Robert Reif
73bd3be8c8
Downgrade tests to DX8 level so it can build on all windows
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platforms.
2004-07-22 20:35:36 +00:00
Robert Reif
0e3629c3d4
Dump DirectSound capabilities flags.
2004-07-22 19:42:11 +00:00
Robert Reif
aa60b5ec0d
Removes dsconf IIDs from dxguid.lib.
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Fixes propset files for missing IIDs.
2004-07-22 19:40:44 +00:00
Robert Reif
02a8ab2fee
Save enumerated GUIDs in a global array so they persist after
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enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Francois Gouget
cc3a95c6e9
Make the listener/sound position update duration and TIME_SLICE
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independent.
Set the sound and listener velocity and increase the sound source
velocity so we may get some doppler effect.
Added some traces so one can monitor the listener/sound positions with
WINETEST_DEBUG=3.
2004-07-19 21:20:38 +00:00
Robert Reif
3ce9c5f4b8
Do initialization to match windows behavior (with test).
2004-07-19 20:06:22 +00:00
Robert Reif
429d3059b1
Fixes the right bugs and keeps intent of test.
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Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget
b5ee682cae
Don't try to create a IDirectSound3DBuffer, partly to keep this test
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simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget
57aa9ebc38
Get and print the DirectSound primary buffer volume.
2004-07-16 23:42:44 +00:00
Francois Gouget
910b695822
Keep track of how much has been played and get rid of last_pos. This
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fixes a bug where buffer_service() would not detect that everything
had been played.
Check that the actual sound duration was within 10% of the expected
value.
Make BUFFER_LEN and TIME_SLICE independent, make sure TIME_SLICE does
not divide BUFFER_LEN to spice things up a bit.
2004-07-16 23:42:32 +00:00
Francois Gouget
4c64f9bdf9
Call IDirectSound::Initialize() as per MSDN before using the
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DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00
Francois Gouget
acb7207a9d
On Windows GetPan() may not return the value that was just set with
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SetPan().
2004-07-16 23:21:33 +00:00
Robert Reif
605cc1b029
Remove DirectSound reference counts by buffers and add Destroy
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functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif
ed9d91e6a1
- Create IDirectSound and IDirectSound8 objects using the
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CoCreateInstance COM function to test the Class Factory interfaces.
- Create IDirectSound and IDirectSound8 objects using CreateDirectSound
and CreateDirectSound8 using a NULL device GUID.
2004-07-12 19:45:28 +00:00
Robert Reif
f66807f248
Better error checking and recovery.
2004-07-09 19:25:39 +00:00
Francois Gouget
ca942f1625
Assorted spelling fixes.
2004-07-08 20:16:23 +00:00
Robert Reif
84e292c614
Fix IDirectSoundBuffer8_Initialize function prototype and use.
2004-07-06 19:27:00 +00:00
Robert Reif
5d8997d881
Create DirectSound or DirectSound8 depending on riid.
2004-07-06 19:25:59 +00:00
Robert Reif
33e4506cda
Get certification for VerifyCertification from driver to match
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GetCaps.
Change OSS driver to report certified.
Change OSS driver to show message name rather than number in traces.
2004-07-06 18:43:57 +00:00
Robert Reif
31f817b6f9
Separated DirectSoundCreate8 into two functions and added a
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IDirectSound implementation.
Added proper COM behavior for QueryInterface for IDirectSound and
IDirectSound8.
Fixed a bug in the dsound.h header file for IDirectSound8
CreateSoundBuffer and DuplicateSoundBuffer.
Added new tests for proper COM behavior and enables some commented out
code for tests that work on windows. Added new tests for
IDirectSound8.
2004-07-04 00:13:44 +00:00
Francois Gouget
de9af2414b
Split the 'dsound' test into two parts:
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- the sound format test. Plays a 5 second reference tone to help
debug issues with the tone duration and help detect stutter issues.
Prints explanations describing the sound format interactive
test. Then plays a 1 second test tone for each supported sound
format.
- the 3D sound tests. Performs the volume, panning, moving listener
tests, etc.
2004-06-17 23:03:11 +00:00
Eric Pouech
df93f2eeee
GetModuleFileName[AW] doesn't terminate the string if the buffer is
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too small.
2004-05-19 03:22:55 +00:00
Patrik Stridvall
070db4e5de
Fixed some issues found by winapi_check.
2004-05-17 21:08:31 +00:00
Ivan Leo Murray-Smith
10778aa761
Updated the version info of all DirectX dlls to the version numbers of
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DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Robert Reif
dbb03ec6dc
Fixes support for older versions of direct sound.
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Adds support for deleting notification array.
Minor debug and white space cleanups.
2004-04-19 02:58:45 +00:00
Robert Reif
92b48ba8f6
Fixed deadlock in capture callback.
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Fixed capture test to check all notifications.
Added better debug messages to capture test.
2004-04-06 20:08:54 +00:00
Alexandre Julliard
9e4ed6460c
.spec.c files are no longer used for 32-bit dlls.
2004-03-24 03:36:44 +00:00
Robert Reif
14a7c6ddca
Remove unused lock.
2004-03-17 01:44:15 +00:00
Alexandre Julliard
589e115233
We no longer use the .exe.spec.c files.
2004-03-02 21:16:37 +00:00
Robert Reif
41b89ddd53
Properly release hardware primary buffer when changing formats.
2004-02-13 20:22:02 +00:00
Robert Reif
9fde8228e1
Fallback to software buffer if failed to create hardware buffer.
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Minor code cleanups.
2004-02-06 05:25:56 +00:00
Robert Reif
7ecf3d03c2
Fallback to software buffer if duplicating hardware buffer fails.
2004-02-06 05:21:37 +00:00
Robert Reif
2ea305b02c
Actual buffer format may be different from requested format so use
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returned one for calculation.
2004-02-06 05:20:28 +00:00
Alexandre Julliard
20b4585e3c
Only link against libdxguid where necessary.
2004-01-27 00:11:16 +00:00
Francois Gouget
998cc56773
Add trailing '\n's to ok() calls.
2004-01-20 21:49:35 +00:00
Robert Reif
370a18f786
Reduce the use of the dsound global variable by passing address to
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functions.
2004-01-12 21:02:22 +00:00
Robert Reif
7dd637467a
Added some missing defines and a struct.
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Fixed some const * arguments.
2004-01-09 22:06:54 +00:00
Robert Reif
58fe9f1fc0
Initialize buffer reference count.
2003-11-17 20:03:42 +00:00
Robert Reif
3f1498fc6c
Fixes more use before set races.
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Work around for queue reordering feature.
Stop recording on reset.
Better debug info.
Dsound callback capture state fix.
2003-11-14 21:03:24 +00:00
Oleg Prokhorov
de12a97041
Another portion of HeapReAlloc fixes.
2003-10-14 05:24:20 +00:00
Dimitrie O. Paun
fbdfd910c1
Remove SYMBOLFILE and LDDLLFLAGS from Makefiles.
2003-10-11 01:09:15 +00:00
Robert Reif
93d3492f7f
Make capture more reliable by submitting all buffers before start.
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Added support for non pcm formats.
Added more property set support.
2003-10-08 22:35:26 +00:00
Robert Reif
e29357c2d3
Fixed some traces.
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Fixed spec file to match Microsoft dll.
2003-10-01 03:05:25 +00:00
Robert Reif
3237c5a875
Remove capture tests from dsound.c and place them in a new file
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capture.c.
2003-09-27 02:21:12 +00:00
Robert Reif
99b0e8fa66
Added volume and pan support to primary buffers.
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Added more property set support.
2003-09-19 00:10:51 +00:00
Robert Reif
f4866fed8b
Added better tests for volume and pan.
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Added capture notification test.
Fixed capture query notification test bug.
2003-09-15 20:08:26 +00:00
Robert Reif
725d8c39aa
Device enumeration callbacks should return a NULL guid for default
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devices.
Fixed some volume and pan cases.
Added missing property set.
Fixed capture notification bug.
2003-09-15 20:08:05 +00:00
Alexandre Julliard
e37c6e18d0
Fixed header dependencies to be fully compatible with the Windows
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headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif
7d43d7bb3b
Use the drivers to get device capabilities and property sets.
2003-09-03 19:28:20 +00:00
Robert Reif
e9ebbfc0ff
Now that reference counting is correct, there is no need to check if
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the base object goes away.
2003-09-02 00:56:14 +00:00