Commit Graph

6252 Commits

Author SHA1 Message Date
Andrey Turkin
27cb7c7274 ws2_32: Make certain winsock functions generate i/o completion messages. 2007-11-15 14:23:23 +01:00
Andrey Turkin
c702a91a3c server: Allow async i/o operations to send completion messages. 2007-11-15 14:20:29 +01:00
Francois Gouget
4fddc5e726 rpcrt4: Add some missing prototypes and better match the PSDK types. 2007-11-13 23:28:06 +01:00
Alexandre Julliard
74572e43be include: Added definition for SEE_MASK_NOASYNC. 2007-11-13 21:33:37 +01:00
Francois Gouget
b1c9966828 cfgmgr32: Flesh out cfgmgr32.h a bit more and fix the corresponding functions. 2007-11-13 13:37:27 +01:00
Francois Gouget
df17f1ead2 d3dx8: Make d3dx8math.h C++ compatible. 2007-11-13 13:37:20 +01:00
Francois Gouget
b38b2d6dad acledit: Add wfext.h. 2007-11-13 13:36:51 +01:00
David Adam
6840049f2f d3dx8: Implement D3DXMatrixAffine Transformation. 2007-11-13 13:34:56 +01:00
Rob Shearman
8296548bb5 kernel32: Implement GetThreadId. 2007-11-13 13:29:27 +01:00
Stefan Dösinger
894a705cc7 wined3d: Load GL_EXT_texture3D from gl 1.2 if the extension is not there. 2007-11-12 14:29:52 +01:00
Stefan Dösinger
07bbf1899d wined3d: Extend the gl extension function loading table with ext info. 2007-11-12 14:26:49 +01:00
Stefan Dösinger
44a592bc74 wined3d: Align the gl function table. 2007-11-12 14:25:18 +01:00
David Adam
147600b671 d3dx8: Implement D3DXVec3Unproject. 2007-11-12 13:00:08 +01:00
David Adam
6c902b42d5 d3dx8: Implement D3XMatrixVec3Project. 2007-11-12 13:00:01 +01:00
David Adam
3231c01c42 d3dx8: Implement D3XMatrixMultiplyTranspose. 2007-11-12 12:59:53 +01:00
David Adam
43643072da d3dx8: Implement D3XMatrixInverse. 2007-11-12 12:59:44 +01:00
Detlef Riekenberg
cb113b23c4 shell32: Some undocumented defines and functions are now in the PSDK. 2007-11-12 12:56:38 +01:00
Tony Wasserka
f40955bf54 d3dx8: Implement the C++ stuff of the D3DXCOLOR structure. 2007-11-12 12:41:40 +01:00
Tony Wasserka
94ccd3f014 d3dx8: Implement the C++ stuff of the D3DXPLANE structure. 2007-11-12 12:41:33 +01:00
Tony Wasserka
00bcbe254f d3dx8: Implement the C++ stuff of the D3DXQUATERNION structure. 2007-11-12 12:41:27 +01:00
Tony Wasserka
f422aead30 d3dx8: Implement the C++ stuff of the D3DXMATRIX structure. 2007-11-12 12:41:20 +01:00
Tony Wasserka
dca53f1890 d3dx8: Implement the C++ stuff of the D3DXVECTOR4 structure. 2007-11-12 12:40:47 +01:00
Tony Wasserka
d320460765 d3dx8: Implement the C++ stuff of the D3DXVECTOR3 structure. 2007-11-12 12:40:36 +01:00
Tony Wasserka
74750c3c64 d3dx8: Implement the C++ stuff of the D3DXVECTOR2 structure. 2007-11-12 12:40:14 +01:00
Jacek Caban
cc253a2c5e hlink.idl: Added Hlink[Get|Set]SpecialReference declaration. 2007-11-12 12:07:08 +01:00
EA Durbin
eb6a1fc9d0 ntoskrnl.exe: Add stub Implementation of IoAllocateWorkItem. 2007-11-09 12:58:26 +01:00
Stefan Dösinger
f79ca75d08 wined3d: Implement a detection for the MacOS OpenGL implementation. 2007-11-09 12:29:55 +01:00
Vijay Kiran Kamuju
f00def503b include: Add missing defines for RC5, SHA and AES in wincrypt.h. 2007-11-09 12:26:35 +01:00
Hans Leidekker
032dbfe474 wldap32: Fix build against latest OpenLDAP release. 2007-11-08 12:52:48 +01:00
Stefan Dösinger
5ffea6e591 wined3d: Honor the driver's min point size. 2007-11-08 12:05:19 +01:00
Stefan Dösinger
fb0dde7b27 wined3d: Relative addressing offsets are limited to [-64; 63] in arb. 2007-11-08 11:54:43 +01:00
Alexandre Julliard
c57b5057db user32: Make all internal user32 functions and variables hidden. 2007-11-07 19:46:29 +01:00
Alexandre Julliard
95c728551d include: Mark imported functions with hidden visibility. 2007-11-07 12:31:16 +01:00
Alexandre Julliard
6678c07f57 include: Only use DECLSPEC_IMPORT for Windows compilers in unicode.h. 2007-11-07 12:30:51 +01:00
Alexandre Julliard
6cf2df5a0c include: Add NTSYSAPI to the exported ntdll functions. 2007-11-07 12:30:08 +01:00
Alexandre Julliard
16d85e2d30 include: Add WINBASEAPI to the exported kernel32 functions. 2007-11-07 12:27:51 +01:00
Alexandre Julliard
2d1da3430c include: Add WINADVAPI to the exported advapi32 functions. 2007-11-07 12:27:27 +01:00
Alexandre Julliard
caf56765d5 include: Add WINGDIAPI to the exported gdi32 functions. 2007-11-07 12:26:49 +01:00
Alexandre Julliard
919e32c034 include: Add WINUSERAPI to the exported user32 functions. 2007-11-07 12:26:29 +01:00
Maarten Lankhorst
15eb4c6fc9 include: Add a few speaker defines to ksmedia.h. 2007-11-07 11:48:50 +01:00
Alexandre Julliard
113e40c28f include: Moved AttachThreadInput prototype to winuser.h where it belongs. 2007-11-06 19:57:18 +01:00
Stefan Dösinger
654571f2fc wined3d: Add a max varyings member to the gl info structure. 2007-11-06 13:34:47 +01:00
David Adam
951ca73ff7 d3dx8: Implement D3DXMatrixOrthoOffCenterLH. 2007-11-06 13:01:41 +01:00
David Adam
9fc132d02f d3dx8: Implement D3DXMatrixOrthoOffCenterRH. 2007-11-06 13:01:31 +01:00
Rob Shearman
b8af667739 include: Fix a typo in midles.h. 2007-11-05 15:06:02 +01:00
David Adam
4bbe41bb5e d3dx8: Implement D3DXMatrixPerspectiveOrthoLH. 2007-11-05 14:58:45 +01:00
David Adam
23d9da1eb9 d3dx8: Implement D3DXMatrixPerspectiveOrthoRH. 2007-11-05 14:58:38 +01:00
David Adam
515d7101ce d3dx8: Implement D3DXMatrixPerspectiveOffCenterLH. 2007-11-05 14:58:31 +01:00
David Adam
110fcb4926 d3dx8: Implement D3DXMatrixPerspectiveOffCenterRH. 2007-11-05 14:58:24 +01:00
David Adam
bc386fd753 d3dx8: Implement D3DXMatrixPerspectiveFovLH. 2007-11-05 14:58:16 +01:00