Commit Graph

8334 Commits

Author SHA1 Message Date
Hans Leidekker
4deb1844c7 include/shlobj.h: Add known folder flags. 2010-09-14 12:51:14 -05:00
Hans Leidekker
6416430f68 include: Add knownfolders.h. 2010-09-14 12:51:08 -05:00
Henri Verbeet
fd7c1cbf05 wined3d: IWineD3DBuffer_GetDesc() should never fail. 2010-09-14 09:43:22 -05:00
Mariusz Pluciński
dfb88608e3 kernel32: New flags added to LoadLibraryEx. 2010-09-13 14:46:20 -05:00
Mariusz Pluciński
cde2a4150c include: Add LOCALE_INVARIANT definition. 2010-09-13 14:46:03 -05:00
Matteo Bruni
8d7a0d5027 d3dx9: D3DXPreprocessShader implementation with tests. 2010-09-13 14:43:53 -05:00
Matteo Bruni
5504395697 d3dcompiler: D3DPreprocess implementation. 2010-09-13 14:43:34 -05:00
Vincent Povirk
116cf47df3 windowscodecs: Decode CMYK/YCCK JPEG images as CMYK. 2010-09-13 13:31:49 -05:00
Austin English
4ada99aa83 ws2_32: Add a stub for WSANSPIoctl. 2010-09-09 19:28:32 +02:00
Austin English
e899b55ec1 rstrtmgr: Add stubs for RmGetList and RmRegisterResources. 2010-09-09 19:28:27 +02:00
Alistair Leslie-Hughes
ed7f017d71 msxml6: Register interfaces. 2010-09-09 14:58:13 +02:00
Roderick Colenbrander
6154bf1ad8 include: Undefine INTERFACE before defining it. 2010-09-08 19:49:30 +02:00
Jacek Caban
ed2b72248f urlmon: Correctly handle INET_E_USE_DEFAULT_SETTING returned from GetBindString(BINDIND_ACCEPT_MIMES). 2010-09-08 19:49:30 +02:00
Henri Verbeet
955858e97d wined3d: IWineD3DVolume_GetDesc() should never fail. 2010-09-08 13:31:49 +02:00
Henri Verbeet
53183b4cf3 wined3d: IWineD3DSurface_GetDesc() should never fail. 2010-09-08 13:31:43 +02:00
Misha Koshelev
b9b9d7ccca d3dx9_36: Fix the D3DXCreateMesh() prototype. 2010-09-08 13:31:03 +02:00
Alexandre Julliard
7295b6746d user32: Add support for fetching window rectangles relative to various origins. 2010-09-07 14:31:30 +02:00
Alexandre Julliard
2349a5eb4f include: Move some included files outside of extern "C". 2010-09-07 13:37:41 +02:00
Henri Verbeet
07b5c4becf wined3d: Getting the current pixel shader should never fail. 2010-09-07 11:23:31 +02:00
Henri Verbeet
0c54dfe7ba wined3d: Getting the current vertex shader should never fail. 2010-09-07 11:23:27 +02:00
Paul Vriens
1042aa0145 advapi32: Add stubs for FlushTrace[AW]. 2010-09-06 16:18:02 +02:00
Paul Vriens
dbb33085bf include/evntrace.h: Add some definitions. 2010-09-06 16:17:39 +02:00
Octavian Voicu
a161d59504 include: Fix typo in propkeydef.h. 2010-09-06 16:13:22 +02:00
Louis Lenders
dd1a47093e shell32: Add stubbed SHGetKnownFolderPath. 2010-09-02 18:05:23 +02:00
Matteo Bruni
f26ab721f1 include: Add D3DXCompileShader declarations. 2010-09-02 18:05:23 +02:00
Hans Leidekker
0032706564 msi: Add stub implementations of MsiBeginTransaction and MsiEndTransaction. 2010-09-02 18:05:22 +02:00
Octavian Voicu
1435ba6766 include: Add MCI_INTEGER64 mci type. 2010-09-02 18:05:22 +02:00
Eric Pouech
4fdcdefccf server: Report in get_console_mode request whether it's a bare console or not. 2010-09-01 14:01:02 +02:00
Eric Pouech
6f32644aa0 server: Allow a screen buffer to be attached to a given fd (for bare consoles). 2010-09-01 14:01:02 +02:00
Eric Pouech
b39a8d9ea2 server: Enhanced the console input object so that it doesn't require a wineconsole to be running. 2010-09-01 14:01:02 +02:00
Henri Verbeet
6c4c351791 wined3d: Don't require wined3d object parents to be COM objects. 2010-09-01 14:01:02 +02:00
Henri Verbeet
b84d1ce5f7 wined3d: Clippers don't need parents. 2010-09-01 14:00:56 +02:00
Henri Verbeet
7c675b522a wined3d: Queries don't need parents. 2010-09-01 12:40:08 +02:00
Henri Verbeet
2ef400901d wined3d: Devices don't need parents. 2010-09-01 12:40:07 +02:00
Mike Kaplinskiy
ae5ad61fa8 server: Add accept_into_socket to accept into an initialized socket. 2010-08-31 14:23:49 +02:00
Henri Verbeet
c568916f9e wined3d: Implicit depth/stencil surfaces don't have a container.
They're owned by the device instead of the swapchain.
2010-08-31 14:23:47 +02:00
Henri Verbeet
4005eb2a18 wined3d: Get rid of WINED3DRECT. 2010-08-31 14:23:47 +02:00
Louis Lenders
2274150759 kernel32: Add stub for WerRegisterFile. 2010-08-30 15:38:30 +02:00
Louis Lenders
afa53a37a4 kernel32: Add stub for GetUserDefaultLocaleName. 2010-08-30 15:36:28 +02:00
Nikolay Sivov
3780b08239 include: Add xml DOMDocument60 definition. 2010-08-30 11:27:23 +02:00
Vincent Povirk
0b532eb834 windowscodecs: Add test for IWICStream::InitializeFromIStreamRegion. 2010-08-30 11:26:29 +02:00
Matteo Bruni
e574c89f88 include: Update some d3d10shader.h definitions. 2010-08-30 11:26:28 +02:00
Matteo Bruni
390b480356 d3dcompiler: Stub D3DCompile implementation. 2010-08-30 11:26:28 +02:00
Alexandre Julliard
a919735870 include: Specify calling convention explicitly in idl files where needed. 2010-08-27 13:53:17 +02:00
Piotr Caban
471bad1ee8 msvcrt: Added _strdate_s and _wstrdate_s implementation. 2010-08-27 12:05:42 +02:00
Piotr Caban
7d0c04d31c msvcrt: Added _strtime_s and _wstrtime_s implementation. 2010-08-27 12:05:10 +02:00
David Hedberg
479a9ee11e include: Fix INameSpaceTreeControlEvents interface declaration. 2010-08-26 17:21:08 +02:00
Louis Lenders
830867a121 mscoree/tests: Add some tests for GetRequestedRuntimeInfo. 2010-08-26 13:44:57 +02:00
Louis Lenders
b534bf1d59 include: Add RUNTIME_INFO_FLAGS enumeration to mscoree header. 2010-08-26 13:44:45 +02:00
Henri Verbeet
5ed9403c74 d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
2010-08-26 12:41:53 +02:00
Henri Verbeet
42b814c7d1 wined3d: Remove the GetContainer() methods from the public wined3d interface.
There's nothing left that uses these.
2010-08-26 12:41:39 +02:00
Kai Tietz
c74f749648 include: Fixed LIST_ENTRY macro type casts for win64. 2010-08-25 17:38:07 +02:00
Henri Verbeet
cc5271d1b7 wined3d: Rename WINED3DFORMAT to wined3d_format_id. 2010-08-24 12:25:01 +02:00
Henri Verbeet
0df144164b wined3d: Pass floating point colors to IWineD3DDeviceImpl_ColorFill(). 2010-08-24 12:24:43 +02:00
Austin English
7b37a6d47e ntdll: Add Sparc processor support. 2010-08-24 12:21:38 +02:00
Alexandre Julliard
a2ca2ebd50 server: Change the removable fd flag to a cacheable flag to make it possible for fd users to set it dynamically. 2010-08-23 17:09:45 +02:00
Damjan Jovanovic
ebee19701c configure: Check for libicns. 2010-08-23 13:51:32 +02:00
Detlef Riekenberg
2e5d7064a6 include: Add more TOKEN_INFORMATION_CLASS result struct. 2010-08-23 13:43:18 +02:00
Austin English
e92a552dca dbghelp: Add initial Sparc CPU support. 2010-08-23 13:41:17 +02:00
Henri Verbeet
b93a9b37fa wined3d: Pass a WINED3DCOLORVALUE structure to IWineD3DDeviceImpl_ClearRendertargetView().
The structure is nicer to work with than the array.
2010-08-23 12:05:24 +02:00
Nikolay Sivov
33ee0cae46 comctl32/tests: Use reduced IMAGELISTDRAWPARAMS structure size for tests. 2010-08-20 13:46:33 +02:00
Rico Schüller
12d14c695f d3dcompiler: Add D3DCreateBlob() declaration. 2010-08-20 13:21:36 +02:00
Misha Koshelev
46050fb377 d3dx9: Add tests for FVF <-> declaration conversion. 2010-08-19 17:32:18 +02:00
Mariusz Pluciński
8333559036 gameux: Add definitions of resource identifiers to header file. 2010-08-18 17:45:54 +02:00
Andrew Nguyen
eb69648cf5 include: Add definitions for IP_ADAPTER_ADDRESSES flag values. 2010-08-17 14:40:46 +02:00
Andrew Nguyen
2e0a7e7f4a include: Add prototype for GetAdaptersAddresses. 2010-08-17 14:40:46 +02:00
David Hedberg
6fbfb7cd1d shell32: Partial implementation of IShellItem::BindToHandler. 2010-08-17 14:21:22 +02:00
André Hentschel
40bc5f646f ntdll: Add more error codes. 2010-08-17 11:55:39 +02:00
Henri Verbeet
61db577a4b wined3d: Remove SetContainer() from the public IWineD3DSurface interface. 2010-08-17 11:55:32 +02:00
Henri Verbeet
89e6a60732 wined3d: Remove SetContainer() from the public IWineD3DVolume interface. 2010-08-17 11:55:32 +02:00
Rico Schüller
1394627fcc d3d10: Forward D3D10CreateBlob to d3dcompiler_43.dll. 2010-08-17 11:42:39 +02:00
Rico Schüller
09b347aeda d3d10: Fix d3dcommon.h inclusion. 2010-08-17 11:38:00 +02:00
André Hentschel
aef6e3d232 user32: Use a macro instead of direct values. 2010-08-16 17:28:55 +02:00
Detlef Riekenberg
c8c1266881 include: Add inaddr.h. 2010-08-16 16:38:03 +02:00
Aric Stewart
2fb344c117 usp10: Generalize out applying Opentype features and define default features for currently known scripts. 2010-08-16 15:54:22 +02:00
André Hentschel
a0e7587419 dwmapi: Add stub for DwmDefWindowProc. 2010-08-16 15:54:08 +02:00
Nikolay Sivov
8e968fd290 comctl32/monthcal: Add some tests for post-V1 hittest fields. 2010-08-04 13:26:00 +02:00
Misha Koshelev
bf46b4fdfc d3dx9: Add stub and tests for D3DXCreateMesh. 2010-08-04 13:19:00 +02:00
Misha Koshelev
995c653d11 d3dx9: Add _D3DXMESH enumeration. 2010-08-04 13:17:51 +02:00
André Hentschel
38ca35fe57 ntdll: Add SXS error codes. 2010-08-04 12:13:50 +02:00
Matteo Bruni
2d14335f6f include: Stub d3dcompiler.h, d3d11shader.h. 2010-08-04 12:11:10 +02:00
Matteo Bruni
a9e792d6d3 include: Fix some d3d10shader.h defines. 2010-08-04 12:09:37 +02:00
Matteo Bruni
392804b1c8 include: Add some d3dcompiler-related definitions. 2010-08-04 12:08:48 +02:00
Mike Kaplinskiy
e7b9bf3f8b include/mswsock: Add WS_ prefix if necessary. 2010-08-03 11:43:01 +02:00
Detlef Riekenberg
51aef89bea include: Add a closing bracket. 2010-08-03 11:04:42 +02:00
Dmitry Timoshkov
81557b5e21 gdi32: Do not crash on an invalid pointer passed to AddFontMemResourceEx. 2010-08-02 16:10:06 +02:00
Andrew Nguyen
f2610a6109 oleaut32: Partially implement UnRegisterTypeLibForUser. 2010-07-30 14:59:42 +02:00
Andrew Nguyen
f4fa417be9 oleaut32: Partially implement RegisterTypeLibForUser. 2010-07-30 14:59:41 +02:00
Henri Verbeet
3ad82a82bb wined3d: The stateblock doesn't have a parent. 2010-07-30 11:36:03 +02:00
Matteo Bruni
d36aba067f include: Add the ID3D10Blob interface. 2010-07-28 16:28:20 +02:00
Wade Gobel
cceb3dc77a gdiplus: Implemented GdipFillClosedCurve and GdipFillClosedCurveI. 2010-07-28 14:01:52 +02:00
Alexandre Julliard
1472f35e82 gdi32: Replace the SelectVisRgn Wine-specific export by a private entry point. 2010-07-26 18:38:31 +02:00
Hans Leidekker
deb1c552d6 include: Add the TOKEN_ELEVATION_TYPE enumeration. 2010-07-26 18:38:31 +02:00
David Hedberg
fd6d9cd8f2 shell32: Implement SHCreateShellItemArrayFromDataObject. 2010-07-26 18:38:31 +02:00
David Hedberg
bf1b56be10 shell32: Implement SHCreateShellItemArrayFromShellItem. 2010-07-26 18:38:30 +02:00
David Hedberg
090824feb5 shell32: Initial implementation of IShellItemArray with SHCreateShellItemArray. 2010-07-26 18:38:30 +02:00
Andrew Nguyen
9d85d46a1a propsys: Implement PSPropertyKeyFromString. 2010-07-26 18:38:30 +02:00
Andrew Nguyen
c50177b1c1 propsys: Implement PSStringFromPropertyKey. 2010-07-26 18:38:30 +02:00
David Hedberg
caffc9f557 shell32: Implement IShellItem::Compare. 2010-07-26 13:34:21 +02:00
David Hedberg
2f5b53e7d7 shell32: Implement SHGetItemFromObject. 2010-07-26 13:34:21 +02:00