Commit Graph

76709 Commits

Author SHA1 Message Date
Dmitry Timoshkov
9f91254c0f comctl32: 'clip' rect is unused in the WM_ERASEBKGND rebar class handler. 2011-03-02 18:00:36 +01:00
Jacek Caban
903279eff9 mshtml: Use our IDispatchEx-based attributes implementation instead of nsIDOMAttr. 2011-03-02 13:39:24 +01:00
Jacek Caban
110155099b mshtml: Reuse attribute objects. 2011-03-02 13:39:22 +01:00
Jacek Caban
b9975bf88e mshtml: Correctly handle NULL BSTR in VARIANT in IDispatchEx implementation. 2011-03-02 13:39:20 +01:00
Jacek Caban
a543769761 mshtml: Added IHTMLLocation::replace implementation. 2011-03-02 13:39:18 +01:00
Alistair Leslie-Hughes
5c186f6a99 mshtml: Implement IHTMLAnchorElement get/put target. 2011-03-02 13:35:52 +01:00
Hans Leidekker
c4d8f7400b userenv: Implement and test GetUserProfileDirectory. 2011-03-02 12:50:59 +01:00
Hans Leidekker
1c6ea02ffa userenv: GetProfilesDirectoryW accepts a NULL buffer. 2011-03-02 12:50:59 +01:00
Hans Leidekker
837fc836aa advapi32: Use a fixed computer SID that matches local user SIDs. 2011-03-02 12:50:59 +01:00
Hans Leidekker
c65bcce589 server: Map the Unix user id to a local user SID instead of the interactive SID. 2011-03-02 12:50:59 +01:00
Henri Verbeet
d523dee76b wined3d: Retrieve the surface's texture name through a function. 2011-03-02 12:50:59 +01:00
Henri Verbeet
ddc7a803e9 wined3d: Standalone surfaces should never be sRGB. 2011-03-02 12:50:59 +01:00
Henri Verbeet
fe425a2f23 wined3d: Use basetexture_set_dirty() in some more places. 2011-03-02 12:50:59 +01:00
Henri Verbeet
7b2274dff1 wined3d: The basetexture_set_dirty() return value is never used. 2011-03-02 12:50:59 +01:00
Andrew Eikum
54ff22b844 dsound: Also handle two-to-six-channel conversions. 2011-03-02 12:50:58 +01:00
John Edmonds
0d0d4f394f gdi32: Fixes GetDIBits for top-down destination bitmaps. 2011-03-02 12:50:58 +01:00
John Edmonds
374db9240b gdi32/tests: Updated tests for top-down destination bitmaps. 2011-03-02 12:50:58 +01:00
Rico Schüller
5861deaefc d3dcompiler: Move some code from header to source file. 2011-03-02 12:50:58 +01:00
Rico Schüller
4080242d7f d3dcompiler: Implement ID3D11ShaderReflectionType::IsEqual(). 2011-03-02 12:50:58 +01:00
Rico Schüller
66b286470e d3dcompiler/tests: Add GetMemberType* tests. 2011-03-02 12:50:45 +01:00
Marcus Meissner
f90b5bfe73 shdocvw: Rewrite code to make more understandable (Coverity). 2011-03-02 12:30:04 +01:00
André Hentschel
4c6e57654f kernel32/tests: Add SetLastError() before a test (Valgrind). 2011-03-02 12:29:36 +01:00
Charles Davis
f082eac97c ntdll: Implement CDROM_GetInterfaceInfo() on Mac OS. 2011-03-02 12:29:28 +01:00
Juan Lang
eeb3e86f38 wininet/tests: Test retrieving http requests from cache. 2011-03-02 12:29:22 +01:00
Juan Lang
2098006d68 wininet: De-Hungarian HTTP request member names. 2011-03-02 12:29:19 +01:00
Juan Lang
8e05039102 wininet: De-Hungarian session member names. 2011-03-02 12:29:16 +01:00
Juan Lang
7243156bc1 wininet: De-Hungarian appinfo member names. 2011-03-02 12:29:13 +01:00
Juan Lang
2c6ad546cd wininet: De-Hungarian auth cache member names. 2011-03-02 12:29:10 +01:00
Juan Lang
b49b2430ee wininet: Rename variables for readability. 2011-03-02 12:29:07 +01:00
Alexandre Julliard
731f5b0b7b winex11: Fetch the key state from the server when adjusting state on KeymapNotify and key events. 2011-03-02 12:24:32 +01:00
Alexandre Julliard
0f18d2bb09 server: Set the message code for mouse input on the server side. 2011-03-02 11:59:38 +01:00
Alexandre Julliard
9731d44921 server: Set the message code for keyboard input on the server side. 2011-03-02 11:34:59 +01:00
Alexandre Julliard
02e30f5f77 server: Pass the original hardware input data to the server and set the message parameters on the server side. 2011-03-02 11:34:15 +01:00
Hans Leidekker
e572dca4cc netapi32: Try running the smbpasswd tool in NetUserChangePassword. 2011-03-01 15:22:42 +01:00
Jacek Caban
78d743b986 mshtml: Added IHTMLFormElement::get_elements implementation. 2011-03-01 15:21:51 +01:00
Alexandre Julliard
29f5799996 ntdll: Don't print an error when architecture is set to win64 and the app is 64-bit. 2011-03-01 14:11:19 +01:00
Henri Verbeet
ff8c79e45b wined3d: Recognize some Nouveau renderer strings. 2011-03-01 13:21:59 +01:00
Henri Verbeet
02fa8bf013 wined3d: Rename ATI to AMD. 2011-03-01 13:21:59 +01:00
Henri Verbeet
1de6adfbae wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
Henri Verbeet
1674ca1ebd wined3d: Pass const resources to some resource functions. 2011-03-01 13:21:58 +01:00
Peter Urbanec
93b5bcc6eb comctl32: Add a check for setting number of parts in the statusbar to zero. 2011-03-01 13:21:58 +01:00
Nikolay Sivov
a22096c90c msxml3: Add get_output() implementation for processor. 2011-03-01 13:21:58 +01:00
Nikolay Sivov
37ce949745 msxml3: Always set out pointer to null on failed QueryInterface. 2011-03-01 13:21:58 +01:00
Austin English
a4cc8bc63c shlwapi/tests: Remove win9x hacks. 2011-03-01 13:21:58 +01:00
Austin English
9b9181923d ntprint/tests: Remove win9x hacks. 2011-03-01 13:21:58 +01:00
Austin English
270298191d setupapi/tests: Remove win9x hacks. 2011-03-01 13:21:58 +01:00
Austin English
9c84bfa9a4 secur32/tests: Remove win9x hacks. 2011-03-01 13:21:58 +01:00
Rico Schüller
f7571743c9 d3dcompiler: Use defines for shader target masks. 2011-03-01 13:21:58 +01:00
Rico Schüller
f9696983cf d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeName(). 2011-03-01 13:21:58 +01:00
Rico Schüller
54b5364988 d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeByName(). 2011-03-01 13:21:58 +01:00