d3d8/tests: Test style changes on focus loss.

This commit is contained in:
Stefan Dösinger 2014-11-17 21:17:23 +01:00 committed by Alexandre Julliard
parent 33976b4f44
commit f6f4af46db

View File

@ -2867,6 +2867,7 @@ static void test_window_style(void)
IDirect3D8 *d3d8; IDirect3D8 *d3d8;
HRESULT hr; HRESULT hr;
ULONG ref; ULONG ref;
BOOL ret;
focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW, focus_window = CreateWindowA("d3d8_test_wc", "d3d8_test", WS_OVERLAPPEDWINDOW,
0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0); 0, 0, registry_mode.dmPelsWidth / 2, registry_mode.dmPelsHeight / 2, 0, 0, 0, 0);
@ -2940,6 +2941,36 @@ static void test_window_style(void)
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n", ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
focus_exstyle, style); focus_exstyle, style);
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
hr = reset_device(device, &device_desc);
ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
ret = SetForegroundWindow(GetDesktopWindow());
ok(ret, "Failed to set foreground window.\n");
style = GetWindowLongA(device_window, GWL_STYLE);
expected_style = device_style | WS_MINIMIZE | WS_VISIBLE;
todo_wine ok(style == expected_style, "Expected device window style %#x, got %#x.\n",
expected_style, style);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
expected_style = device_exstyle | WS_EX_TOPMOST;
todo_wine ok(style == expected_style, "Expected device window extended style %#x, got %#x.\n",
expected_style, style);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x.\n",
focus_style, style);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
focus_exstyle, style);
/* Follow-up tests fail on native if the device is destroyed while lost. */
ShowWindow(focus_window, SW_MINIMIZE);
ShowWindow(focus_window, SW_RESTORE);
ret = SetForegroundWindow(focus_window);
ok(ret, "Failed to set foreground window.\n");
flush_events();
hr = reset_device(device, &device_desc);
ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
ref = IDirect3DDevice8_Release(device); ref = IDirect3DDevice8_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref); ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);