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Fix IDirect3DVertexBuffer interface.
Implements GetVertexBufferDesc. Remove some useless FIXME.
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d70a2c0322
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@ -109,7 +109,8 @@ HRESULT WINAPI
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Main_IDirect3DVertexBufferImpl_7_1T_Unlock(LPDIRECT3DVERTEXBUFFER7 iface)
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{
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ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
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FIXME("(%p/%p)->(): stub!\n", This, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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/* Nothing to do */
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return DD_OK;
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}
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@ -124,7 +125,7 @@ Main_IDirect3DVertexBufferImpl_7_ProcessVertices(LPDIRECT3DVERTEXBUFFER7 iface,
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DWORD dwFlags)
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{
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ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
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FIXME("(%p/%p)->(%08lx,%08lx,%08lx,%p,%08lx,%p,%08lx): stub!\n", This, iface, dwVertexOp, dwDestIndex, dwCount, lpSrcBuffer, dwSrcIndex, lpD3DDevice, dwFlags);
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FIXME("(%p/%p)->(%08lx,%08lx,%08lx,%p,%08lx,%p,%08lx): stub!\n", This, iface, dwVertexOp, dwDestIndex, dwCount, lpSrcBuffer, dwSrcIndex, lpD3DDevice, dwFlags);
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return DD_OK;
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}
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@ -132,8 +133,11 @@ HRESULT WINAPI
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Main_IDirect3DVertexBufferImpl_7_1T_GetVertexBufferDesc(LPDIRECT3DVERTEXBUFFER7 iface,
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LPD3DVERTEXBUFFERDESC lpD3DVertexBufferDesc)
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{
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DWORD size;
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ICOM_THIS_FROM(IDirect3DVertexBufferImpl, IDirect3DVertexBuffer7, iface);
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FIXME("(%p/%p)->(%p): stub!\n", This, iface, lpD3DVertexBufferDesc);
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TRACE("(%p/%p)->(%p)\n", This, iface, lpD3DVertexBufferDesc);
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size = (lpD3DVertexBufferDesc->dwSize < This->desc.dwSize) ? lpD3DVertexBufferDesc->dwSize : This->desc.dwSize;
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memcpy(lpD3DVertexBufferDesc,&This->desc,size);
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return DD_OK;
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}
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@ -258,7 +262,7 @@ ICOM_VTABLE(IDirect3DVertexBuffer7) VTABLE_IDirect3DVertexBuffer7 =
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XCAST(ProcessVertices) Main_IDirect3DVertexBufferImpl_7_ProcessVertices,
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XCAST(GetVertexBufferDesc) Main_IDirect3DVertexBufferImpl_7_1T_GetVertexBufferDesc,
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XCAST(Optimize) Main_IDirect3DVertexBufferImpl_7_Optimize,
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XCAST(ProcessVerticesStrided) Main_IDirect3DVertexBufferImpl_7_ProcessVerticesStrided,
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XCAST(ProcessVerticesStrided) Main_IDirect3DVertexBufferImpl_7_ProcessVerticesStrided
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};
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#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
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@ -275,14 +279,14 @@ ICOM_VTABLE(IDirect3DVertexBuffer7) VTABLE_IDirect3DVertexBuffer7 =
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ICOM_VTABLE(IDirect3DVertexBuffer) VTABLE_IDirect3DVertexBuffer =
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{
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ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
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XCAST(QueryInterface) Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc,
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XCAST(AddRef) Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc,
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XCAST(Release) Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc,
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XCAST(Lock) Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc,
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XCAST(Unlock) Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc,
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XCAST(QueryInterface) Thunk_IDirect3DVertexBufferImpl_1_QueryInterface,
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XCAST(AddRef) Thunk_IDirect3DVertexBufferImpl_1_AddRef,
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XCAST(Release) Thunk_IDirect3DVertexBufferImpl_1_Release,
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XCAST(Lock) Thunk_IDirect3DVertexBufferImpl_1_Lock,
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XCAST(Unlock) Thunk_IDirect3DVertexBufferImpl_1_Unlock,
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XCAST(ProcessVertices) Main_IDirect3DVertexBufferImpl_1_ProcessVertices,
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XCAST(GetVertexBufferDesc) Thunk_IDirect3DVertexBufferImpl_1_GetVertexBufferDesc,
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XCAST(Optimize) Main_IDirect3DVertexBufferImpl_1_Optimize,
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XCAST(Optimize) Main_IDirect3DVertexBufferImpl_1_Optimize
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};
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#if !defined(__STRICT_ANSI__) && defined(__GNUC__)
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@ -98,7 +98,7 @@ ULONG WINAPI
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Main_IDirect3DViewportImpl_3_2_1_AddRef(LPDIRECT3DVIEWPORT3 iface)
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{
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ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
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FIXME("(%p/%p)->() incrementing from %lu.\n", This, iface, This->ref);
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TRACE("(%p/%p)->() incrementing from %lu.\n", This, iface, This->ref);
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return ++(This->ref);
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}
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@ -106,7 +106,7 @@ ULONG WINAPI
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Main_IDirect3DViewportImpl_3_2_1_Release(LPDIRECT3DVIEWPORT3 iface)
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{
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ICOM_THIS_FROM(IDirect3DViewportImpl, IDirect3DViewport3, iface);
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FIXME("(%p/%p)->() decrementing from %lu.\n", This, iface, This->ref);
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TRACE("(%p/%p)->() decrementing from %lu.\n", This, iface, This->ref);
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if (!--(This->ref)) {
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HeapFree(GetProcessHeap(), 0, This);
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return 0;
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