winmm/tests: Avoid spurious test failures on Windows.

This commit is contained in:
Michael Stefaniuc 2014-02-04 13:30:57 +01:00 committed by Alexandre Julliard
parent cb167e8e18
commit ff7ebba27f

View File

@ -986,14 +986,14 @@ static void test_asyncWAVE(HWND hwnd)
/* Check that the 2s sound plays at a normal pace, giving a wide margin to
* account for timing granularity and small delays.
*/
todo_wine ok(400 <= p2 && p2 <= 600, "%ums is not in the expected 400-600ms range\n", p2);
todo_wine ok(350 <= p2 && p2 <= 600, "%ums is not in the expected 350-600ms range\n", p2);
/* Wine's asynchronous thread needs some time to start up. Furthermore, it
* uses 3 buffers per second, so that the positions reported will be 333ms,
* 667ms etc. at best, which is why it fails the above test. So add a
* second test specifically to prevent Wine from getting even worse.
* FIXME: To be removed when Wine is fixed and passes the above test.
*/
ok(400 <= p2 && p2 <= 1000, "%ums is not even in the expected 400-1000ms range\n", p2);
ok(350 <= p2 && p2 <= 1000, "%ums is not even in the expected 350-1000ms range\n", p2);
test_notification(hwnd,"play (nowait)",0);
err = mciSendStringA("pause mysound wait", NULL, 0, hwnd);