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d3dcompiler: Implement ID3D11ShaderReflection::GetMovInstructionCount().
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@ -151,9 +151,11 @@ static HRESULT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetResourceBindin
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static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovInstructionCount(
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ID3D11ShaderReflection *iface)
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{
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FIXME("iface %p stub!\n", iface);
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struct d3dcompiler_shader_reflection *This = impl_from_ID3D11ShaderReflection(iface);
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return 0;
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TRACE("iface %p\n", iface);
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return This->mov_instruction_count;
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}
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static UINT STDMETHODCALLTYPE d3dcompiler_shader_reflection_GetMovcInstructionCount(
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