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dinput: Acquire device only if specified window has focus in foreground coop level.
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@ -556,6 +556,8 @@ HRESULT WINAPI IDirectInputDevice2AImpl_Acquire(LPDIRECTINPUTDEVICE8A iface)
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HRESULT res;
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if (!This->data_format.user_df) return DIERR_INVALIDPARAM;
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if (This->dwCoopLevel & DISCL_FOREGROUND && This->win != GetForegroundWindow())
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return DIERR_OTHERAPPHASPRIO;
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EnterCriticalSection(&This->crit);
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res = This->acquired ? S_FALSE : DI_OK;
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@ -72,11 +72,15 @@ static void test_acquire(LPDIRECTINPUT pDI, HWND hwnd)
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{
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HRESULT hr;
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LPDIRECTINPUTDEVICE pMouse = NULL;
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DIMOUSESTATE2 m_state;
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hr = IDirectInput_CreateDevice(pDI, &GUID_SysMouse, &pMouse, NULL);
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ok(SUCCEEDED(hr), "IDirectInput_CreateDevice() failed: %s\n", DXGetErrorString8(hr));
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if (FAILED(hr)) return;
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hr = IDirectInputDevice_SetCooperativeLevel(pMouse, hwnd, DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
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ok(hr == S_OK, "SetCooperativeLevel: %s\n", DXGetErrorString8(hr));
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hr = IDirectInputDevice_SetDataFormat(pMouse, &c_dfDIMouse);
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ok(SUCCEEDED(hr), "IDirectInputDevice_SetDataFormat() failed: %s\n", DXGetErrorString8(hr));
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hr = IDirectInputDevice_Unacquire(pMouse);
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@ -86,6 +90,23 @@ static void test_acquire(LPDIRECTINPUT pDI, HWND hwnd)
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hr = IDirectInputDevice_Acquire(pMouse);
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ok(hr == S_FALSE, "IDirectInputDevice_Acquire() should have failed: %s\n", DXGetErrorString8(hr));
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/* Foreground coop level requires window to have focus */
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/* This should make dinput loose mouse input */
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SetActiveWindow( 0 );
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hr = IDirectInputDevice_GetDeviceState(pMouse, sizeof(m_state), &m_state);
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todo_wine
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ok(hr == DIERR_NOTACQUIRED, "GetDeviceState() should have failed: %s\n", DXGetErrorString8(hr));
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/* Workaround so we can test other things. Remove when Wine is fixed */
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IDirectInputDevice_Unacquire(pMouse);
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hr = IDirectInputDevice_Acquire(pMouse);
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ok(hr == DIERR_OTHERAPPHASPRIO, "Acquire() should have failed: %s\n", DXGetErrorString8(hr));
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SetActiveWindow( hwnd );
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hr = IDirectInputDevice_Acquire(pMouse);
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ok(hr == S_OK, "Acquire() failed: %s\n", DXGetErrorString8(hr));
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if (pMouse) IUnknown_Release(pMouse);
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}
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