Mikołaj Zalewski
39dce04658
devenum: Add Polish translation.
2008-02-19 13:39:24 +01:00
Mikołaj Zalewski
b536702b60
devenum: Convert resource file to UTF-8.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
5346039d5a
wined3d: Take alpha from device palette entry for d3d 8 and later.
...
Adds support for D3D >= 8 style palettes that contain alpha. This fixes
rendering problems in games like Commandos 3 and Madden NFL 2004.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
74c380cb7b
ddraw/tests: Add test for palette handling in IDirect3DTexture_Load.
2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
cfa40a22c9
ddraw/tests: Split d3d1 initialization and destruction into separate functions.
...
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev
ed44f9d130
ddraw: Fix palette handling in IDirect3DTexture_Load.
...
This fixes a potential refcounting problem and makes the function fail with NULL
destination texture's palette and non-NULL source palette like it does on native.
2008-02-19 13:39:17 +01:00
Alexander Dorofeyev
ddd0ec1670
ddraw/tests: Add test for branch instruction with non-zero offset.
2008-02-19 12:06:50 +01:00
Alexander Dorofeyev
4981eda895
ddraw: Fix executebuffer branching with non-zero offset.
...
Fixes a crash in Moto Racer 2.
2008-02-19 12:06:38 +01:00
Roderick Colenbrander
1079f37407
wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white.
2008-02-19 12:06:25 +01:00
Roderick Colenbrander
c937634376
gdi32: GetPaletteEntries should not filter peFlags (test included).
2008-02-19 12:06:10 +01:00
Alexandre Julliard
1fa9e526ff
gdi32: Avoid calling GetObject16 from 32-bit code.
2008-02-18 18:07:51 +01:00
Alexandre Julliard
30e2cb1616
gdi32: Move a few more gdiobj functions to gdi16.c.
2008-02-18 17:53:43 +01:00
Alexandre Julliard
aa500d266f
gdi32: Get rid of the 16-bit GetObject functions.
2008-02-18 17:50:35 +01:00
Alexandre Julliard
a306af0c62
gdi32: Reimplemented GetObject16 and moved it to gdi16.c.
2008-02-18 17:46:29 +01:00
Alexandre Julliard
1fdae2b2a5
gdi32: Reimplemented IsGDIObject16 and moved it to gdi16.c.
2008-02-18 17:26:31 +01:00
Alexandre Julliard
125793df0e
winex11: Move the raising of windows on SetFocus to the X11 driver where it belongs.
2008-02-18 17:22:51 +01:00
Maarten Lankhorst
2472e81cea
dssenh: Add initial stub dll.
2008-02-18 15:26:37 +01:00
Maarten Lankhorst
e11826f553
softpub: Add initial stub dll.
2008-02-18 15:26:01 +01:00
Maarten Lankhorst
b3a9699ab3
slbcsp: Add initial stub dll.
2008-02-18 15:24:57 +01:00
Maarten Lankhorst
322d4cab1e
sccbase: Add initial stub dll.
2008-02-18 15:24:03 +01:00
Maarten Lankhorst
c438d23902
mssip32: Add initial stub dll.
2008-02-18 15:22:42 +01:00
Maarten Lankhorst
7c3d24bf5c
initpki: Add initial stub dll.
2008-02-18 15:21:33 +01:00
Maarten Lankhorst
e4576c807b
gpkcsp: Add initial stub dll.
2008-02-18 15:20:42 +01:00
Maarten Lankhorst
f930821779
cryptdlg: Add initial stub dll.
2008-02-18 15:06:52 +01:00
Alexandre Julliard
8f15dd4d4e
user32: Rewrite SWP_DoOwnedPopups to take into account topmost windows.
2008-02-18 15:00:38 +01:00
Jeff Latimer
75adca5385
pdh: Remove unnecessary test done in PdhLookupPerfNameByIndexW.
2008-02-18 14:22:31 +01:00
Jeff Latimer
33c386f7fe
pdh: Check for size > 0 but no buffer.
2008-02-18 14:22:00 +01:00
Jeff Latimer
52f03de951
pdh/tests: Add test for size > 0 but no buffer.
2008-02-18 14:21:46 +01:00
Francois Gouget
84acc6f9c1
inetcomm: Fix compilation on systems that don't support nameless unions.
2008-02-18 14:21:33 +01:00
Roderick Colenbrander
c2d978410f
wined3d: Add separate alpha blend support.
2008-02-18 14:19:57 +01:00
Roderick Colenbrander
a29584b34f
wined3d: Add SURFACE_BUSY support to *_BltFast.
2008-02-18 14:19:44 +01:00
Roderick Colenbrander
5437cb01f1
wined3d: Add SURFACE_BUSY support to *_Blt.
2008-02-18 14:19:37 +01:00
Paul Vriens
ba4669860e
advapi32/tests: Skip tests when our language isn't LANG_ENGLISH.
2008-02-18 14:13:18 +01:00
Maarten Lankhorst
c6e61fbf89
user32: Fix a message test that would only pass on wine.
2008-02-18 14:11:17 +01:00
Francois Gouget
331bac4d00
mscms/tests: The presence of an ICM file in the color directory has nothing to do with the presence of a registered RGB profile.
2008-02-18 14:10:44 +01:00
Francois Gouget
e681508591
mscms/tests: EnumColorProfiles() should not fail even if there are no ICM files in the 'color directory'.
2008-02-18 14:10:41 +01:00
Rob Shearman
c627a81a76
shell32: Fix the logic in Control_LoadApplet determining when to use CPL_INQUIRE and when to use CPL_NEWINQUIRE.
...
Previously, the code would fail to get the name of an applet that didn't
return an icon for CPL_NEWINQUIRE and didn't return set either idName or
idIcon to a non-zero value for CPL_INQUIRE.
Fix this by sending CPL_INQUIRE first and loading any strings or icon
specified and then only fall back to CPL_NEWINQUIRE if any of the
required members were zero (i.e. CPL_DYNAMIC_RES) and then only fill in
these fields.
2008-02-18 14:10:20 +01:00
Divan Burger
c8b626fa1d
comdlg32: Fix memory leak in colour dialog.
2008-02-18 14:10:12 +01:00
Alexandre Julliard
3d418add04
kernel32: Fixed the active processor mask on Mac OS.
2008-02-18 14:09:49 +01:00
Gerald Pfeifer
8a590e8daa
shell32: Adjust a format specifier and remove a redundant range check in ILGetDisplayNameExW().
2008-02-18 13:37:15 +01:00
Stefan Dösinger
989d283000
wined3d: Detect and work around the MacOS Geforce 8 PBO brokeness.
2008-02-18 13:36:58 +01:00
Stefan Dösinger
b8c613196d
wined3d: Fix a syntax error in the ARB vertex program offset shader.
...
As some Mesa developers pointed out, the GL_ARB_vertex_program grammar
does not allow an immediate value as source argument in ARL. Most
compilers accept it, but since it is not the purpose of the test
program to test for this replace it with a proper constant.
2008-02-18 13:34:37 +01:00
Stefan Dösinger
c2d97b2329
wined3d: Add a test for fixed function bump mapping.
2008-02-18 13:34:25 +01:00
Stefan Dösinger
d49c9bbcbe
wined3d: Do not change the texture unit when binding surfaces.
...
Changing the texture unit when binding a surface for loading can break
the state manager in the way that it changes the currently active
texture unit while it is setting up a texture that has to be loaded.
Instead find out the current unit to dirtify the correct sampler.
2008-02-18 13:34:13 +01:00
Stefan Dösinger
b1e1df5117
wined3d: Extend out anti-spam database a bit.
2008-02-18 13:34:01 +01:00
Hans Leidekker
9717113fcb
wininet: Rename a function to better match what it does.
2008-02-18 13:33:52 +01:00
Hans Leidekker
2617fb6dea
wininet: Handle the "100 Continue" response by ignoring it.
2008-02-18 13:33:33 +01:00
Hans Leidekker
d0033dbaed
wininet: Honour the version override in HttpOpenRequest.
2008-02-18 13:33:10 +01:00
Rob Shearman
cca635b472
advapi32: Add tests for the off-by-one fixing behaviour of RegSetValueExA and RegSetValueExW.
2008-02-18 13:30:01 +01:00
Rob Shearman
628183c2f9
advapi32: Document that the cbData parameter of RegSetValueA/W is ignored.
2008-02-18 13:29:56 +01:00