Commit Graph

900 Commits

Author SHA1 Message Date
Andrew Talbot
6edfd10868 ddraw: Remove unused variables. 2008-04-18 13:57:15 +02:00
Francois Gouget
4ba16af16b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-14 12:40:22 +02:00
Alexander Dorofeyev
df422cf0fb ddraw/tests: Add colorkeyed blit to p8_primary_test. 2008-04-11 13:05:12 +02:00
Alexander Dorofeyev
d8ae8a8780 ddraw/tests: Add viewport clearing tests. 2008-04-11 13:05:03 +02:00
Alexander Dorofeyev
44143a97c7 ddraw: Temporarily activate viewport when clearing. 2008-04-11 13:04:34 +02:00
Alexander Dorofeyev
3e237c6199 ddraw: Set active_device in AddViewport. 2008-04-11 13:04:26 +02:00
Alexander Dorofeyev
6a48e405db ddraw: Add possibility to ignore lights in viewport_activate.
Mostly NOP regarding existing functionality, but makes it possible to skip light 
activation when it's not needed (like when clearing).
2008-04-11 13:04:19 +02:00
Francois Gouget
0d0c4a355b ddraw/tests: Fix compilation on systems that don't support nameless unions. 2008-04-07 13:36:18 +02:00
Austin English
f4c4488df8 Spelling fixes. 2008-04-07 13:36:17 +02:00
Alexander Dorofeyev
18b9c2bb83 ddraw/tests: Extend p8_primary_test.
Additional tests for blitting and locking.
2008-04-04 11:43:45 +02:00
Austin English
825baa23a2 ddraw: Spelling fixes. 2008-04-03 11:39:45 +02:00
Alexander Dorofeyev
003f679cbe ddraw/tests: Additional colorfill test in p8_primary_test. 2008-04-03 11:31:32 +02:00
Alexander Dorofeyev
2caa797e76 ddraw: Set surface to NULL on failure in GetAttachedSurface. 2008-04-03 11:30:30 +02:00
Stefan Dösinger
2e26c176ec ddraw: Pass the NULL rectangle to IDirectDrawSurface::Unlock. 2008-04-02 20:29:17 +02:00
Stefan Dösinger
c1503a2579 ddraw: Remove some leftover test debug output. 2008-04-02 20:29:09 +02:00
Stefan Dösinger
ab7630fbe3 ddraw: Add a D3D7 cube map test.
The DirectDraw cube mapping interface has a few pitfalls. So far we have
a test testing the surface enumeration, this adds a rendering test. So
far everything used in the test works.
2008-04-02 20:29:01 +02:00
Stefan Dösinger
4066c2e2fd ddraw: Do not fail if D3D is not available. 2008-04-01 20:31:51 +02:00
Marcus Meissner
0ab270e41a ddraw/tests: Initialize ddprimpal. 2008-03-28 14:49:17 +01:00
Stefan Dösinger
ee13cc4903 ddraw: Some EnumZBufferFormat fixes. 2008-03-27 11:10:29 +01:00
Stefan Dösinger
8662bd7555 ddraw: Fix some Z buffer formats. 2008-03-27 11:10:20 +01:00
Francois Gouget
eab196b35a ddraw: Remove trailing spaces in ok() calls. 2008-03-27 11:05:40 +01:00
Stefan Dösinger
8869c0f147 d3d: De-pointerize the WINED3DCAPS structure. 2008-03-25 19:36:38 +01:00
Kolbjørn Fredheim
a40185f12f ddraw: Don't clear the return value anymore, we fill the fields anyway, also a test for the behaviour. 2008-03-25 12:50:33 +01:00
Alexander Dorofeyev
7a012df64d ddraw/tests: Add test for ddraw 8-bit mode.
Adds rudimentary test for 8 bit mode ddraw (palettized primary surface). Tests 
things like GetDC and its palette handling and SetPalette affected by patches 
that follow.
2008-03-25 11:53:06 +01:00
Christian Costa
c8837b8205 ddraw: DDRAW_dump_flags_nolf must not add LF. 2008-03-25 11:45:05 +01:00
Alexander Dorofeyev
e2d8e291d6 ddraw: Fix vertex processing. 2008-03-24 20:41:19 +01:00
Alexander Dorofeyev
eddbdbef47 ddraw/tests: Test executebuffer triangle instruction with zero count. 2008-03-24 20:40:18 +01:00
Alexander Dorofeyev
bacd2340b4 ddraw/tests: Test SetPalette on non-palettized surfaces. 2008-03-24 20:40:05 +01:00
Alexander Dorofeyev
4b53dde0f5 ddraw: Make SetPalette fail for non-palettized surfaces. 2008-03-24 20:40:00 +01:00
Roderick Colenbrander
41310080a5 ddraw: Use a correct resource type and a valid format. 2008-03-21 15:20:21 +01:00
Cihan Altinay
49c682470c ddraw: Fix refcounting of palettes. 2008-03-17 15:16:03 +01:00
Denver Gingerich
248ae8f112 ddraw: Implement ForceRefreshRate registry entry for overriding DirectX refresh rate. 2008-03-11 15:30:37 +01:00
Rico Schüller
4188af790a ddraw: Fix diffuse and specular color types. 2008-03-06 12:46:46 +01:00
Francois Gouget
9381f22653 ddraw/tests: Don't use 0xaa to avoid any confusion when running with +heap. 2008-03-05 12:18:36 +01:00
Rob Shearman
48000893f9 makefiles: Simplify the use of the IMPORTLIB variable in the DLL makefiles.
Only specify the root to keep platform-specifics out of the individual 
DLL makefiles.
2008-03-04 20:55:01 +01:00
Stefan Dösinger
069b9c8c1c ddraw: Catch No-op SetRenderTarget operations. 2008-03-03 20:45:54 +01:00
James Hawkins
26ad93947b janitorial: Remove links to any microsoft site. 2008-03-01 12:04:09 +01:00
Rob Shearman
f2b77031c3 ddraw: Don't use typeof as it's not portable. 2008-02-27 14:52:24 +01:00
Günther Brammer
df5116cc7d ddraw: Return a nullpointer as lpSurface in Lock() if the rect is invalid. 2008-02-25 19:50:30 +01:00
Roderick Colenbrander
e2d70fff6b ddraw: Add yv12 detection support. 2008-02-22 12:04:01 +01:00
Alexander Dorofeyev
29d87c6cbf ddraw/tests: Add a test of D3DTBLEND_MODULATE with P8 texture. 2008-02-21 12:53:00 +01:00
Alexander Dorofeyev
9af59fb7f0 ddraw: Release interfaces when exiting with error. 2008-02-21 12:53:00 +01:00
Detlef Riekenberg
1eb52667ac ddraw/tests: Avoid endless loop, when T&L is not supported. 2008-02-20 12:06:28 +01:00
Michael Stefaniuc
01cba07624 ddraw: Add missing unlock on error path. Found by Smatch. 2008-02-19 20:54:50 +01:00
Alexander Dorofeyev
74c380cb7b ddraw/tests: Add test for palette handling in IDirect3DTexture_Load. 2008-02-19 13:39:24 +01:00
Alexander Dorofeyev
cfa40a22c9 ddraw/tests: Split d3d1 initialization and destruction into separate functions.
Slight rewrite to make creating additional D3D1 tests easier.
2008-02-19 13:39:23 +01:00
Alexander Dorofeyev
ed44f9d130 ddraw: Fix palette handling in IDirect3DTexture_Load.
This fixes a potential refcounting problem and makes the function fail with NULL
destination texture's palette and non-NULL source palette like it does on native.
2008-02-19 13:39:17 +01:00
Alexander Dorofeyev
ddd0ec1670 ddraw/tests: Add test for branch instruction with non-zero offset. 2008-02-19 12:06:50 +01:00
Alexander Dorofeyev
4981eda895 ddraw: Fix executebuffer branching with non-zero offset.
Fixes a crash in Moto Racer 2.
2008-02-19 12:06:38 +01:00
Roderick Colenbrander
1079f37407 wined3d: When DDCAPS_ALLOW256 is set, palette entry 0 and 255 are filled with black and white. 2008-02-19 12:06:25 +01:00