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Fixed MEM_SYSTEM handling to avoid unmapping areas that we didn't mmap.
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@ -771,11 +771,17 @@ LPVOID WINAPI VirtualAlloc(
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if ((type & MEM_RESERVE) || !base)
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{
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view_size = size + (base ? 0 : granularity_mask + 1);
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if (type & MEM_SYSTEM)
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ptr = base;
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else
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ptr = (UINT)wine_anon_mmap( (LPVOID)base, view_size, VIRTUAL_GetUnixProt( vprot ), 0 );
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{
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if (!(view = VIRTUAL_CreateView( base, size, VFLAG_VALLOC | VFLAG_SYSTEM, vprot, 0 )))
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{
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SetLastError( ERROR_OUTOFMEMORY );
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return NULL;
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}
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return (LPVOID)base;
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}
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view_size = size + (base ? 0 : granularity_mask + 1);
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ptr = (UINT)wine_anon_mmap( (LPVOID)base, view_size, VIRTUAL_GetUnixProt( vprot ), 0 );
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if (ptr == (UINT)-1)
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{
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SetLastError( ERROR_OUTOFMEMORY );
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@ -803,9 +809,7 @@ LPVOID WINAPI VirtualAlloc(
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SetLastError( ERROR_INVALID_ADDRESS );
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return NULL;
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}
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if (!(view = VIRTUAL_CreateView( ptr, size,
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VFLAG_VALLOC | ((type & MEM_SYSTEM) ? VFLAG_SYSTEM : 0),
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vprot, 0 )))
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if (!(view = VIRTUAL_CreateView( ptr, size, VFLAG_VALLOC, vprot, 0 )))
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{
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munmap( (void *)ptr, size );
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SetLastError( ERROR_OUTOFMEMORY );
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