wined3d: TEXTUREFILTERTYPE: Consistently use in WINED3D namespace.

This commit is contained in:
Ivan Gyurdiev 2006-10-10 21:55:05 -04:00 committed by Alexandre Julliard
parent a07a8f793b
commit fea4495a61

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@ -82,7 +82,7 @@ extern int minLookup[MAX_LOOKUPS];
extern int maxLookup[MAX_LOOKUPS];
extern DWORD *stateLookup[MAX_LOOKUPS];
extern DWORD minMipLookup[D3DTEXF_ANISOTROPIC + 1][D3DTEXF_LINEAR + 1];
extern DWORD minMipLookup[WINED3DTEXF_ANISOTROPIC + 1][WINED3DTEXF_LINEAR + 1];
typedef struct _WINED3DGLTYPE {
int d3dType;