Commit Graph

56 Commits

Author SHA1 Message Date
Alexandre Julliard
0bc8377bc2 Create a new server request for accepting hardware messages instead of
abusing reply_message.
Allow passing the determined window for a hardware message back to the
server to have it redispatch the message to the correct thread.
2005-03-23 10:33:17 +00:00
Alexandre Julliard
e3fe68926c Revert the previous change, this is not working right yet. 2005-03-17 20:51:53 +00:00
Alexandre Julliard
073d5f2b79 Queue hardware messages even if we don't find a window for them the
first time around.
2005-03-16 20:06:45 +00:00
Alexandre Julliard
cf2f14212a Avoid returning hardware messages if they have no chance to match the
filter.
2005-03-14 17:17:09 +00:00
Alexandre Julliard
99615021fb Properly cope with get_message being called recursively while
processing a hardware message.
2005-03-10 11:52:25 +00:00
Alexandre Julliard
d6885fe7d4 Avoid potential crash when freeing a message queue.
Properly initialize newly allocated messages.
2005-03-05 10:51:35 +00:00
Alexandre Julliard
aa34768677 Convert the object wait queue to a standard list. 2005-03-01 11:49:58 +00:00
Alexandre Julliard
8e3b072249 Replaced the message_list structure by a standard list. 2005-02-25 21:05:11 +00:00
Krzysztof Foltman
b85017223f Ensure that caret position is not reset to (0, 0) when CreateCaret is
called second time with the same window.
2005-02-18 20:02:55 +00:00
Dmitry Timoshkov
6dba0a7718 Add support for winevent hooks. 2005-02-03 16:40:20 +00:00
Alexandre Julliard
ff986a5a93 Converted the timer list to use standard list functions.
Allocate a timer id when the window is 0 instead of relying on the
client to do it.
Allow setting timers on windows belonging to other threads (found by
Mike McCormack).
2004-11-29 18:08:18 +00:00
Dmitry Timoshkov
93a4e1eed3 Take into account window visibility when searching for a target for a
hardware mouse message.
2004-10-27 21:55:00 +00:00
Alexandre Julliard
15ca8209d6 Properly reset msg_thread when releasing the thread input structure. 2004-06-17 20:00:25 +00:00
Alexandre Julliard
e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard
039e13118e Implemented inter-thread SendMessageCallback. 2003-07-26 20:36:43 +00:00
Alexandre Julliard
ca3ac8f155 Run WH_KEYBOARD_LL and WH_MOUSE_LL hooks in the context of the thread
that set the hook.
2003-07-11 21:55:58 +00:00
Alexandre Julliard
09029b2878 Implemented the SMTO_ABORTIFHUNG flag of SendMessageTimeout. 2003-07-11 04:09:42 +00:00
Alexandre Julliard
d55e7f1e9b Store the hook table in the thread queue instead of the thread
structure, and make sure the queue is allocated when setting a hook.
2003-07-03 18:16:48 +00:00
Alexandre Julliard
b1095da50c Fixed bug that could cause SendMessage to return too early in certain
cases.
2003-03-19 00:12:17 +00:00
Mike McCormack
7034e8be67 Added missing release_object. 2003-02-19 00:38:12 +00:00
Alexandre Julliard
e66207ebfc Moved all references to file descriptors out of the generic object
structure.
Changed the poll()-related routines to deal with file descriptors
instead of objects and integrated poll support into fd.c.
2003-02-19 00:33:32 +00:00
Alexandre Julliard
cf27a7fa3b Changed fd operations to take a struct fd instead of a struct object.
Removed get_file_info function from object operations.
Added get_device_id request to avoid abusing get_file_info.
2003-02-14 20:27:09 +00:00
Alexandre Julliard
863637b158 Started moving functions that deal with Unix file descriptors to a
separate fd object. This will be needed for file locking.
2003-01-30 00:26:44 +00:00
Alexandre Julliard
8ba666f3a7 Store the keyboard state in the thread input structure on the server
side.
2003-01-08 19:56:31 +00:00
Alexandre Julliard
242e395bbc Store the hardware messages in the thread input structure, not in the
thread queue. Get rid of the cooked messages queue.
2003-01-08 00:27:58 +00:00
Alexandre Julliard
b3332d74b0 Converted the server to -DSTRICT. 2002-10-19 01:00:59 +00:00
Alexandre Julliard
11e3523949 Rewrote caret implementation to store the information in the server. 2002-10-17 01:24:33 +00:00
Alexandre Julliard
a9e8f59c95 Moved mouse capture handling into the server. 2002-10-12 01:24:37 +00:00
Alexandre Julliard
5030bda77c Reimplemented Get/SetActiveWindow, Get/SetFocus and
Get/SetForegroundWindow by storing the information in the
server. Implemented correct inter-process window activation.
2002-10-11 23:41:06 +00:00
Alexandre Julliard
ab5063b217 Added server-side infrastructure for the thread input structure.
Reimplemented AttachThreadInput() and added GetGUIThreadInfo().
2002-10-11 18:50:15 +00:00
Alexandre Julliard
31022d66ca Signal and release the idle event when the process main thread exits. 2002-08-16 23:30:41 +00:00
Alexandre Julliard
5769d1de00 Better support for configure detection of missing types, added check
for ssize_t.
Removed a couple of no longer used portability functions.
Various portability fixes in port.h.
2002-04-26 19:05:15 +00:00
Alexandre Julliard
81f2a7307b Send message for WSAAsyncSelect sockets directly from the server,
instead of using the service thread. Finished separation of ws2_32.
2002-03-23 20:43:52 +00:00
Alexandre Julliard
0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Eric Pouech
0faceb05fc Implemented interprocess DDE message posting. 2002-01-18 19:22:55 +00:00
Mike McCormack
6f011c0847 - move async activation into the server
- implement async queues
2001-12-20 00:07:05 +00:00
Alexandre Julliard
9caa71eef4 Redesign of the server communication protocol to allow arbitrary sized
data to be exchanged.
Split request and reply structures to make backwards compatibility
easier.
Moved many console functions to dlls/kernel, added code page support,
changed a few requests to behave properly with the new protocol.
2001-11-30 18:46:42 +00:00
Alexandre Julliard
47f9821817 Moved WIN_FindWinToRepaint functionality to the server. 2001-11-14 21:28:36 +00:00
Alexandre Julliard
805bdc53e8 Store the window caption text in the server.
Maintain a paint count separately for each window.
2001-11-13 22:23:48 +00:00
Alexandre Julliard
516e40e154 Make sure that GetMessagePos and GetMessageTime return sane values
for all messages.
2001-10-17 17:48:49 +00:00
Alexandre Julliard
003f02b733 Removed the cleanup_window_queue request. 2001-10-11 20:50:10 +00:00
Alexandre Julliard
a09da0cbbd Added proper support for storing window parents in the server.
Added a few requests to query the window hierarchy.
2001-09-21 21:08:40 +00:00
Alexandre Julliard
bc878ef4d9 Convert user handles received from client to full handles. 2001-09-12 17:09:24 +00:00
Alexandre Julliard
1a66d226eb Added global management of user handles in the server.
Very preliminary support for shared window handles.
2001-08-28 18:44:52 +00:00
Alexandre Julliard
d253c58b1b Rewrote most of SendMessage/PeekMessage.
Implemented inter-process messaging.
Moved most message routines to dlls/user, and split off 16-bit
routines to a separate file.
2001-08-07 19:19:08 +00:00
Alexandre Julliard
e630aa0b68 Merge WM_MOUSEMOVE messages. 2001-07-11 17:29:01 +00:00
Alexandre Julliard
9f55ae6f62 - Remove cooked hardware messages when they are dropped (reported by
Gerard Patel).
- Convert all posted 32-bit messages to Unicode before storing them in
  the queue.
- Faster implementation of MSG_IsPointerMessage.
- Moved a couple of functions from queue.c to message.c.
2001-06-28 04:37:22 +00:00
Alexandre Julliard
4b0343dc5f Moved queue paint count to the server. Removed a few no longer used
routines.
2001-06-20 22:55:31 +00:00
Alexandre Julliard
838d65aebe Moved hardware message queue handling to the server. 2001-06-19 19:16:41 +00:00
Gerard Patel
63b1d175b3 Take message filters into account for WM_PAINT too. 2001-05-21 18:33:56 +00:00