE_GL();
return ret_value;
}
static void WINAPI wine_glMapControlPointsNV( GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, GLvoid* points ) {
@ -8255,6 +8516,14 @@ static void WINAPI wine_glPassTexCoordATI( GLuint dst, GLuint coord, GLenum swiz
LEAVE_GL();
}
static void WINAPI wine_glPauseTransformFeedbackNV( void ) {
void (*func_glPauseTransformFeedbackNV)( void ) = extension_funcs[EXT_glPauseTransformFeedbackNV];
TRACE("()\n");
ENTER_GL();
func_glPauseTransformFeedbackNV( );
LEAVE_GL();
}
static void WINAPI wine_glPixelDataRangeNV( GLenum target, GLsizei length, GLvoid* pointer ) {
void (*func_glPixelDataRangeNV)( GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glPixelDataRangeNV];
TRACE("(%d, %d, %p)\n", target, length, pointer );
@ -8459,6 +8728,22 @@ static void WINAPI wine_glPolygonOffsetEXT( GLfloat factor, GLfloat bias ) {
LEAVE_GL();
}
static void WINAPI wine_glPresentFrameDualFillNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3 ) {
void (*func_glPresentFrameDualFillNV)( GLuint, UINT64, GLuint, GLuint, GLenum, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint, GLenum, GLuint ) = extension_funcs[EXT_glPresentFrameDualFillNV];
TRACE("(%d, %lld, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
ENTER_GL();
func_glPresentFrameDualFillNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3 );
LEAVE_GL();
}
static void WINAPI wine_glPresentFrameKeyedNV( GLuint video_slot, UINT64 minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1 ) {
void (*func_glPresentFrameKeyedNV)( GLuint, UINT64, GLuint, GLuint, GLenum, GLenum, GLuint, GLuint, GLenum, GLuint, GLuint ) = extension_funcs[EXT_glPresentFrameKeyedNV];
TRACE("(%d, %lld, %d, %d, %d, %d, %d, %d, %d, %d, %d)\n", video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
ENTER_GL();
func_glPresentFrameKeyedNV( video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1 );
LEAVE_GL();
}
static void WINAPI wine_glPrimitiveRestartIndexNV( GLuint index ) {
void (*func_glPrimitiveRestartIndexNV)( GLuint ) = extension_funcs[EXT_glPrimitiveRestartIndexNV];
TRACE("(%d)\n", index );
@ -9059,6 +9344,14 @@ static void WINAPI wine_glProgramVertexLimitNV( GLenum target, GLint limit ) {
LEAVE_GL();
}
static void WINAPI wine_glProvokingVertexEXT( GLenum mode ) {
void (*func_glProvokingVertexEXT)( GLenum ) = extension_funcs[EXT_glProvokingVertexEXT];
TRACE("(%d)\n", mode );
ENTER_GL();
func_glProvokingVertexEXT( mode );
LEAVE_GL();
}
static void WINAPI wine_glPushClientAttribDefaultEXT( GLbitfield mask ) {
void (*func_glPushClientAttribDefaultEXT)( GLbitfield ) = extension_funcs[EXT_glPushClientAttribDefaultEXT];
TRACE("(%d)\n", mask );
@ -9347,6 +9640,14 @@ static void WINAPI wine_glResizeBuffersMESA( void ) {
LEAVE_GL();
}
static void WINAPI wine_glResumeTransformFeedbackNV( void ) {
void (*func_glResumeTransformFeedbackNV)( void ) = extension_funcs[EXT_glResumeTransformFeedbackNV];
TRACE("()\n");
ENTER_GL();
func_glResumeTransformFeedbackNV( );
LEAVE_GL();
}
static void WINAPI wine_glSampleCoverage( GLclampf value, GLboolean invert ) {
void (*func_glSampleCoverage)( GLclampf, GLboolean ) = extension_funcs[EXT_glSampleCoverage];
TRACE("(%f, %d)\n", value, invert );
@ -9379,6 +9680,14 @@ static void WINAPI wine_glSampleMaskEXT( GLclampf value, GLboolean invert ) {
LEAVE_GL();
}
static void WINAPI wine_glSampleMaskIndexedNV( GLuint index, GLbitfield mask ) {
void (*func_glSampleMaskIndexedNV)( GLuint, GLbitfield ) = extension_funcs[EXT_glSampleMaskIndexedNV];
TRACE("(%d, %d)\n", index, mask );
ENTER_GL();
func_glSampleMaskIndexedNV( index, mask );
LEAVE_GL();
}
static void WINAPI wine_glSampleMaskSGIS( GLclampf value, GLboolean invert ) {
void (*func_glSampleMaskSGIS)( GLclampf, GLboolean ) = extension_funcs[EXT_glSampleMaskSGIS];
TRACE("(%f, %d)\n", value, invert );
@ -9699,6 +10008,14 @@ static void WINAPI wine_glSecondaryColorPointerListIBM( GLint size, GLenum type,
LEAVE_GL();
}
static void WINAPI wine_glSelectPerfMonitorCountersAMD( GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint* counterList ) {
void (*func_glSelectPerfMonitorCountersAMD)( GLuint, GLboolean, GLuint, GLint, GLuint* ) = extension_funcs[EXT_glSelectPerfMonitorCountersAMD];
TRACE("(%d, %d, %d, %d, %p)\n", monitor, enable, group, numCounters, counterList );
ENTER_GL();
func_glSelectPerfMonitorCountersAMD( monitor, enable, group, numCounters, counterList );
LEAVE_GL();
}
static void WINAPI wine_glSelectTextureCoordSetSGIS( GLenum target ) {
void (*func_glSelectTextureCoordSetSGIS)( GLenum ) = extension_funcs[EXT_glSelectTextureCoordSetSGIS];
TRACE("(%d)\n", target );
@ -10027,6 +10344,22 @@ static void WINAPI wine_glTbufferMask3DFX( GLuint mask ) {
LEAVE_GL();
}
static void WINAPI wine_glTessellationFactorAMD( GLfloat factor ) {
void (*func_glTessellationFactorAMD)( GLfloat ) = extension_funcs[EXT_glTessellationFactorAMD];
TRACE("(%f)\n", factor );
ENTER_GL();
func_glTessellationFactorAMD( factor );
LEAVE_GL();
}
static void WINAPI wine_glTessellationModeAMD( GLenum mode ) {
void (*func_glTessellationModeAMD)( GLenum ) = extension_funcs[EXT_glTessellationModeAMD];
TRACE("(%d)\n", mode );
ENTER_GL();
func_glTessellationModeAMD( mode );
LEAVE_GL();
}
static GLboolean WINAPI wine_glTestFenceAPPLE( GLuint fence ) {
GLboolean ret_value;
GLboolean (*func_glTestFenceAPPLE)( GLuint ) = extension_funcs[EXT_glTestFenceAPPLE];
@ -10345,6 +10678,14 @@ static void WINAPI wine_glTexParameterIuivEXT( GLenum target, GLenum pname, GLui
LEAVE_GL();
}
static void WINAPI wine_glTexRenderbufferNV( GLenum target, GLuint renderbuffer ) {
void (*func_glTexRenderbufferNV)( GLenum, GLuint ) = extension_funcs[EXT_glTexRenderbufferNV];
TRACE("(%d, %d)\n", target, renderbuffer );
ENTER_GL();
func_glTexRenderbufferNV( target, renderbuffer );
LEAVE_GL();
}
static void WINAPI wine_glTexSubImage1DEXT( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
void (*func_glTexSubImage1DEXT)( GLenum, GLint, GLint, GLsizei, GLenum, GLenum, GLvoid* ) = extension_funcs[EXT_glTexSubImage1DEXT];
TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
@ -10537,19 +10878,19 @@ static void WINAPI wine_glTransformFeedbackAttribsNV( GLuint count, GLint* attri
LEAVE_GL();
}
static void WINAPI wine_glTransformFeedbackVaryings( GLuint program, GLsizei count, GLint* locations, GLenum bufferMode ) {
void (*func_glTransformFeedbackVaryings)( GLuint, GLsizei, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryings];
TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
static void WINAPI wine_glTransformFeedbackVaryings( GLuint program, GLsizei count, char** varyings, GLenum bufferMode ) {
void (*func_glTransformFeedbackVaryings)( GLuint, GLsizei, char**, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryings];
TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
ENTER_GL();
func_glTransformFeedbackVaryings( program, count, locations, bufferMode );
func_glTransformFeedbackVaryings( program, count, varyings, bufferMode );
LEAVE_GL();
}
static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, GLint* locations, GLenum bufferMode ) {
void (*func_glTransformFeedbackVaryingsEXT)( GLuint, GLsizei, GLint*, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryingsEXT];
TRACE("(%d, %d, %p, %d)\n", program, count, locations, bufferMode );
static void WINAPI wine_glTransformFeedbackVaryingsEXT( GLuint program, GLsizei count, char** varyings, GLenum bufferMode ) {
void (*func_glTransformFeedbackVaryingsEXT)( GLuint, GLsizei, char**, GLenum ) = extension_funcs[EXT_glTransformFeedbackVaryingsEXT];
TRACE("(%d, %d, %p, %d)\n", program, count, varyings, bufferMode );
ENTER_GL();
func_glTransformFeedbackVaryingsEXT( program, count, locations, bufferMode );
func_glTransformFeedbackVaryingsEXT( program, count, varyings, bufferMode );
LEAVE_GL();
}
@ -10945,6 +11286,14 @@ static void WINAPI wine_glUniform4uivEXT( GLint location, GLsizei count, GLuint*
LEAVE_GL();
}
static void WINAPI wine_glUniformBlockBinding( GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding ) {
void (*func_glUniformBlockBinding)( GLuint, GLuint, GLuint ) = extension_funcs[EXT_glUniformBlockBinding];
TRACE("(%d, %d, %d)\n", program, uniformBlockIndex, uniformBlockBinding );
ENTER_GL();
func_glUniformBlockBinding( program, uniformBlockIndex, uniformBlockBinding );
LEAVE_GL();
}
static void WINAPI wine_glUniformBufferEXT( GLuint program, GLint location, GLuint buffer ) {
void (*func_glUniformBufferEXT)( GLuint, GLint, GLuint ) = extension_funcs[EXT_glUniformBufferEXT];
TRACE("(%d, %d, %d)\n", program, location, buffer );
@ -12991,6 +13340,14 @@ static void WINAPI wine_glVertexWeighthvNV( unsigned short* weight ) {
LEAVE_GL();
}
static void WINAPI wine_glVideoParameterivNV( GLuint video_slot, GLenum pname, GLint* params ) {
void (*func_glVideoParameterivNV)( GLuint, GLenum, GLint* ) = extension_funcs[EXT_glVideoParameterivNV];
TRACE("(%d, %d, %p)\n", video_slot, pname, params );
ENTER_GL();
func_glVideoParameterivNV( video_slot, pname, params );
LEAVE_GL();
}
static void WINAPI wine_glWeightPointerARB( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
void (*func_glWeightPointerARB)( GLint, GLenum, GLsizei, GLvoid* ) = extension_funcs[EXT_glWeightPointerARB];
TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
@ -13541,6 +13898,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glBeginConditionalRenderNV", "GL_NV_conditional_render", wine_glBeginConditionalRenderNV },
{ "glBeginFragmentShaderATI", "GL_ATI_fragment_shader", wine_glBeginFragmentShaderATI },
{ "glBeginOcclusionQueryNV", "GL_NV_occlusion_query", wine_glBeginOcclusionQueryNV },
{ "glBeginPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glBeginPerfMonitorAMD },
{ "glBeginQuery", "GL_VERSION_1_5", wine_glBeginQuery },
{ "glBeginQueryARB", "GL_ARB_occlusion_query", wine_glBeginQueryARB },
{ "glBeginTransformFeedback", "GL_VERSION_3_0", wine_glBeginTransformFeedback },
@ -13575,6 +13933,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glBindTexGenParameterEXT", "GL_EXT_vertex_shader", wine_glBindTexGenParameterEXT },
{ "glBindTextureEXT", "GL_EXT_texture_object", wine_glBindTextureEXT },
{ "glBindTextureUnitParameterEXT", "GL_EXT_vertex_shader", wine_glBindTextureUnitParameterEXT },
{ "glBindTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glBindTransformFeedbackNV },
{ "glBindVertexArray", "GL_ARB_vertex_array_object", wine_glBindVertexArray },
{ "glBindVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glBindVertexArrayAPPLE },
{ "glBindVertexShaderEXT", "GL_EXT_vertex_shader", wine_glBindVertexShaderEXT },
@ -13684,6 +14043,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glConvolutionParameterfvEXT", "GL_EXT_convolution", wine_glConvolutionParameterfvEXT },
{ "glConvolutionParameteriEXT", "GL_EXT_convolution", wine_glConvolutionParameteriEXT },
{ "glConvolutionParameterivEXT", "GL_EXT_convolution", wine_glConvolutionParameterivEXT },
{ "glCopyBufferSubData", "GL_ARB_copy_buffer", wine_glCopyBufferSubData },
{ "glCopyColorSubTableEXT", "GL_EXT_color_subtable", wine_glCopyColorSubTableEXT },
{ "glCopyColorTableSGI", "GL_SGI_color_table", wine_glCopyColorTableSGI },
{ "glCopyConvolutionFilter1DEXT", "GL_EXT_convolution", wine_glCopyConvolutionFilter1DEXT },
@ -13725,6 +14085,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glDeleteObjectARB", "GL_ARB_shader_objects", wine_glDeleteObjectARB },
{ "glDeleteObjectBufferATI", "GL_ATI_vertex_array_object", wine_glDeleteObjectBufferATI },
{ "glDeleteOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glDeleteOcclusionQueriesNV },
{ "glDeletePerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glDeletePerfMonitorsAMD },
{ "glDeleteProgram", "GL_VERSION_2_0", wine_glDeleteProgram },
{ "glDeleteProgramsARB", "GL_ARB_vertex_program", wine_glDeleteProgramsARB },
{ "glDeleteProgramsNV", "GL_NV_vertex_program", wine_glDeleteProgramsNV },
@ -13734,6 +14095,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glDeleteRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glDeleteRenderbuffersEXT },
{ "glDeleteShader", "GL_VERSION_2_0", wine_glDeleteShader },
{ "glDeleteTexturesEXT", "GL_EXT_texture_object", wine_glDeleteTexturesEXT },
{ "glDeleteTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glDeleteTransformFeedbacksNV },
{ "glDeleteVertexArrays", "GL_ARB_vertex_array_object", wine_glDeleteVertexArrays },
{ "glDeleteVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glDeleteVertexArraysAPPLE },
{ "glDeleteVertexShaderEXT", "GL_EXT_vertex_shader", wine_glDeleteVertexShaderEXT },
@ -13764,6 +14126,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glDrawRangeElementArrayAPPLE", "GL_APPLE_element_array", wine_glDrawRangeElementArrayAPPLE },
{ "glDrawRangeElementArrayATI", "GL_ATI_element_array", wine_glDrawRangeElementArrayATI },
{ "glDrawRangeElementsEXT", "GL_EXT_draw_range_elements", wine_glDrawRangeElementsEXT },
{ "glDrawTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glDrawTransformFeedbackNV },
{ "glEdgeFlagPointerEXT", "GL_EXT_vertex_array", wine_glEdgeFlagPointerEXT },
{ "glEdgeFlagPointerListIBM", "GL_IBM_vertex_array_lists", wine_glEdgeFlagPointerListIBM },
{ "glElementPointerAPPLE", "GL_APPLE_element_array", wine_glElementPointerAPPLE },
@ -13778,6 +14141,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glEndConditionalRenderNV", "GL_NV_conditional_render", wine_glEndConditionalRenderNV },
{ "glEndFragmentShaderATI", "GL_ATI_fragment_shader", wine_glEndFragmentShaderATI },
{ "glEndOcclusionQueryNV", "GL_NV_occlusion_query", wine_glEndOcclusionQueryNV },
{ "glEndPerfMonitorAMD", "GL_AMD_performance_monitor", wine_glEndPerfMonitorAMD },
{ "glEndQuery", "GL_VERSION_1_5", wine_glEndQuery },
{ "glEndQueryARB", "GL_ARB_occlusion_query", wine_glEndQueryARB },
{ "glEndTransformFeedback", "GL_VERSION_3_0", wine_glEndTransformFeedback },
@ -13856,6 +14220,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGenFramebuffers", "GL_ARB_framebuffer_object", wine_glGenFramebuffers },
{ "glGenFramebuffersEXT", "GL_EXT_framebuffer_object", wine_glGenFramebuffersEXT },
{ "glGenOcclusionQueriesNV", "GL_NV_occlusion_query", wine_glGenOcclusionQueriesNV },
{ "glGenPerfMonitorsAMD", "GL_AMD_performance_monitor", wine_glGenPerfMonitorsAMD },
{ "glGenProgramsARB", "GL_ARB_vertex_program", wine_glGenProgramsARB },
{ "glGenProgramsNV", "GL_NV_vertex_program", wine_glGenProgramsNV },
{ "glGenQueries", "GL_VERSION_1_5", wine_glGenQueries },
@ -13864,6 +14229,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGenRenderbuffersEXT", "GL_EXT_framebuffer_object", wine_glGenRenderbuffersEXT },
{ "glGenSymbolsEXT", "GL_EXT_vertex_shader", wine_glGenSymbolsEXT },
{ "glGenTexturesEXT", "GL_EXT_texture_object", wine_glGenTexturesEXT },
{ "glGenTransformFeedbacksNV", "GL_NV_transform_feedback2", wine_glGenTransformFeedbacksNV },
{ "glGenVertexArrays", "GL_ARB_vertex_array_object", wine_glGenVertexArrays },
{ "glGenVertexArraysAPPLE", "GL_APPLE_vertex_array_object", wine_glGenVertexArraysAPPLE },
{ "glGenVertexShadersEXT", "GL_EXT_vertex_shader", wine_glGenVertexShadersEXT },
@ -13875,6 +14241,10 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetActiveAttribARB", "GL_ARB_vertex_shader", wine_glGetActiveAttribARB },
{ "glGetActiveUniform", "GL_VERSION_2_0", wine_glGetActiveUniform },
{ "glGetActiveUniformARB", "GL_ARB_shader_objects", wine_glGetActiveUniformARB },
{ "glGetActiveUniformBlockName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockName },
{ "glGetActiveUniformBlockiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformBlockiv },
{ "glGetActiveUniformName", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformName },
{ "glGetActiveUniformsiv", "GL_ARB_uniform_buffer_object", wine_glGetActiveUniformsiv },
{ "glGetActiveVaryingNV", "GL_NV_transform_feedback", wine_glGetActiveVaryingNV },
{ "glGetArrayObjectfvATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectfvATI },
{ "glGetArrayObjectivATI", "GL_ATI_vertex_array_object", wine_glGetArrayObjectivATI },
@ -13962,6 +14332,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetMultiTexParameterIuivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterIuivEXT },
{ "glGetMultiTexParameterfvEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterfvEXT },
{ "glGetMultiTexParameterivEXT", "GL_EXT_direct_state_access", wine_glGetMultiTexParameterivEXT },
{ "glGetMultisamplefvNV", "GL_NV_explicit_multisample", wine_glGetMultisamplefvNV },
{ "glGetNamedBufferParameterivEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferParameterivEXT },
{ "glGetNamedBufferPointervEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferPointervEXT },
{ "glGetNamedBufferSubDataEXT", "GL_EXT_direct_state_access", wine_glGetNamedBufferSubDataEXT },
@ -13979,6 +14350,12 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetObjectParameterivARB", "GL_ARB_shader_objects", wine_glGetObjectParameterivARB },
{ "glGetOcclusionQueryivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryivNV },
{ "glGetOcclusionQueryuivNV", "GL_NV_occlusion_query", wine_glGetOcclusionQueryuivNV },
{ "glGetPerfMonitorCounterDataAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterDataAMD },
{ "glGetPerfMonitorCounterInfoAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterInfoAMD },
{ "glGetPerfMonitorCounterStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCounterStringAMD },
{ "glGetPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorCountersAMD },
{ "glGetPerfMonitorGroupStringAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupStringAMD },
{ "glGetPerfMonitorGroupsAMD", "GL_AMD_performance_monitor", wine_glGetPerfMonitorGroupsAMD },
{ "glGetPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterfvSGIS },
{ "glGetPixelTexGenParameterivSGIS", "GL_SGIS_pixel_texture", wine_glGetPixelTexGenParameterivSGIS },
{ "glGetPointerIndexedvEXT", "GL_EXT_direct_state_access", wine_glGetPointerIndexedvEXT },
@ -14036,7 +14413,9 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetTransformFeedbackVarying", "GL_VERSION_3_0", wine_glGetTransformFeedbackVarying },
{ "glGetTransformFeedbackVaryingEXT", "GL_EXT_transform_feedback", wine_glGetTransformFeedbackVaryingEXT },
{ "glGetTransformFeedbackVaryingNV", "GL_NV_transform_feedback", wine_glGetTransformFeedbackVaryingNV },
{ "glGetUniformBlockIndex", "GL_ARB_uniform_buffer_object", wine_glGetUniformBlockIndex },
{ "glGetUniformBufferSizeEXT", "GL_EXT_bindable_uniform", wine_glGetUniformBufferSizeEXT },
{ "glGetUniformIndices", "GL_ARB_uniform_buffer_object", wine_glGetUniformIndices },
{ "glGetUniformLocation", "GL_VERSION_2_0", wine_glGetUniformLocation },
{ "glGetUniformLocationARB", "GL_ARB_shader_objects", wine_glGetUniformLocationARB },
{ "glGetUniformOffsetEXT", "GL_EXT_bindable_uniform", wine_glGetUniformOffsetEXT },
@ -14071,6 +14450,10 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glGetVertexAttribiv", "GL_VERSION_2_0", wine_glGetVertexAttribiv },
{ "glGetVertexAttribivARB", "GL_ARB_vertex_program", wine_glGetVertexAttribivARB },
{ "glGetVertexAttribivNV", "GL_NV_vertex_program", wine_glGetVertexAttribivNV },
{ "glGetVideoi64vNV", "GL_NV_present_video", wine_glGetVideoi64vNV },
{ "glGetVideoivNV", "GL_NV_present_video", wine_glGetVideoivNV },
{ "glGetVideoui64vNV", "GL_NV_present_video", wine_glGetVideoui64vNV },
{ "glGetVideouivNV", "GL_NV_present_video", wine_glGetVideouivNV },
{ "glGlobalAlphaFactorbSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorbSUN },
{ "glGlobalAlphaFactordSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactordSUN },
{ "glGlobalAlphaFactorfSUN", "GL_SUN_global_alpha", wine_glGlobalAlphaFactorfSUN },
@ -14112,6 +14495,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glIsRenderbufferEXT", "GL_EXT_framebuffer_object", wine_glIsRenderbufferEXT },
{ "glIsShader", "GL_VERSION_2_0", wine_glIsShader },
{ "glIsTextureEXT", "GL_EXT_texture_object", wine_glIsTextureEXT },
{ "glIsTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glIsTransformFeedbackNV },
{ "glIsVariantEnabledEXT", "GL_EXT_vertex_shader", wine_glIsVariantEnabledEXT },
{ "glIsVertexArray", "GL_ARB_vertex_array_object", wine_glIsVertexArray },
{ "glIsVertexArrayAPPLE", "GL_APPLE_vertex_array_object", wine_glIsVertexArrayAPPLE },
@ -14351,6 +14735,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glPNTrianglesfATI", "GL_ATI_pn_triangles", wine_glPNTrianglesfATI },
{ "glPNTrianglesiATI", "GL_ATI_pn_triangles", wine_glPNTrianglesiATI },
{ "glPassTexCoordATI", "GL_ATI_fragment_shader", wine_glPassTexCoordATI },
{ "glPauseTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glPauseTransformFeedbackNV },
{ "glPixelDataRangeNV", "GL_NV_pixel_data_range", wine_glPixelDataRangeNV },
{ "glPixelTexGenParameterfSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfSGIS },
{ "glPixelTexGenParameterfvSGIS", "GL_SGIS_pixel_texture", wine_glPixelTexGenParameterfvSGIS },
@ -14376,6 +14761,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glPollAsyncSGIX", "GL_SGIX_async", wine_glPollAsyncSGIX },
{ "glPollInstrumentsSGIX", "GL_SGIX_instruments", wine_glPollInstrumentsSGIX },
{ "glPolygonOffsetEXT", "GL_EXT_polygon_offset", wine_glPolygonOffsetEXT },
{ "glPresentFrameDualFillNV", "GL_NV_present_video", wine_glPresentFrameDualFillNV },
{ "glPresentFrameKeyedNV", "GL_NV_present_video", wine_glPresentFrameKeyedNV },
{ "glPrimitiveRestartIndexNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartIndexNV },
{ "glPrimitiveRestartNV", "GL_NV_primitive_restart", wine_glPrimitiveRestartNV },
{ "glPrioritizeTexturesEXT", "GL_EXT_texture_object", wine_glPrioritizeTexturesEXT },
@ -14451,6 +14838,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glProgramUniformMatrix4x2fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x2fvEXT },
{ "glProgramUniformMatrix4x3fvEXT", "GL_EXT_direct_state_access", wine_glProgramUniformMatrix4x3fvEXT },
{ "glProgramVertexLimitNV", "GL_NV_geometry_program4", wine_glProgramVertexLimitNV },
{ "glProvokingVertexEXT", "GL_EXT_provoking_vertex", wine_glProvokingVertexEXT },
{ "glPushClientAttribDefaultEXT", "GL_EXT_direct_state_access", wine_glPushClientAttribDefaultEXT },
{ "glReadBufferRegion", "GL_KTX_buffer_region", wine_glReadBufferRegion },
{ "glReadInstrumentsSGIX", "GL_SGIX_instruments", wine_glReadInstrumentsSGIX },
@ -14487,10 +14875,12 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glResetHistogramEXT", "GL_EXT_histogram", wine_glResetHistogramEXT },
{ "glResetMinmaxEXT", "GL_EXT_histogram", wine_glResetMinmaxEXT },
{ "glResizeBuffersMESA", "GL_MESA_resize_buffers", wine_glResizeBuffersMESA },
{ "glResumeTransformFeedbackNV", "GL_NV_transform_feedback2", wine_glResumeTransformFeedbackNV },
{ "glSampleCoverage", "GL_VERSION_1_3", wine_glSampleCoverage },
{ "glSampleCoverageARB", "GL_ARB_multisample", wine_glSampleCoverageARB },
{ "glSampleMapATI", "GL_ATI_fragment_shader", wine_glSampleMapATI },
{ "glSampleMaskEXT", "GL_EXT_multisample", wine_glSampleMaskEXT },
{ "glSampleMaskIndexedNV", "GL_NV_explicit_multisample", wine_glSampleMaskIndexedNV },
{ "glSampleMaskSGIS", "GL_SGIS_multisample", wine_glSampleMaskSGIS },
{ "glSamplePatternEXT", "GL_EXT_multisample", wine_glSamplePatternEXT },
{ "glSamplePatternSGIS", "GL_SGIS_multisample", wine_glSamplePatternSGIS },
@ -14531,6 +14921,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glSecondaryColorPointer", "GL_VERSION_1_4", wine_glSecondaryColorPointer },
{ "glSecondaryColorPointerEXT", "GL_EXT_secondary_color", wine_glSecondaryColorPointerEXT },
{ "glSecondaryColorPointerListIBM", "GL_IBM_vertex_array_lists", wine_glSecondaryColorPointerListIBM },
{ "glSelectPerfMonitorCountersAMD", "GL_AMD_performance_monitor", wine_glSelectPerfMonitorCountersAMD },
{ "glSelectTextureCoordSetSGIS", "GL_SGIS_multitexture", wine_glSelectTextureCoordSetSGIS },
{ "glSelectTextureSGIS", "GL_SGIS_multitexture", wine_glSelectTextureSGIS },
{ "glSeparableFilter2DEXT", "GL_EXT_convolution", wine_glSeparableFilter2DEXT },
@ -14572,6 +14963,8 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glTangent3svEXT", "GL_EXT_coordinate_frame", wine_glTangent3svEXT },
{ "glTangentPointerEXT", "GL_EXT_coordinate_frame", wine_glTangentPointerEXT },
{ "glTbufferMask3DFX", "GL_3DFX_tbuffer", wine_glTbufferMask3DFX },
{ "glTessellationFactorAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationFactorAMD },
{ "glTessellationModeAMD", "GL_AMD_vertex_shader_tesselator", wine_glTessellationModeAMD },
{ "glTestFenceAPPLE", "GL_APPLE_fence", wine_glTestFenceAPPLE },
{ "glTestFenceNV", "GL_NV_fence", wine_glTestFenceNV },
{ "glTestObjectAPPLE", "GL_APPLE_fence", wine_glTestObjectAPPLE },
@ -14611,6 +15004,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glTexParameterIivEXT", "GL_EXT_texture_integer", wine_glTexParameterIivEXT },
{ "glTexParameterIuiv", "GL_VERSION_3_0", wine_glTexParameterIuiv },
{ "glTexParameterIuivEXT", "GL_EXT_texture_integer", wine_glTexParameterIuivEXT },
{ "glTexRenderbufferNV", "GL_NV_explicit_multisample", wine_glTexRenderbufferNV },
{ "glTexSubImage1DEXT", "GL_EXT_subtexture", wine_glTexSubImage1DEXT },
{ "glTexSubImage2DEXT", "GL_EXT_subtexture", wine_glTexSubImage2DEXT },
{ "glTexSubImage3DEXT", "GL_EXT_texture3D", wine_glTexSubImage3DEXT },
@ -14686,6 +15080,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glUniform4uiEXT", "GL_EXT_gpu_shader4", wine_glUniform4uiEXT },
{ "glUniform4uiv", "GL_VERSION_3_0", wine_glUniform4uiv },
{ "glUniform4uivEXT", "GL_EXT_gpu_shader4", wine_glUniform4uivEXT },
{ "glUniformBlockBinding", "GL_ARB_uniform_buffer_object", wine_glUniformBlockBinding },
{ "glUniformBufferEXT", "GL_EXT_bindable_uniform", wine_glUniformBufferEXT },
{ "glUniformMatrix2fv", "GL_VERSION_2_0", wine_glUniformMatrix2fv },
{ "glUniformMatrix2fvARB", "GL_ARB_shader_objects", wine_glUniformMatrix2fvARB },
@ -14941,6 +15336,7 @@ const OpenGL_extension extension_registry[NB_EXTENSIONS] = {
{ "glVertexWeightfvEXT", "GL_EXT_vertex_weighting", wine_glVertexWeightfvEXT },
{ "glVertexWeighthNV", "GL_NV_half_float", wine_glVertexWeighthNV },
{ "glVertexWeighthvNV", "GL_NV_half_float", wine_glVertexWeighthvNV },
{ "glVideoParameterivNV", "GL_NV_present_video", wine_glVideoParameterivNV },
{ "glWeightPointerARB", "GL_ARB_vertex_blend", wine_glWeightPointerARB },
{ "glWeightbvARB", "GL_ARB_vertex_blend", wine_glWeightbvARB },
{ "glWeightdvARB", "GL_ARB_vertex_blend", wine_glWeightdvARB },