334 Commits

Author SHA1 Message Date
Lionel Ulmer
da0b4dc74e - fix caps filling to be more in line with what we support
- optimize a little bit the DrawPrimitive function
2002-11-30 01:49:08 +00:00
Lionel Ulmer
4941a3aff2 - fix texture snooping (plus adds snoop for 1555 format)
- add texture memory usage tracking
2002-11-27 21:38:28 +00:00
Lionel Ulmer
dd738eab07 - Prevent the backbuffer to also have the frontbuffer flag set.
- Log the Locking flags.
- Print symbolic name (if any) of zero values for bit fields (thanks
  Andi).
2002-11-25 02:42:04 +00:00
Lionel Ulmer
710b86e43e - add implementation for FindDevice function
- some miscellaneous clean-ups / additions
2002-11-24 22:33:41 +00:00
Christian Costa
774c5f77db Reenable OpenGL surface's flip method.
Reenable execute buffers.
Some bug fixes.
2002-11-24 22:14:40 +00:00
Lionel Ulmer
43c3dc4d33 - Clean up all the D3D COM handling (but the underlaying code is still
as ugly as before).
- Handle properly (ie as on real Windows) negative values in
  rectangles during blitting.
2002-11-21 21:04:16 +00:00
Lionel Ulmer
56ab2b3e91 Load OpenGL library dynamically from x11drv. 2002-11-15 04:16:38 +00:00
Lionel Ulmer
b103f7b679 Proper logging of DDSCAPS / DDSCAPS2 structures. 2002-11-11 22:23:10 +00:00
Marko Kreen
971f3f3518 Clip bottom coordinates. 2002-11-11 20:26:33 +00:00
Matthew Bloch
c9df52c381 Vtable fixes. 2002-11-06 19:53:45 +00:00
Alexandre Julliard
1e1313d54c Made the dll entry point default to DllMain and removed most of the
'init' spec file declarations.
2002-11-04 23:53:41 +00:00
Lionel Ulmer
52b93b6ae4 Additional exported capabilities to please some picky games. 2002-11-04 22:34:25 +00:00
Lionel Ulmer
5ecd8903e2 - only compare the first WORD in the DDSCAPS2 structure if no DX7
- add some TRACEs
2002-11-04 22:34:11 +00:00
Lionel Ulmer
f18aec26c4 Augment the DDSCAPS2 dumping routine with new caps. 2002-11-04 22:33:53 +00:00
Lionel Ulmer
0595c0ca07 Add 3D support at the User driver level. 2002-10-19 17:16:00 +00:00
Alexandre Julliard
b34fb35b31 Fixed warnings caused by conversion to -DSTRICT. 2002-10-18 23:48:57 +00:00
Christian Costa
b47c14aef9 Implement OpenGL overriding of surface's flip method.
Remove broken code.
2002-10-17 01:20:52 +00:00
Christian Costa
b44822a4a2 Associate texture to the device when GetHandle is called and perform
the appropriate AddRef/Release.
Fix 3_3_2 pixel format.
Move some ENTER_GL() calls to the right place.
Fix some FIXME/TRACE calls.
2002-10-16 18:57:52 +00:00
Christian Costa
fe6c281b58 Initialize the DDCAPS structure of the DDRAW object at creation. 2002-10-10 23:27:49 +00:00
Christian Costa
ce35cc03a8 Main_DirectDrawSurface_QueryInterface: enable creation of a
IDirect3DTexture2 from a surface.
2002-10-10 23:27:32 +00:00
Lionel Ulmer
1c0a8ac4c0 Added some TRACEs to the ddraw code. 2002-10-10 22:47:02 +00:00
Alexandre Julliard
e969027104 Fixed warnings. 2002-10-02 01:34:17 +00:00
Alexandre Julliard
137eed8d9b Moved X flags and libraries out of Make.rules into the makefiles that
need them.
2002-10-01 18:16:19 +00:00
Christian Costa
8534e08a02 Implement SwapTextureHandles method. 2002-09-30 18:52:06 +00:00
Alexandre Julliard
a56a16ee73 Added check for OpenGL. 2002-09-29 18:05:32 +00:00
Christian Costa
92810b90c1 execute: Activate the viewport passed as parameter when executing
buffer.
2002-09-29 18:01:13 +00:00
Christian Costa
c3fa405ab7 Implement IDirect3DViewport2_DeleteLight. 2002-09-29 18:00:43 +00:00
Christian Costa
48d8ff42e1 Remove wrong and useless transformation of z projected coordinates.
Add normals world transformation.
2002-09-27 22:01:28 +00:00
Christian Costa
427b333391 Fix devices creation broken code. Now, the display and the drawable
are retrieve through GDI escape sequences and stored in the private
data. Add desallocation of the device private data.
2002-09-27 22:01:12 +00:00
Christian Costa
58e8807a71 Added desallocation of the viewport private data. 2002-09-26 03:20:35 +00:00
Christian Costa
30633659b8 Added allocation/desallocation of the light private data. 2002-09-26 03:20:23 +00:00
Christian Costa
74d0d4c562 Enable creation of our OpenGL Direct3D device from a surface used as
rendering target.
Enable creation of a texture from a surface.
2002-09-26 03:20:07 +00:00
Christian Costa
80be53efee Added support for POINT, WIREFRAME and SOLID fill modes. 2002-09-25 03:18:38 +00:00
Christian Costa
3bfa1fb384 IDirect3DTexture2Impl_Load: when the surface is not allocated and no
location are specified, set it to video memory.
2002-09-25 03:18:17 +00:00
Alexandre Julliard
2c40e29987 Import wine_tsx11_lock/unlock directly from x11drv in opengl32 and
ddraw, so that they don't need to link with libwine_tsx11.
Removed header wine_gl.h.
2002-09-25 00:29:56 +00:00
Alexandre Julliard
cea2e825b2 Link all remaining dlls except kernel32 as separated dlls, by
temporarily exporting the few functions that are not properly
separated yet.
2002-09-06 18:51:31 +00:00
Patrik Stridvall
d016f819f1 Added include protection for unistd.h and sys/time.h. 2002-08-17 00:43:16 +00:00
Gregg Mattinson
8c9bdcc9e1 Fixes for Sparc build. 2002-08-07 01:18:41 +00:00
Christian Costa
afe785c4d5 Initialize the DDCAPS structure of the DDRAW object at creation. 2002-08-06 23:49:46 +00:00
Lionel Ulmer
00b088bc25 Support negative values in RECTs during Blts. 2002-08-03 19:11:55 +00:00
Lionel Ulmer
262cbcdb09 Be less strict on parameter checking in the SetSurfaceDesc function. 2002-08-02 19:10:16 +00:00
Michael Karcher
4ae5380cbb Set the correct length of the struct DDSURFACEDESC. 2002-07-22 20:37:01 +00:00
Ove Kaaven
1af798920c Wait for the asynchronous update thread to complete if the app
requests it. Fixed blit offseting issues in windowed mode.
2002-07-20 20:01:57 +00:00
Gregg Mattinson
8a191ff5b8 Avoid structures or arrays of size 0. 2002-07-19 03:18:05 +00:00
Tony Lambregts
2c5a41b027 Added support DDBLT_DDFX flag in DirectDrawSurface_Blt. 2002-07-16 01:42:47 +00:00
Lionel Ulmer
b6051dec93 - DDRAW_SYSTEMMEMORY is handled like OFFSCREENPLAIN for now
- added more logging
2002-07-16 01:16:14 +00:00
Alexandre Julliard
a80a814234 Fixed corruption when copying to the same surface (with the help of
Tony Lambregts and Lionel Ulmer).
2002-07-10 23:10:54 +00:00
Ove Kaaven
1d8f92c88c Removed the flags fields of IDirectDrawPaletteImpl, as we should use
the dwFlags field of DDRAWI_DDRAWPALETTE_GBL structure instead.
2002-07-10 03:05:43 +00:00
Ove Kaaven
ea20614e39 Handle WM_SYNCPAINT with DefWindowProc. 2002-07-10 03:04:58 +00:00
Gregg Mattinson
bac71315d2 Removed non-static structure initializers. 2002-07-03 21:06:58 +00:00