Commit Graph

71766 Commits

Author SHA1 Message Date
Nikolay Sivov
10431905e5 dwrite: Implement GetFontFamily() for system font collection. 2012-10-23 13:20:54 +02:00
Nikolay Sivov
a30faec10e dwrite: Implement IDWriteTextFormat::GetFontCollection(). 2012-10-23 13:20:49 +02:00
Nikolay Sivov
a291a7adf8 dwrite: Keep a single instance of system font collection. 2012-10-23 13:20:44 +02:00
James Eder
7978a38f24 ntdll: Split up feature detection by architecture. 2012-10-23 12:29:13 +02:00
James Eder
0d5f301352 ntdll: Use build-time API detection instead of OS detection for finding the number of processors. 2012-10-23 12:29:08 +02:00
André Hentschel
9e5936b36c gdiplus/tests: Fix out-of-bounds access (coverity). 2012-10-23 12:28:59 +02:00
André Hentschel
010e311b04 atl: Warn when CoRegisterClassObject fails. 2012-10-23 12:27:02 +02:00
André Hentschel
7b07e015a9 wing32: Use the correct size for memcpy (coverity). 2012-10-23 12:26:29 +02:00
André Hentschel
859bf8d9e9 wing32: Use the correct size for memcpy (coverity). 2012-10-23 12:25:49 +02:00
Henri Verbeet
4704e78337 d3dx9: Avoid LPDIRECT3DPIXELSHADER9. 2012-10-23 12:11:30 +02:00
Henri Verbeet
672ad06108 wined3d: Get rid of the mostly unused "num_textures_used" field from arbfp_ffp_desc. 2012-10-23 12:11:26 +02:00
Henri Verbeet
6f025deba6 wined3d: Move shader_is_pshader_version() and shader_is_vshader_version() to the ARB program shader backend. 2012-10-23 12:11:18 +02:00
Henri Verbeet
81ae7f606b wined3d: Explicitly check the shader type in shader_generate_glsl_declarations(). 2012-10-23 12:11:13 +02:00
Dmitry Timoshkov
5e65f95542 gdiplus: Test also lf.lfEscapement and lf.lfOrientation returned by GdipGetLogFont. 2012-10-23 12:11:05 +02:00
Józef Kucia
0146b5568a d3dx9/tests: Add a simple test for filling compressed textures. 2012-10-23 12:08:10 +02:00
Józef Kucia
15d642803b d3dx9/tests: Add tests for filling floating-point textures. 2012-10-23 12:08:06 +02:00
Józef Kucia
2c19f22c8a d3dx9: Do not try to fill textures other than ARGB in fill texture functions. 2012-10-23 12:07:53 +02:00
Józef Kucia
84935d4312 d3dx9: Introduce a separate pixel format type for compressed pixel formats. 2012-10-23 12:07:47 +02:00
Józef Kucia
cdc9f283fb d3dx9/tests: Only release a texture when it was created. 2012-10-23 12:07:39 +02:00
Piotr Caban
9d6c003cd7 msvcp60: Copy correct number of characters in basic_string::_Grow. 2012-10-22 19:44:18 +02:00
Piotr Caban
8ebf0a72c9 advapi32: Don't terminate service when its last thread has exited. 2012-10-22 15:17:51 +02:00
Piotr Caban
a936b58b8b advapi32: Return from StartServiceCtrlDispatcher when service status is changed to stopped. 2012-10-22 15:17:44 +02:00
Piotr Caban
6027fe2daf advapi32: Validate arguments in StartServiceCtrlDispatcher. 2012-10-22 15:17:39 +02:00
Alexandre Julliard
e17cdb266d user32: Retrieve the graphics driver module from gdi32. 2012-10-22 15:16:01 +02:00
Alexandre Julliard
5c1a752d61 gdi32: Export a function to retrieve the module handle of the graphics driver for a DC. 2012-10-22 15:16:00 +02:00
Alexandre Julliard
900b5f4b79 winex11: Remove some remainders of the ddraw HAL support. 2012-10-22 14:36:31 +02:00
Francois Gouget
ed9e745580 Assorted spelling tweaks and fixes. 2012-10-22 12:21:55 +02:00
Nikolay Sivov
2793d8196b dwrite: Implement FindFamilyName() for system font collection. 2012-10-22 12:21:32 +02:00
Nikolay Sivov
f0f1735495 dwrite: Add all installed font families to system font collection. 2012-10-22 12:21:28 +02:00
Nikolay Sivov
eb7d51b649 dwrite: Fix a stupid copy/paste typo in Release return value. 2012-10-22 12:21:23 +02:00
Nikolay Sivov
be699372c2 dwrite: Added a stub for IDWriteFontCollection. 2012-10-22 12:21:19 +02:00
Nikolay Sivov
11d94a11b6 dwrite: Store text string in layout object. 2012-10-22 12:21:15 +02:00
Jacek Caban
516731c861 mshtml: Added more events tests. 2012-10-22 12:06:36 +02:00
Jacek Caban
4940275d21 mshtml: Set 'this' to window object for onload handlers. 2012-10-22 12:06:33 +02:00
Jacek Caban
610ea94da5 mshtml: Added IHTMLLocation::toString implementation. 2012-10-22 12:06:30 +02:00
Jacek Caban
8b04ab10b9 mshtml: Fixed attribute object caching logic. 2012-10-22 12:06:26 +02:00
Christian Costa
cb131bf030 d3drm: Fix normals computation and add according tests. 2012-10-22 12:06:21 +02:00
Christian Costa
466c244d18 d3drm: Enum all materials even if only the first one is handled. 2012-10-22 12:05:53 +02:00
Christian Costa
5e1d854ee5 d3drm: Fix child leak. 2012-10-22 12:05:48 +02:00
Christian Costa
ff0e82502f d3drm: Fix wrong condition. 2012-10-22 12:05:44 +02:00
Christian Costa
079cf1c24c d3dxof: Display new ref count in AddRef & Release. 2012-10-22 12:01:33 +02:00
Dmitry Timoshkov
a45da55922 gdiplus: Fix a typo leading to incorrect character width calculation in GdipMeasureDriverString. 2012-10-22 11:44:41 +02:00
Hans Leidekker
d488081214 winhttp: Respect the redirect policy setting. 2012-10-22 11:44:37 +02:00
Hans Leidekker
b59efd66e8 winhttp: Pass the redirect policy setting down to request objects. 2012-10-22 11:44:34 +02:00
Henri Verbeet
690df8198d user32: Implement GetRawInputDeviceInfoA(). 2012-10-22 11:44:28 +02:00
Henri Verbeet
c490fb37cf wined3d: Implement WINED3DSIH_MOVC in the GLSL shader backend. 2012-10-22 11:44:22 +02:00
Henri Verbeet
7a437c29f3 wined3d: Merge a couple of shader type specific blocks in shader_generate_glsl_declarations(). 2012-10-22 11:44:20 +02:00
Henri Verbeet
b96b4c63ee wined3d: Use shader_glsl_get_prefix() in shader_glsl_gen_sample_code(). 2012-10-22 11:44:02 +02:00
Henri Verbeet
db3bdb0a76 wined3d: Also read comments in shader_sm1_is_end(). 2012-10-22 11:43:59 +02:00
James Eder
a6eec2cf6a ntdll: Add detection for PF_SSE_DAZ_MODE_AVAILABLE. 2012-10-22 11:39:12 +02:00