Commit Graph

43975 Commits

Author SHA1 Message Date
Paul Vriens
7665699411 comctl32/tests: Fix test failures on comctl32 < 5.80. 2009-06-25 14:34:13 +02:00
Tobias Jakobi
a9f912466b wined3d: Force NP2 fixup constant reloading in shader_glsl_select. 2009-06-25 14:34:13 +02:00
Tobias Jakobi
ef7f769be6 wined3d: Enable constant packing for NP2 texcoord fixup.
Previously every texture that was flagged for NP2 fixup used a vec2
uniform in the shader to store texture dimensions.  Turns out that the
GLSL compilers just maps vec2 to vec4, so essentially wasting 2
floats. The new code only uses vec4 uniforms but packs dimensions info
of 2 textures into a single uniform.
2009-06-25 14:34:13 +02:00
Tobias Jakobi
7906774339 wined3d: Add ps_np2fixup_info structure. 2009-06-25 14:34:13 +02:00
Huw Davies
08453c1f2b configure: Remove reference to obsolete ftnames.h. 2009-06-25 14:34:13 +02:00
Eric van Beurden
f0ce72082d wininet: Check for failed heap allocations. 2009-06-25 14:34:13 +02:00
Eric van Beurden
42c7dc94e2 wininet: Add a terminating empty line to the headers if necessary. 2009-06-25 14:34:13 +02:00
Joel Holdsworth
d1c89d0a78 user32: Added DrawIconEx alpha blending support. 2009-06-25 14:34:13 +02:00
Joel Holdsworth
a0232508b3 user32: Added DrawIcon alpha blending support. 2009-06-25 14:34:13 +02:00
Alexandre Julliard
09712593c8 ntdll: Release some address space after the process initialization is done. 2009-06-25 14:33:34 +02:00
Alexandre Julliard
c68594a941 ntdll: Don't try to decommit a heap past its initial commit size. 2009-06-25 14:33:31 +02:00
Alexandre Julliard
476324e8ba ntdll: Compute the free lists address at run-time instead of playing with alignment and padding. 2009-06-25 14:33:15 +02:00
Alexandre Julliard
edebc2b75f winex11: Try to use the correct window rectangle as far as possible at XCreateWindow time. 2009-06-25 12:10:44 +02:00
Alexandre Julliard
3271362a26 msi: The dialog units are based on a 12-point font size, despite the documentation. 2009-06-25 12:09:45 +02:00
Detlef Riekenberg
395e41103e browseui: Add a stub for DllInstall. 2009-06-25 12:08:19 +02:00
Rein Klazes
08ca2fa6a9 gdi32/tests: Show that there is an upper limit to the width of a font that can be specified. 2009-06-25 12:08:12 +02:00
Alexandre Julliard
69bb29ced9 kernel32: Add call frame annotations in x86 assembly code. 2009-06-25 12:05:09 +02:00
Alexandre Julliard
0c46341543 ntdll: Add call frame annotations in x86 assembly code. 2009-06-25 12:05:09 +02:00
Alexandre Julliard
e7da3b519f winedos: Add call frame annotations in x86 assembly code. 2009-06-25 12:05:09 +02:00
Alexandre Julliard
39984d4824 user32: Add call frame annotations in x86 assembly code. 2009-06-25 12:05:09 +02:00
Alexandre Julliard
b6efd13ef5 rpcrt4: Add call frame annotations in x86 assembly code. 2009-06-25 12:05:09 +02:00
Alexandre Julliard
0cb406ef29 msvcrt: Add call frame annotations in x86 assembly code. 2009-06-25 12:05:09 +02:00
Paul Vriens
d3b3b3e0b9 user32/tests: Prevent some 'deadcode' (Coverity). 2009-06-25 11:48:05 +02:00
Matej Spindler
56b56a686a mshtml: Update Slovenian translation. 2009-06-25 11:47:55 +02:00
Henri Verbeet
4a137815db wined3d: Make sure we have an active GL context in IWineD3DDeviceImpl_SetCursorProperties(). 2009-06-25 11:47:34 +02:00
Henri Verbeet
5dcbc40581 wined3d: Make sure we have an active GL context in context_resource_released(). 2009-06-25 11:47:28 +02:00
Henri Verbeet
94cd8656ea wined3d: Make context_resource_released() responsible for activating a different GL context.
In case lastActiveRenderTarget is destroyed.
2009-06-25 11:47:24 +02:00
Henri Verbeet
964f4b0157 wined3d: Make sure we have an active GL context in buffer_PreLoad(). 2009-06-25 11:47:16 +02:00
Henri Verbeet
11fd358cc6 wined3d: Make sure we have an active GL context in delete_opengl_contexts(). 2009-06-25 11:47:09 +02:00
Aric Stewart
a19efb7ad9 msctf: Semi-stub implementation of ITfInputProcessorProfiles::GetLanguageList. 2009-06-25 11:46:48 +02:00
Aric Stewart
3fff6ec879 msctf/tests: Release the ITfDocumentMgr received on GetFocus. 2009-06-25 11:46:43 +02:00
Aric Stewart
eb0ef77478 msctf: Correct registry key from "Enabled" to "Enable". 2009-06-25 11:46:32 +02:00
Aric Stewart
d962939290 wintrust: GetSignedMsgFromCabFile looks for signinfo at the beginning of the cab.
Discussed with Juan Lang, We could look for the signinfo at the 
beginning of the cab and restore the file pointer afterward.

This allows IE7 to read the signing information from downloaded ActiveX 
controls.
2009-06-25 11:46:28 +02:00
Alexandre Julliard
a5231a60a1 dbghelp: Fix detection of special Wine segments. 2009-06-25 11:45:24 +02:00
Michael Stefaniuc
fce4f7e097 appwiz.cpl: Fix the Romanian translation. 2009-06-25 11:44:12 +02:00
Paul Chitescu
5ed4960fb7 cryptdlg: Add Romanian translation. 2009-06-25 11:42:16 +02:00
Aurimas Fišeras
d5558b63cd appwiz.cpl: Update Lithuanian translation. 2009-06-25 11:42:06 +02:00
André Hentschel
ee9baf28d2 appwiz: Add function for installer button. 2009-06-24 15:28:16 +02:00
Anders Jonsson
d9972cb4b4 crypt32: Add CryptRegisterOIDInfo stub. 2009-06-24 15:17:25 +02:00
Paul Chitescu
508270b533 avifil32: Romanian translation. 2009-06-24 14:54:19 +02:00
Huw Davies
4b9c22d66b gdi32: Add tests for GetTransform. 2009-06-24 14:52:21 +02:00
Huw Davies
6260af2a7c gdi32: Implement GetTransform for the other valid transform types. 2009-06-24 14:52:19 +02:00
Aurimas Fišeras
3df02ab515 oledlg: Add Lithuanian translation. 2009-06-24 14:52:01 +02:00
Nikolay Sivov
2551ea0568 comctl32/listview: Initialize string pointers on notification conversion routine. 2009-06-24 11:38:31 +02:00
Tony Wasserka
0ac20c4bd3 d3dx9: Add tests for basic ID3DXFont functions. 2009-06-24 11:32:09 +02:00
Tony Wasserka
5dd6371345 d3dx9: Implement ID3DXFont_GetTextMetrics. 2009-06-24 11:31:49 +02:00
Tony Wasserka
9733856f90 d3dx9: Implement ID3DXFont_GetDC. 2009-06-24 11:31:42 +02:00
Tony Wasserka
05843d4770 d3dx9: Implement ID3DXFont_GetDesc. 2009-06-24 11:31:09 +02:00
Tony Wasserka
e36028b4df d3dx9: Implement ID3DXFont_GetDevice. 2009-06-24 11:31:02 +02:00
Tony Wasserka
823ec93b39 d3dx9: Improve parameter validation in D3DXCreateFont and D3DXCreateFontIndirect. 2009-06-24 11:30:54 +02:00