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d3dx9: Remove a failing test in Windows.
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@ -593,11 +593,6 @@ static void D3DXPlaneTest(void)
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expectedplane.a = 0.085914f; expectedplane.b = -0.704492f; expectedplane.c = 0.704492f; expectedplane.d = -0.790406f;
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D3DXPlaneFromPoints(&gotplane,&vec1,&vec2,&vec3);
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expect_plane(expectedplane, gotplane);
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/* Test if 2 vectors are parallels */
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vec3.x = 1.0f; vec3.y = 1.0f; vec3.z = 2.0f;
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expectedplane.a = 0.0f; expectedplane.b = 0.0f; expectedplane.c = 0.0f; expectedplane.d = 0.0f;
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D3DXPlaneFromPoints(&gotplane,&vec1,&vec2,&vec3);
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expect_plane(expectedplane, gotplane);
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/*_______________D3DXPlaneIntersectLine___________*/
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vec1.x = 9.0f; vec1.y = 6.0f; vec1.z = 3.0f;
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