Commit Graph

117 Commits

Author SHA1 Message Date
Rico Schüller
8c090941bb d3d10: Improve set_variable_vtbl(). 2009-10-27 11:28:56 +01:00
Rico Schüller
da5cd60008 d3d10: Add ID3D10EffectShaderVariableVtbl. 2009-10-27 11:28:50 +01:00
Rico Schüller
5fe60e8bdb d3d10: Add ID3D10EffectDepthStencilViewVariableVtbl. 2009-10-27 11:28:41 +01:00
Rico Schüller
baa3d77fde d3d10: Add ID3D10EffectRenderTargetViewVariableVtbl. 2009-10-27 11:28:28 +01:00
Rico Schüller
d070923e69 d3d10: Add ID3D10EffectShaderResourceVariableVtbl. 2009-10-27 11:28:22 +01:00
Rico Schüller
d7ad962854 d3d10: Add ID3D10EffectStringVariableVtbl. 2009-10-27 11:28:15 +01:00
Rico Schüller
4856334785 d3d10: Add ID3D10EffectSamplerVariableVtbl. 2009-10-27 11:28:08 +01:00
Rico Schüller
94d743c575 d3d10: Add ID3D10EffectRasterizerVariableVtbl. 2009-10-27 11:28:03 +01:00
Rico Schüller
3000abae9b d3d10: Add ID3D10EffectDepthStencilVariableVtbl. 2009-10-27 11:27:56 +01:00
Rico Schüller
1b0404f69e d3d10: Add ID3D10EffectBlendVariableVtbl. 2009-10-27 11:27:50 +01:00
Rico Schüller
b66733aabb d3d10: Improve ID3D10Effect::GetVariableByName(). 2009-10-27 11:27:43 +01:00
Rico Schüller
135966f22e d3d10: Implement ID3D10Effect::GetVariableByIndex(). 2009-10-27 11:27:24 +01:00
Rico Schüller
b55641f14a d3d10: Parse local_variables. 2009-10-26 11:43:11 +01:00
Rico Schüller
7e1ad91ea4 d3d10: Improve parse_fx10_type(). 2009-10-26 11:43:04 +01:00
Rico Schüller
22d8fc081a d3d10: Add matrix column major parsing. 2009-10-26 11:42:58 +01:00
Rico Schüller
0da0fa7e4d d3d10: Improve d3d10_variable_type(). 2009-10-26 11:42:52 +01:00
Rico Schüller
c1265cfd12 d3d10/tests: Add ID3D10EffectVariable::GetElement() test. 2009-10-22 15:46:48 +02:00
Rico Schüller
bc3c1b8b7f d3d10/tests: Add variable member test. 2009-10-22 15:46:37 +02:00
Rico Schüller
083d5ced8e d3d10: Implement ID3D10EffectConstantBuffer::GetParentConstantBuffer(). 2009-10-22 15:45:56 +02:00
Rico Schüller
8e2e7eb1e9 d3d10: Implement ID3D10EffectVariable::GetElement(). 2009-10-22 15:45:51 +02:00
Henri Verbeet
b8668a9ce5 d3d10: Explicitly handle D3D10_SVC_STRUCT in set_variable_vtbl(). 2009-10-12 12:36:10 +02:00
Rico Schüller
54592ea374 d3d10/tests: Add variable type test. 2009-10-07 14:28:21 +02:00
Rico Schüller
b277b114aa d3d10/tests: Add constant buffer type test. 2009-10-07 14:28:12 +02:00
Rico Schüller
6f2ad69718 d3d10: Remove double declared variable in parse_fx10_variable(). 2009-10-01 14:34:42 +02:00
Rico Schüller
7b520e1f31 d3d10: Implement ID3D10EffectVariable::GetMemberBySemantic(). 2009-10-01 14:34:35 +02:00
Rico Schüller
9fdd548d2e d3d10: Implement ID3D10EffectVariable::GetMemberByName(). 2009-10-01 14:34:30 +02:00
Rico Schüller
263e29e61e d3d10: Implement ID3D10EffectVariable::GetMemberByIndex(). 2009-10-01 14:34:23 +02:00
Rico Schüller
6bb92fe109 d3d10: Implement ID3D10EffectType::GetMemberTypeBySemantic(). 2009-10-01 14:34:17 +02:00
Rico Schüller
57707fd277 d3d10: Implement ID3D10EffectType::GetMemberTypeByName(). 2009-10-01 14:34:07 +02:00
Rico Schüller
78b41be882 d3d10: Implement ID3D10EffectType::GetMemberTypeByIndex(). 2009-10-01 14:33:59 +02:00
Rico Schüller
abe3737066 d3d10: Add null_type. 2009-10-01 14:33:53 +02:00
Rico Schüller
ffa72d7305 d3d10: Improve ID3D10EffectType::GetMemberName(). 2009-10-01 14:33:41 +02:00
Rico Schüller
73b5e3ddad d3d10: Implement ID3D10EffectType::GetMemberSemantic(). 2009-10-01 14:33:28 +02:00
Rico Schüller
90fadf84d9 d3d10: Implement ID3D10EffectType::GetMemberName(). 2009-09-30 15:43:04 +02:00
Rico Schüller
3eb2d779e4 d3d10: Forward ID3D10EffectVariable functions from ID3D10EffectConstantBuffer to ID3D10EffectVariable. 2009-09-30 15:42:50 +02:00
Rico Schüller
df9e1013d5 d3d10: Make the constant buffer a variable. 2009-09-30 15:42:34 +02:00
Rico Schüller
10a4516e50 d3d10: Parse constant buffer type. 2009-09-30 15:42:22 +02:00
Rico Schüller
835dedc964 d3d10: Rename ConstantBuffer's variable to member. 2009-09-30 15:42:04 +02:00
Henri Verbeet
891d7629fd d3d10: Mark internal symbols hidden. 2009-09-18 08:55:40 -05:00
Rico Schüller
f1d4ab3224 d3d10: Implement ID3D10EffectVariable::GetDesc(). 2009-09-11 13:24:08 +02:00
Rico Schüller
3517d75f43 d3d10: Add variable semantic parsing. 2009-09-11 13:24:03 +02:00
Henri Verbeet
ff5991ce42 d3d10: Move effect variable vtable initialization to parse_fx10_variable_head(). 2009-09-11 12:09:06 +02:00
Henri Verbeet
b0c4620802 d3d10: Use the shader variable class/type debug functions in parse_fx10_type().
This got lost by 7c156c5753.
2009-09-11 12:08:57 +02:00
Rico Schüller
f493e56d4d d3d10: Implement ID3D10EffectConstantBuffer::GetAnnotationByName(). 2009-09-10 12:20:18 +02:00
Rico Schüller
96c2b578fe d3d10: Implement ID3D10EffectVariable::GetAnnotationByName(). 2009-09-10 12:20:11 +02:00
Rico Schüller
15a0274fe4 d3d10: Implement ID3D10EffectPass::GetAnnotationByName(). 2009-09-10 12:20:05 +02:00
Rico Schüller
4e1950b706 d3d10: Implement ID3D10EffectTechnique::GetAnnotationByName(). 2009-09-10 12:19:59 +02:00
Rico Schüller
e6af0472b3 d3d10: Implement ID3D10EffectConstantBuffer::GetAnnotationByIndex(). 2009-09-10 12:19:51 +02:00
Rico Schüller
4d91fba96f d3d10: Implement ID3D10EffectVariable::GetAnnotationByIndex(). 2009-09-10 12:19:44 +02:00
Rico Schüller
c2f5c3235c d3d10: Implement ID3D10EffectPass::GetAnnotationByIndex(). 2009-09-10 12:19:36 +02:00