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d3d11.idl: Added D3D11_APPEND_ALIGNED_ELEMENT declaration.
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@ -445,6 +445,8 @@ typedef enum D3D11_INPUT_CLASSIFICATION
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D3D11_INPUT_PER_INSTANCE_DATA,
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} D3D11_INPUT_CLASSIFICATION;
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const UINT D3D11_APPEND_ALIGNED_ELEMENT = 0xffffffff;
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typedef struct D3D11_INPUT_ELEMENT_DESC
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{
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LPCSTR SemanticName;
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