Commit Graph

1005 Commits

Author SHA1 Message Date
Eric Pouech
1d3952ed9f d3d: Fixed a couple of warnings for 64bit targets. 2011-12-12 10:53:49 +01:00
Henri Verbeet
38c3cde6fd wined3d: Get rid of the WINED3DPSHADERCAPS2_0 typedef. 2011-12-09 21:15:25 +01:00
Henri Verbeet
af6b98c44b wined3d: Get rid of the WINED3DVSHADERCAPS2_0 typedef. 2011-12-09 21:15:24 +01:00
Henri Verbeet
5c5216e609 wined3d: Get rid of the WINED3DBOX typedef. 2011-12-07 17:49:56 +01:00
Stefan Dösinger
f8dbf97e8d d3d9/tests: Clarify a comment. 2011-12-06 17:07:23 +01:00
Stefan Dösinger
171c18a5bb d3d9/tests: Test StrechRect between depth stencils with different sizes. 2011-12-06 17:07:20 +01:00
Henri Verbeet
2fa5a22100 wined3d: Get rid of the WINED3DLOCKED_BOX typedef. 2011-12-06 15:50:58 +01:00
Henri Verbeet
eafebc0491 wined3d: Get rid of the WINED3DLOCKED_RECT typedef. 2011-12-06 15:50:58 +01:00
Henri Verbeet
360c1114d6 wined3d: Get rid of the WINED3DRASTER_STATUS typedef. 2011-12-02 11:51:33 +01:00
Henri Verbeet
94c9b0b4fc wined3d: Get rid of the WINED3DPRESENT_PARAMETERS typedef. 2011-12-02 11:51:29 +01:00
Henri Verbeet
a51b03f16e d3d9/tests: Add a test for texture creation from system memory. 2011-12-02 11:51:19 +01:00
Henri Verbeet
b171d5f95d d3d9: Implement texture creation from system memory. 2011-12-02 11:51:15 +01:00
Henri Verbeet
d9ab258df8 d3d9: Add some FIXMEs for d3d9ex resource sharing. 2011-12-02 11:51:09 +01:00
Henri Verbeet
3430e11605 wined3d: Add a flags parameter to wined3d_surface_create(). 2011-11-30 11:50:48 +01:00
Henri Verbeet
82dd612d50 ddraw: Resize the swapchain window on mode changes in exclusive mode. 2011-11-30 11:50:42 +01:00
Henri Verbeet
d1327bbefe wined3d: Get rid of the WINED3DDEVICE_CREATION_PARAMETERS typedef. 2011-11-28 16:40:47 +01:00
Henri Verbeet
1ac6f487d5 d3d9/tests: Test the window and backbuffer dimensions after display mode changes. 2011-11-28 16:40:47 +01:00
Marcus Meissner
d255efbde1 d3d9: Check that surface is allocated (Coverity). 2011-11-25 17:12:25 +01:00
Henri Verbeet
6a529e5847 wined3d: Get rid of the WINED3DVERTEXELEMENT typedef. 2011-11-25 16:21:57 +01:00
Henri Verbeet
1c74172a28 wined3d: Get rid of the WINED3DCLIPSTATUS typedef. 2011-11-25 16:21:57 +01:00
Henri Verbeet
376ffdf3d5 wined3d: Get rid of the WINED3DADAPTER_IDENTIFIER typedef. 2011-11-24 17:10:09 +01:00
Henri Verbeet
2fb21e0a2e wined3d: Get rid of the WINED3DTRIPATCH_INFO typedef. 2011-11-24 17:10:06 +01:00
Henri Verbeet
2ecbe2aa0f wined3d: Get rid of the WINED3DRECTPATCH_INFO typedef. 2011-11-23 09:13:58 +01:00
Henri Verbeet
2e1c0d83c1 wined3d: Get rid of the WINED3DGAMMARAMP typedef. 2011-11-22 10:52:45 +01:00
Henri Verbeet
be8917cd91 wined3d: Get rid of the WINED3DVIEWPORT typedef. 2011-11-22 10:52:40 +01:00
Henri Verbeet
02bb70fc3b wined3d: Get rid of the WINED3DMATERIAL typedef. 2011-11-21 11:01:02 +01:00
Henri Verbeet
f597359727 wined3d: Get rid of the WINED3DLIGHT typedef. 2011-11-21 11:00:57 +01:00
Henri Verbeet
37a0f7ad65 wined3d: Get rid of the WINED3DMATRIX typedef. 2011-11-18 14:26:16 +01:00
Henri Verbeet
18a7653c78 wined3d: Get rid of the WINED3DDISPLAYMODE typedef. 2011-11-17 11:37:26 +01:00
Henri Verbeet
e0a0d611af wined3d: Pass a wined3d_color struct to wined3d_device_clear(). 2011-11-16 09:41:53 +01:00
Henri Verbeet
7459180a51 wined3d: Get rid of the WINED3DCOLORVALUE typedef. 2011-11-16 09:41:50 +01:00
Matteo Bruni
276216360e d3d9: Remove D3DFMT_R8G8B8 special handling. 2011-11-15 19:37:37 +01:00
Stefan Dösinger
7eefed1410 wined3d: YUY2 and UYVY are block based. 2011-11-07 14:32:16 +01:00
Stefan Dösinger
7fd752047d d3d9/tests: Test partial block locks. 2011-11-07 14:27:24 +01:00
Stefan Dösinger
f1d98aed70 d3d9/tests: Move the double unlock test into a separate test, test other pools. 2011-11-03 13:52:15 +01:00
Matteo Bruni
095a9a6893 wined3d: Refuse to create a shader unsupported by the backend. 2011-10-26 12:41:35 +02:00
Matteo Bruni
7254f5e661 wined3d: Return only the shader major version. 2011-10-26 12:41:34 +02:00
Matteo Bruni
6e6a917617 d3d9: Limit VS/PS reported version. 2011-10-26 12:41:34 +02:00
Henri Verbeet
6e8273177a wined3d: Reject multisampled readbacks in wined3d_surface_get_render_target_data(). 2011-10-24 11:16:33 +02:00
Henri Verbeet
002447357c d3d9/tests: Add a small test for IDirect3DDevice9::SetCursorPosition(). 2011-10-21 12:09:40 +02:00
Henri Verbeet
12a99309d9 d3d9/tests: Add a small test for multisampled GetRenderTargetData(). 2011-10-20 11:03:15 +02:00
Henri Verbeet
d607586d62 wined3d: Make the present_parameters parameter to wined3d_device_reset() const. 2011-10-19 12:24:36 +02:00
Austin English
c3f6f96df4 d3d9/tests: Only skip the visual tests if d3d cannot be initialized on Windows. 2011-10-18 16:24:45 +02:00
Stefan Dösinger
4365d2905c d3d9: Remove the palette implementation methods. 2011-10-11 13:37:49 +02:00
Henri Verbeet
1226ffe062 d3d9/tests: Add a test for IDirect3DDevice9::GetRenderTarget(). 2011-10-10 13:39:42 +02:00
Henri Verbeet
739a9d9805 wined3d: Return WINED3DERR_NOTFOUND if the render target is NULL in wined3d_device_get_render_target().
This is similar to how wined3d_device_get_depth_stencil() works.
2011-10-10 13:39:39 +02:00
André Hentschel
3c9aa22289 d3d9/tests: Don't test function directly when reporting GetLastError(). 2011-09-26 18:15:12 +02:00
Stefan Dösinger
e1d92059ea d3d9: Implement FPUSETUP for msvc. 2011-09-26 17:59:41 +02:00
Matteo Bruni
f87483c307 d3d9/tests: Test creating shaders with wrong type or version. 2011-09-26 17:57:55 +02:00
Matteo Bruni
2a146448f4 wined3d: When creating a new shader, check shader type and version. 2011-09-26 17:57:48 +02:00