Dmitry Timoshkov
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9f91254c0f
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comctl32: 'clip' rect is unused in the WM_ERASEBKGND rebar class handler.
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2011-03-02 18:00:36 +01:00 |
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Jacek Caban
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903279eff9
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mshtml: Use our IDispatchEx-based attributes implementation instead of nsIDOMAttr.
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2011-03-02 13:39:24 +01:00 |
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Jacek Caban
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110155099b
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mshtml: Reuse attribute objects.
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2011-03-02 13:39:22 +01:00 |
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Jacek Caban
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b9975bf88e
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mshtml: Correctly handle NULL BSTR in VARIANT in IDispatchEx implementation.
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2011-03-02 13:39:20 +01:00 |
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Jacek Caban
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a543769761
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mshtml: Added IHTMLLocation::replace implementation.
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2011-03-02 13:39:18 +01:00 |
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Alistair Leslie-Hughes
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5c186f6a99
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mshtml: Implement IHTMLAnchorElement get/put target.
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2011-03-02 13:35:52 +01:00 |
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Hans Leidekker
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c4d8f7400b
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userenv: Implement and test GetUserProfileDirectory.
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2011-03-02 12:50:59 +01:00 |
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Hans Leidekker
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1c6ea02ffa
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userenv: GetProfilesDirectoryW accepts a NULL buffer.
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2011-03-02 12:50:59 +01:00 |
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Hans Leidekker
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837fc836aa
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advapi32: Use a fixed computer SID that matches local user SIDs.
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2011-03-02 12:50:59 +01:00 |
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Hans Leidekker
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c65bcce589
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server: Map the Unix user id to a local user SID instead of the interactive SID.
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2011-03-02 12:50:59 +01:00 |
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Henri Verbeet
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d523dee76b
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wined3d: Retrieve the surface's texture name through a function.
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2011-03-02 12:50:59 +01:00 |
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Henri Verbeet
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ddc7a803e9
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wined3d: Standalone surfaces should never be sRGB.
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2011-03-02 12:50:59 +01:00 |
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Henri Verbeet
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fe425a2f23
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wined3d: Use basetexture_set_dirty() in some more places.
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2011-03-02 12:50:59 +01:00 |
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Henri Verbeet
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7b2274dff1
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wined3d: The basetexture_set_dirty() return value is never used.
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2011-03-02 12:50:59 +01:00 |
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Andrew Eikum
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54ff22b844
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dsound: Also handle two-to-six-channel conversions.
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2011-03-02 12:50:58 +01:00 |
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John Edmonds
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0d0d4f394f
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gdi32: Fixes GetDIBits for top-down destination bitmaps.
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2011-03-02 12:50:58 +01:00 |
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John Edmonds
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374db9240b
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gdi32/tests: Updated tests for top-down destination bitmaps.
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2011-03-02 12:50:58 +01:00 |
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Rico Schüller
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5861deaefc
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d3dcompiler: Move some code from header to source file.
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2011-03-02 12:50:58 +01:00 |
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Rico Schüller
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4080242d7f
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d3dcompiler: Implement ID3D11ShaderReflectionType::IsEqual().
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2011-03-02 12:50:58 +01:00 |
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Rico Schüller
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66b286470e
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d3dcompiler/tests: Add GetMemberType* tests.
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2011-03-02 12:50:45 +01:00 |
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Marcus Meissner
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f90b5bfe73
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shdocvw: Rewrite code to make more understandable (Coverity).
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2011-03-02 12:30:04 +01:00 |
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André Hentschel
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4c6e57654f
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kernel32/tests: Add SetLastError() before a test (Valgrind).
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2011-03-02 12:29:36 +01:00 |
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Charles Davis
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f082eac97c
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ntdll: Implement CDROM_GetInterfaceInfo() on Mac OS.
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2011-03-02 12:29:28 +01:00 |
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Juan Lang
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eeb3e86f38
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wininet/tests: Test retrieving http requests from cache.
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2011-03-02 12:29:22 +01:00 |
|
Juan Lang
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2098006d68
|
wininet: De-Hungarian HTTP request member names.
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2011-03-02 12:29:19 +01:00 |
|
Juan Lang
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8e05039102
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wininet: De-Hungarian session member names.
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2011-03-02 12:29:16 +01:00 |
|
Juan Lang
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7243156bc1
|
wininet: De-Hungarian appinfo member names.
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2011-03-02 12:29:13 +01:00 |
|
Juan Lang
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2c6ad546cd
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wininet: De-Hungarian auth cache member names.
|
2011-03-02 12:29:10 +01:00 |
|
Juan Lang
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b49b2430ee
|
wininet: Rename variables for readability.
|
2011-03-02 12:29:07 +01:00 |
|
Alexandre Julliard
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731f5b0b7b
|
winex11: Fetch the key state from the server when adjusting state on KeymapNotify and key events.
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2011-03-02 12:24:32 +01:00 |
|
Alexandre Julliard
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0f18d2bb09
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server: Set the message code for mouse input on the server side.
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2011-03-02 11:59:38 +01:00 |
|
Alexandre Julliard
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9731d44921
|
server: Set the message code for keyboard input on the server side.
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2011-03-02 11:34:59 +01:00 |
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Alexandre Julliard
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02e30f5f77
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server: Pass the original hardware input data to the server and set the message parameters on the server side.
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2011-03-02 11:34:15 +01:00 |
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Hans Leidekker
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e572dca4cc
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netapi32: Try running the smbpasswd tool in NetUserChangePassword.
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2011-03-01 15:22:42 +01:00 |
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Jacek Caban
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78d743b986
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mshtml: Added IHTMLFormElement::get_elements implementation.
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2011-03-01 15:21:51 +01:00 |
|
Alexandre Julliard
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29f5799996
|
ntdll: Don't print an error when architecture is set to win64 and the app is 64-bit.
|
2011-03-01 14:11:19 +01:00 |
|
Henri Verbeet
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ff8c79e45b
|
wined3d: Recognize some Nouveau renderer strings.
|
2011-03-01 13:21:59 +01:00 |
|
Henri Verbeet
|
02fa8bf013
|
wined3d: Rename ATI to AMD.
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2011-03-01 13:21:59 +01:00 |
|
Henri Verbeet
|
1de6adfbae
|
wined3d: Make IWineD3DResourceImpl an independent structure.
|
2011-03-01 13:21:59 +01:00 |
|
Henri Verbeet
|
1674ca1ebd
|
wined3d: Pass const resources to some resource functions.
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2011-03-01 13:21:58 +01:00 |
|
Peter Urbanec
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93b5bcc6eb
|
comctl32: Add a check for setting number of parts in the statusbar to zero.
|
2011-03-01 13:21:58 +01:00 |
|
Nikolay Sivov
|
a22096c90c
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msxml3: Add get_output() implementation for processor.
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2011-03-01 13:21:58 +01:00 |
|
Nikolay Sivov
|
37ce949745
|
msxml3: Always set out pointer to null on failed QueryInterface.
|
2011-03-01 13:21:58 +01:00 |
|
Austin English
|
a4cc8bc63c
|
shlwapi/tests: Remove win9x hacks.
|
2011-03-01 13:21:58 +01:00 |
|
Austin English
|
9b9181923d
|
ntprint/tests: Remove win9x hacks.
|
2011-03-01 13:21:58 +01:00 |
|
Austin English
|
270298191d
|
setupapi/tests: Remove win9x hacks.
|
2011-03-01 13:21:58 +01:00 |
|
Austin English
|
9c84bfa9a4
|
secur32/tests: Remove win9x hacks.
|
2011-03-01 13:21:58 +01:00 |
|
Rico Schüller
|
f7571743c9
|
d3dcompiler: Use defines for shader target masks.
|
2011-03-01 13:21:58 +01:00 |
|
Rico Schüller
|
f9696983cf
|
d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeName().
|
2011-03-01 13:21:58 +01:00 |
|
Rico Schüller
|
54b5364988
|
d3dcompiler: Implement ID3D11ShaderReflectionType::GetMemberTypeByName().
|
2011-03-01 13:21:58 +01:00 |
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