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d3d8/tests: Test style changes on focus loss.
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@ -2867,6 +2867,7 @@ static void test_window_style(void)
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IDirect3D8 *d3d8;
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IDirect3D8 *d3d8;
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HRESULT hr;
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HRESULT hr;
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ULONG ref;
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ULONG ref;
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BOOL ret;
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focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
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@ -2940,6 +2941,36 @@ static void test_window_style(void)
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ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
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ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
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focus_exstyle, style);
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focus_exstyle, style);
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device_desc.flags = CREATE_DEVICE_FULLSCREEN;
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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ret = SetForegroundWindow(GetDesktopWindow());
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ok(ret, "Failed to set foreground window.\n");
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style = GetWindowLongA(device_window, GWL_STYLE);
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expected_style = device_style | WS_MINIMIZE | WS_VISIBLE;
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todo_wine ok(style == expected_style, "Expected device window style %#x, got %#x.\n",
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expected_style, style);
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style = GetWindowLongA(device_window, GWL_EXSTYLE);
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expected_style = device_exstyle | WS_EX_TOPMOST;
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todo_wine ok(style == expected_style, "Expected device window extended style %#x, got %#x.\n",
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expected_style, style);
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style = GetWindowLongA(focus_window, GWL_STYLE);
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ok(style == focus_style, "Expected focus window style %#x, got %#x.\n",
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focus_style, style);
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style = GetWindowLongA(focus_window, GWL_EXSTYLE);
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ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
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focus_exstyle, style);
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/* Follow-up tests fail on native if the device is destroyed while lost. */
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ShowWindow(focus_window, SW_MINIMIZE);
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ShowWindow(focus_window, SW_RESTORE);
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ret = SetForegroundWindow(focus_window);
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ok(ret, "Failed to set foreground window.\n");
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flush_events();
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hr = reset_device(device, &device_desc);
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ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
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ref = IDirect3DDevice8_Release(device);
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ref = IDirect3DDevice8_Release(device);
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ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
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ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
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